[Add] Process cd and ls commands.

This commit is contained in:
Ritchie Cunningham 2025-09-20 22:23:04 +01:00
parent 92106a3c44
commit dbe6e437ad
6 changed files with 71 additions and 8 deletions

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@ -66,8 +66,10 @@ std::string ClientNetwork::receive_response(void) {
memset(buffer, 0, sizeof(buffer)); memset(buffer, 0, sizeof(buffer));
void* socket_ptr = _socket; void* socket_ptr = _socket;
/* Wait up to 2 seconds for data to be available. */
if(NET_WaitUntilInputAvailable(&socket_ptr, 1, 2000) > 0) { if(NET_WaitUntilInputAvailable(&socket_ptr, 1, 2000) > 0) {
if(NET_ReadFromStreamSocket(_socket, buffer, sizeof(buffer)) > 0) { int bytes_received = NET_ReadFromStreamSocket(_socket, buffer, sizeof(buffer)-1);
if(bytes_received > 0) {
return std::string(buffer); return std::string(buffer);
} }
} }

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@ -1,4 +1,5 @@
#include <cstdio> #include <cstdio>
#include <sstream>
#include <SDL3/SDL.h> #include <SDL3/SDL.h>
#include <GL/glew.h> #include <GL/glew.h>
#include <SDL3/SDL_events.h> #include <SDL3/SDL_events.h>
@ -10,13 +11,14 @@
Terminal::Terminal(void) { Terminal::Terminal(void) {
/* Placeholder welcome message to history. */ /* Placeholder welcome message to history. */
_history.push_back("Welcome to Bettola"); _history.push_back("Welcome to Bettola");
_scroll_offset = 0;
_network = new ClientNetwork(); _network = new ClientNetwork();
if(_network->connect("localhost", 8080)) { if(_network->connect("localhost", 8080)) {
_history.push_back("Connection to server Success!"); _history.push_back("Connection to server Success!");
} else { } else {
_history.push_back("Connection to server failed!"); _history.push_back("Connection to server failed!");
} }
_current_path = "/";
_scroll_offset = 0;
} }
Terminal::~Terminal(void) { Terminal::~Terminal(void) {
@ -33,8 +35,16 @@ void Terminal::_on_ret_press(void) {
printf("Command entered: %s\n", _input_buffer.c_str()); printf("Command entered: %s\n", _input_buffer.c_str());
_network->send_command(_input_buffer.c_str()); _network->send_command(_input_buffer.c_str());
std::string response = _network->receive_response(); std::string response = _network->receive_response();
if(!response.empty()) { /* Check if the response is a new path for the prompt. */
_history.push_back(response); if(response.rfind("/", 0) == 0 && response.find('\n') == std::string::npos) {
_current_path = response;
} else if(!response.empty()) {
/* Otherwise, it's command out. Split it by newline and add to history. */
std::stringstream ss(response);
std::string line;
while(std::getline(ss, line, '\n')) {
_history.push_back(line);
}
} }
if(_input_buffer == "clear") { if(_input_buffer == "clear") {
@ -106,7 +116,7 @@ void Terminal::render(TextRenderer* renderer, int x, int y, int width, int heigh
} }
/* Draw current input line. */ /* Draw current input line. */
std::string line_to_render = "> " + _input_buffer; std::string line_to_render = _current_path + "> " + _input_buffer;
if(show_cursor) { if(show_cursor) {
line_to_render += "_"; line_to_render += "_";
} }

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@ -21,5 +21,6 @@ private:
std::string _input_buffer; std::string _input_buffer;
std::vector<std::string> _history; std::vector<std::string> _history;
int _scroll_offset; int _scroll_offset;
std::string _current_path;
ClientNetwork* _network; ClientNetwork* _network;
}; };

11
common/src/vfs.cpp Normal file
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@ -0,0 +1,11 @@
#include "vfs.h"
std::string get_full_path(vfs_node* node) {
if(node->parent == nullptr) {
return "/";
}
if(node->parent->parent == nullptr) { /* If parent is root. */
return "/" + node->name;
}
return get_full_path(node->parent) + "/" + node->name;
}

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@ -24,3 +24,5 @@ struct vfs_node {
vfs_child_map children; vfs_child_map children;
vfs_node* parent; vfs_node* parent;
}; };
std::string get_full_path(vfs_node* node);

View File

@ -1,6 +1,7 @@
#include <cstdio> #include <cstdio>
#include <cstring> #include <cstring>
#include "SDL_net.h"
#include "vfs.h" #include "vfs.h"
#include "network_manager.h" #include "network_manager.h"
@ -72,8 +73,37 @@ void NetworkManager::_handle_client_activity(void) {
} }
void NetworkManager::_process_command(Player* player, char* command) { void NetworkManager::_process_command(Player* player, char* command) {
/* We'll just do 'ls' for now. */ /* Remove trailing newline for command comparison. */
if(strncmp(command, "ls", 2) == 0) { std::string cmd_str = command;
if(!cmd_str.empty() && cmd_str.back() == '\n') {
cmd_str.pop_back();
}
if(strncmp(command, "cd ", 3) == 0) {
/* Handle 'cd' command. */
std::string target_dir_name = command + 3;
/* Remove trailing newline if it exists. */
if(!target_dir_name.empty() && target_dir_name.back() == '\n') {
target_dir_name.pop_back();
}
if(target_dir_name == "..") {
if(player->current_dir->parent) {
player->current_dir = player->current_dir->parent;
}
} else if(player->current_dir->children.count(target_dir_name)) {
vfs_node* target_node = player->current_dir->children[target_dir_name];
if(target_node->type == DIR_NODE) {
player->current_dir = target_node;
} else {
/* It's a file, not a directory. */
NET_WriteToStreamSocket(player->socket, "cd: not a directory\n", 22);
return;
}
}
/* On successful cd, send back the new path for the prompt. */
std::string new_path = get_full_path(player->current_dir);
NET_WriteToStreamSocket(player->socket, new_path.c_str(), new_path.length()+1);
} else if(cmd_str == "ls") {
std::string response = ""; std::string response = "";
if(player->current_dir && player->current_dir->type == DIR_NODE) { if(player->current_dir && player->current_dir->type == DIR_NODE) {
for(auto const& [name, node] : player->current_dir->children) { for(auto const& [name, node] : player->current_dir->children) {
@ -81,11 +111,18 @@ void NetworkManager::_process_command(Player* player, char* command) {
if(node->type == DIR_NODE) { if(node->type == DIR_NODE) {
response += "/"; response += "/";
} }
response += "\n"; response += " ";
} }
} }
/* NET_WriteToStreamSocket is essentially the new send function in SDL3. */ /* NET_WriteToStreamSocket is essentially the new send function in SDL3. */
NET_WriteToStreamSocket(player->socket, response.c_str(), response.length()+1); NET_WriteToStreamSocket(player->socket, response.c_str(), response.length()+1);
} else if(cmd_str == "clear") {
/* Send an empty reply to unblock. */
NET_WriteToStreamSocket(player->socket, "", 1);
} else {
/* Unknown command. */
std::string response = "Unknown command: " + cmd_str + "\n";
NET_WriteToStreamSocket(player->socket, response.c_str(), response.length()+1);
} }
} }