bettola/vendor/glm/ext/quaternion_common_simd.inl
Ritchie Cunningham dc4dd650a4 feat(renderer) Render player quad with projection
this allows us to render a player controlled entity on screen using a 2D
projection
2025-09-12 22:46:17 +01:00

19 lines
372 B
C++

#if GLM_ARCH & GLM_ARCH_SSE2_BIT
namespace glm{
namespace detail
{
template<qualifier Q>
struct compute_dot<qua<float, Q>, float, true>
{
static GLM_FUNC_QUALIFIER float call(qua<float, Q> const& x, qua<float, Q> const& y)
{
return _mm_cvtss_f32(glm_vec1_dot(x.data, y.data));
}
};
}//namespace detail
}//namespace glm
#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT