#include "menu_bar.h" #include "gfx/shape_renderer.h" #include "gfx/txt_renderer.h" #include "gfx/types.h" MenuBar::MenuBar(int height) : _height(height) {} MenuBar::~MenuBar(void) {} void MenuBar::add_menu(const std::string& label) { _menus.push_back({label, {}, false}); } void MenuBar::add_menu_item(const std::string& menu_label, const std::string& item_label, std::function action) { for(auto& menu : _menus) { if(menu.label == menu_label) { menu.items.push_back({item_label, action}); return; } } } int MenuBar::get_height(void) const { return _height; } void MenuBar::handle_event(SDL_Event* event, int window_x, int window_y) { if(event->type == SDL_EVENT_MOUSE_BUTTON_DOWN) { int mouse_x = event->button.x; int mouse_y = event->button.y; const int title_bar_height = 30; int menu_bar_screen_y = window_y + title_bar_height; int current_menu_x = window_x; bool click_on_bar = false; if(mouse_y >= menu_bar_screen_y && mouse_y <= menu_bar_screen_y + _height) { for(size_t i = 0; i < _menus.size(); ++i) { int menu_width = 60; if(mouse_x >= current_menu_x && mouse_x <= current_menu_x + menu_width) { _open_menu_index = (_open_menu_index == (int)i) ? -1: i; click_on_bar = true; break; } current_menu_x += menu_width; } } if(click_on_bar) return; if(_open_menu_index != -1) { Menu& open_menu = _menus[_open_menu_index]; int dropdown_x = window_x + (_open_menu_index * 60); int dropdown_y = menu_bar_screen_y + _height; int item_height = 30; int dropdown_width = 150; for(const auto& item: open_menu.items) { if(mouse_x >= dropdown_x && mouse_x <= dropdown_x + dropdown_width && mouse_y >= dropdown_y && mouse_y <= dropdown_y + item_height) { item.action(); _open_menu_index = -1; /* Close menu. */ return; } dropdown_y += item_height; } } /* Close any open menu when clicked outside. */ _open_menu_index = -1; } } void MenuBar::render_bar_bg(UIRenderer* ui_renderer, int x, int y, int width) { const Color bg_color = { 0.15f, 0.17f, 0.19f }; ui_renderer->draw_rect(x, y, width, _height, bg_color); } void MenuBar::render_bar_text(UIRenderer *ui_renderer, int x, int y, int width) { const Color text_color = { 0.9f, 0.9f, 0.9f }; int menu_x = x; for(size_t i = 0; i < _menus.size(); ++i) { int menu_width = 60; ui_renderer->render_text(_menus[i].label.c_str(), menu_x+10, y+20, text_color); menu_x += menu_width; } } void MenuBar::render_dropdown(UIRenderer* ui_renderer, int x, int y, int width ) { if(_open_menu_index == -1) return; const Color bg_color = { 0.15f, 0.17f, 0.19f }; const Color text_color = { 0.9f, 0.9f, 0.9f }; ui_renderer->begin_shapes(); ui_renderer->begin_text(); int menu_x = x + (_open_menu_index*60); int item_y = y + _height; int item_height = 30; int dropdown_width = 150; for(const auto& item : _menus[_open_menu_index].items) { ui_renderer->draw_rect(menu_x, item_y, dropdown_width, item_height, bg_color); ui_renderer->render_text(item.label.c_str(), menu_x+10, item_y+20, text_color); item_y += item_height; } ui_renderer->flush_shapes(); ui_renderer->flush_text(); }