#pragma once #include #include #include #include "vfs.h" class Machine { public: Machine(uint32_t id, std::string hostname) : id(id), hostname(std::move(hostname)), vfs_root(nullptr), is_vfs_a_copy(false) {} ~Machine(void); /* Clean up VFS tree. */ uint32_t id; std::string hostname; vfs_node* vfs_root; std::map services; bool is_vfs_a_copy; /* Flag for CoW mechanism. */ /* TODO: We'll add hardware and sh.t here. */ };