bettola/vendor/glm/gtx/normal.inl
Ritchie Cunningham dc4dd650a4 feat(renderer) Render player quad with projection
this allows us to render a player controlled entity on screen using a 2D
projection
2025-09-12 22:46:17 +01:00

16 lines
271 B
C++

/// @ref gtx_normal
namespace glm
{
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER vec<3, T, Q> triangleNormal
(
vec<3, T, Q> const& p1,
vec<3, T, Q> const& p2,
vec<3, T, Q> const& p3
)
{
return normalize(cross(p1 - p2, p1 - p3));
}
}//namespace glm