
Just a small commit before I break everything and wished I had it backed up. -- Change : README to correspond with the GPLv2 licence as the codebase is now public. -- Add : Static.h to enable me to stop classes from being copied.
27 lines
810 B
Prolog
27 lines
810 B
Prolog
RESOURCES +=
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OTHER_FILES += ../src/libUnuk/Vec2.o \
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../src/libUnuk/ImageLoader.o \
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../src/libUnuk/GlxWindow.o \
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../src/libUnuk/Sprite.o \
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../src/libUnuk/Debug.o
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HEADERS += ../src/libUnuk/Vec2.h \
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../src/libUnuk/ImageLoader.h \
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../src/libUnuk/GlxWindow.h \
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../src/libUnuk/Sprite.h \
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../src/libUnuk/Debug.h \
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../src/Libs/wglext.h \
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../src/Libs/glxext.h \
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../src/Unuk/Game.h \
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../src/Unuk/Player.h \
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../src/libUnuk/KeyboardInterface.h \
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../src/libUnuk/XKeyboardInterface.h \
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../src/libUnuk/Static.h
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SOURCES += ../src/libUnuk/Vec2.cpp \
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../src/libUnuk/Sprite.cpp \
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../src/libUnuk/ImageLoader.cpp \
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../src/libUnuk/GlxWindow.cpp \
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../src/libUnuk/Debug.cpp \
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../src/Unuk/Player.cpp \
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../src/Unuk/main.cpp \
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../src/Unuk/Game.cpp
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