[Add] Implemented Copy-on-Write and scriptable rm.
OK, this commit finally implements the Copy-on-Write architecure I spoke
about in previous commits.. It also refactors command execution to be
safer and more extensible.
To enable CoW and centralise state-changing, command scripts no longer
modify the VFS directly. Instead, they return a table describing their
intended action '{ action = "rm", target = "file.txt" }'. The C++
CommandProcessor is then responsible for interpreting this and executing
it safely.
This commit is contained in:
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@ -1,7 +1,9 @@
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#include "command_processor.h"
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#include <optional>
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#include <sstream>
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#include "vfs.h"
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#include "lua_processor.h"
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#include "vfs_manager.h"
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CommandProcessor::CommandProcessor(vfs_node* starting_dir) {
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_current_dir = starting_dir;
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@ -42,7 +44,13 @@ std::string CommandProcessor::process_command(const std::string& command) {
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}
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if(root->children.count("bin") && root->children["bin"]->children.count(script_filename)) {
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vfs_node* script_node = root->children["bin"]->children[script_filename];
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return _lua->execute(script_node->content, _current_dir, args);
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sol::object result = _lua->execute(script_node->content, _current_dir, args);
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if(result.is<std::string>()) {
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return result.as<std::string>();
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} else if(result.is<sol::table>()) {
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return _handle_vfs_action(result.as<sol::table>());
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}
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return "[Script returned an unexpected type]";
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}
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@ -68,3 +76,59 @@ std::string CommandProcessor::process_command(const std::string& command) {
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return "Unknown command: " + command + "\n";
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}
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std::string CommandProcessor::_handle_vfs_action(sol::table action) {
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std::string action_name = action["action"].get_or<std::string>("");
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if(action_name == "rm") {
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std::string path = action["target"].get_or<std::string>("");
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if(path.empty()) return "rm: missing operand";
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/*
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* std::map::count was failing weirdly..
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* Instead, iterate manually to find the node.
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*/
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vfs_node* target_node = nullptr;
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for(auto const& [key, node] : _current_dir->children) {
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if(key == path) {
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target_node = node;
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break;
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}
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}
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if(target_node != nullptr) {
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if(_current_dir->read_only) {
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/* === Copy on Write === */
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fprintf(stderr, "CoW: Write attempt on read-only dir '%s'. "
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"Creating private copy.\n",
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_current_dir->name.c_str());
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vfs_node* grand_parent = _current_dir->parent;
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if(!grand_parent) {
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return "rm: Permission denied. Cannot modify the root filesystem.";
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}
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/* Copy the directory. */
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vfs_node* private_copy = copy_vfs_node(_current_dir, grand_parent);
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/* Link the new private copy into the VFS tree. */
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grand_parent->children[_current_dir->name] = private_copy;
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/* Update our own state to point to the new writable dir. */
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_current_dir = private_copy;
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/* Find the target node again within our new private copy. */
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target_node = _current_dir->children[path];
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}
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/* Go ahead and delete, you have a writable target now :) */
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if(target_node->type == DIR_NODE) {
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return std::string("rm: cannot remove '") + path + "': Is a directory.";
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}
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_current_dir->children.erase(path);
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delete target_node;
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return ""; /* Success. */
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}
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return std::string("rm: cannot remove '") + path + "': No such file or directory.";
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}
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return "Error: Unknown VFS action '" + action_name + "'";
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}
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@ -14,6 +14,7 @@ public:
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vfs_node* get_current_dir(void);
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private:
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std::string _handle_vfs_action(sol::table action);
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vfs_node* _current_dir;
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LuaProcessor* _lua;
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};
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@ -1,4 +1,5 @@
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#include "lua_processor.h"
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#include <sol/forward.hpp>
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#include "vfs.h"
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LuaProcessor::LuaProcessor(void) {
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@ -9,51 +10,27 @@ LuaProcessor::LuaProcessor(void) {
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"name", &vfs_node::name,
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"type", &vfs_node::type,
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"children", &vfs_node::children,
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"read_only", &vfs_node::read_only);
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/* Create the 'vfs' table for our API. */
