bettola/client/src
Ritchie Cunningham 00e78cc2ba [Refactor] One GameState to rule them all!
Introduces a central GameState class to manage the client's lifecycle,
network connection and UI components. The Terminal has been demoted to a
pure UI widget and main has been simplified to a basic entrypoint as
they should be!
2025-09-27 18:07:01 +01:00
..
gfx [Add] Implement basic UI windowing system. 2025-09-20 12:30:57 +01:00
ui [Refactor] One GameState to rule them all! 2025-09-27 18:07:01 +01:00
client_network.cpp [Refactor] :O Machines now walk the earth!! 2025-09-27 17:30:14 +01:00
client_network.h [Refactor] Migrate networking from SDL_net to Asio. 2025-09-25 22:41:01 +01:00
game_state.cpp [Refactor] One GameState to rule them all! 2025-09-27 18:07:01 +01:00
game_state.h [Refactor] One GameState to rule them all! 2025-09-27 18:07:01 +01:00
main.cpp [Refactor] One GameState to rule them all! 2025-09-27 18:07:01 +01:00
terminal.cpp [Refactor] One GameState to rule them all! 2025-09-27 18:07:01 +01:00
terminal.h [Refactor] One GameState to rule them all! 2025-09-27 18:07:01 +01:00