Introduces a central GameState class to manage the client's lifecycle, network connection and UI components. The Terminal has been demoted to a pure UI widget and main has been simplified to a basic entrypoint as they should be! |
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| .. | ||
| gfx | ||
| ui | ||
| client_network.cpp | ||
| client_network.h | ||
| game_state.cpp | ||
| game_state.h | ||
| main.cpp | ||
| terminal.cpp | ||
| terminal.h | ||