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sol::table vfs_api = _lua.create_table("vfs");
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vfs_api.set_function("rm", [](std::string path, vfs_node* current_dir) {
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/* for now, we'll just support deleting from the current directory. */
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if(current_dir->children.count(path)) {
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vfs_node* target_node = current_dir->children[path];
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if(target_node->read_only || current_dir->read_only) {
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return std::string("rm: Permission denied. File or directory is read-only.");
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}
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if(target_node->type == DIR_NODE) {
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return std::string("rm: cannot remove '" + path + "': Is a directory.");
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}
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current_dir->children.erase(path);
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delete target_node; /* Clean up memry. */
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return std::string(""); /* Success. */
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}
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return std::string("rm: cannot remove '" + path + "': No such file or directory.");
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});
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}
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"read_only", &vfs_node::read_only); }
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LuaProcessor::~LuaProcessor(void) {}
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std::string LuaProcessor::execute(const std::string& script, vfs_node* current_dir,
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sol::object LuaProcessor::execute(const std::string& script, vfs_node* current_dir,
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const std::vector<std::string>& args) {
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try {
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/* Pass C++ objects/points into the Lua env. */
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_lua["current_dir"] = current_dir;
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/* Create and populate the 'arg' table for the script. */
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sol::table arg_table = _lua.create_table();;;;
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sol::table arg_table = _lua.create_table();
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for(size_t i = 0; i < args.size(); ++i) {
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arg_table[i+1] = args[i]; /* Lua array are 1-indexed. Not that Skuzzy would know. */
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arg_table[i+1] = args[i]; /* Lua arrays 1-indexed. */
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}
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_lua["arg"] = arg_table;
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sol::object result = _lua.script(script);
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if(result.is<std::string>()) {
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return result.as<std::string>();
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}
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return _lua.script(script);
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} catch(const sol::error& e) {
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return e.what();
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/* Return the error message as a string in a sol::object. */
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return sol::make_object(_lua, e.what());
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}
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/* Shouldn't reach this, just shutting the compiler up. */
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return "[Unknown error in LuaProcessor::execute]";
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}
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@ -11,7 +11,7 @@ public:
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~LuaProcessor(void);
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/* Executes a string of lua code and returns result as a string. */
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std::string execute(const std::string& script, vfs_node* current_dir,
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sol::object execute(const std::string& script, vfs_node* current_dir,
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const std::vector<std::string>& args);
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private:
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sol::state _lua;
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@ -11,6 +11,24 @@ vfs_node* new_node(std::string name, vfs_node_type type, vfs_node* parent) {
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return node;
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}
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vfs_node* copy_vfs_node(vfs_node* original, vfs_node* new_parent) {
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if(!original) {
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return nullptr;
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}
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/* Create the new node and copy its properties. */
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vfs_node* new_copy = new_node(original->name, original->type, new_parent);
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new_copy->read_only = false; /* The new copy is *always* writeable. */
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new_copy->content = original->content;
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/* Recursively copy all children. */
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for(auto const& [key, child_node] : original->children) {
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new_copy->children[key] = copy_vfs_node(child_node, new_copy);
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}
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return new_copy;
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}
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VFSManager::VFSManager(void) {
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/* Create template VFS that holds shared, read-only directories. */
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_vfs_root = new_node("/", DIR_NODE, nullptr);
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@ -46,7 +64,7 @@ VFSManager::VFSManager(void) {
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rm_script->content = R"lua(-- /bin/rm.lua - Removes a file.
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local file_to_remove = arg[1]
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if not file_to_remove then return "rm: missing operand" end
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return vfs.rm(file_to_remove, current_dir)
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return { action = "rm", target = file_to_remove }
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)lua";
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bin->children["rm.lua"] = rm_script;
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}
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@ -4,6 +4,9 @@
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#include "vfs.h"
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/* Recursive copy function for our Copy-on-Write behaviour. */
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vfs_node* copy_vfs_node(vfs_node* original, vfs_node* new_parent);
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class VFSManager {
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public:
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VFSManager(void);
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