Update README.
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README.org
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README.org
@ -7,7 +7,7 @@ The following dependencies are required:
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- A C++ compiler (e.g., clang, g++)
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- CMake (3.16 or newer)
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- SDL3 development libraries
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- SDL3_net development libraries (managed by CMake)
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- Asio networking library (managed by CMake)
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- GLEW development libraries
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- FreeType development libraries
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- Lua 5.4 development libraries
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@ -56,7 +56,7 @@ Simply run the following commands from the root of the project directory:
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simulation.
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* Planned Features
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/Note: [X] indicates a feature that is currently in progress./
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/Note: [X] indicates a feature that is currently in progress or complete.
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** Core Gameplay & Hacking
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- [X] Custom-built graphical OS desktop environment.
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@ -64,8 +64,8 @@ Simply run the following commands from the root of the project directory:
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- [X] Draggable and focusable UI windows.
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- [X] Local and remote virtual file systems (VFS).
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- [X] Core filesystem commands (=ls=, =cd=).
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- [ ] Remote system connections via ingame =ssh= tool.
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- [ ] Network scanning tools to discover hosts, open ports, and running
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- [X] Remote system connections via ingame =ssh= tool.
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- [X] Network scanning tools to discover hosts, open ports, and running
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services.
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- [ ] A deep exploit system based on service versions (e.g., SSH, FTP, HTTP).
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- [ ] Ability to find, modify, and write new exploits.
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@ -86,8 +86,8 @@ Simply run the following commands from the root of the project directory:
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intruders.
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** Player Systems & Progression
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- [ ] Embedded Lua scripting engine for creating custom tools.
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- [ ] In-game code editor with syntax highlighting etc.
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- [X] Embedded Lua scripting engine for creating custom tools.
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- [X] In-game code editor with syntax highlighting etc.
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- [ ] Secure, sandboxed execution of player scripts with CPU/RAM as a
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resource.
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- [ ] An in-game internet with a web browser, email, and online banking.
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