Unuk/src/libUnuk
2011-12-11 23:56:01 +00:00
..
ApplySurface.cpp --[Add] Adding some global crap, and making a start on blit procedures. 2011-11-06 23:56:11 +00:00
ApplySurface.h --[Add] Adding some global crap, and making a start on blit procedures. 2011-11-06 23:56:11 +00:00
Button.cpp Added option to use (rgb) or SDL_Color.. 2011-12-11 16:43:50 +00:00
Button.h Added option to use (rgb) or SDL_Color.. 2011-12-11 16:43:50 +00:00
ButtonToggle.cpp -- Major additions to the engine, almost ready for a demo. 2011-11-19 23:43:33 +00:00
ButtonToggle.h -- Major additions to the engine, almost ready for a demo. 2011-11-19 23:43:33 +00:00
Character.cpp Added option to use (rgb) or SDL_Color.. 2011-12-11 16:43:50 +00:00
Character.h -- [Add] Added character class. 2011-11-20 17:55:33 +00:00
Collision.cpp -- [Add] Added an ingame Menu. 2011-11-20 12:08:49 +00:00
Collision.h -- [Add] Added an ingame Menu. 2011-11-20 12:08:49 +00:00
Debug.cpp It would help if I added the files back.. 2011-10-16 16:23:45 +01:00
Debug.h It would help if I added the files back.. 2011-10-16 16:23:45 +01:00
Font.cpp -- [Re-Write] Removed nearly everything, and started from scratch. 2011-11-06 23:11:15 +00:00
Font.h -- [Add] Added an image loader, we shall be able to blit to screen next. 2011-11-09 00:21:30 +00:00
ImageLoader.cpp -- [Fix] Just cleaning a typo I introduced in the last revision. 2011-11-09 01:48:47 +00:00
ImageLoader.h -- [Add] Added an image loader, we shall be able to blit to screen next. 2011-11-09 00:21:30 +00:00
IngameMenu.cpp -- [Add] Added an ingame Menu. 2011-11-20 12:08:49 +00:00
IngameMenu.h -- [Add] Added an ingame Menu. 2011-11-20 12:08:49 +00:00
Input.cpp -- [Add] Input is now handled nicely with a Lua wrapper. 2011-10-25 11:54:29 +01:00
Input.h -- [Add] Input is now handled nicely with a Lua wrapper. 2011-10-25 11:54:29 +01:00
MainMenu.cpp Cleaned fonts up a little, and added a NewGame button, though not functional yet. Night! 2011-12-11 23:56:01 +00:00
MainMenu.h Cleaned fonts up a little, and added a NewGame button, though not functional yet. Night! 2011-12-11 23:56:01 +00:00
Makefile -- [Re-Write] Removed nearly everything, and started from scratch. 2011-11-06 23:11:15 +00:00
Map.cpp -- Major additions to the engine, almost ready for a demo. 2011-11-19 23:43:33 +00:00
Map.h -- Major additions to the engine, almost ready for a demo. 2011-11-19 23:43:33 +00:00
MapTile.h -- Major additions to the engine, almost ready for a demo. 2011-11-19 23:43:33 +00:00
Menu.h -- Major additions to the engine, almost ready for a demo. 2011-11-19 23:43:33 +00:00
NPC.cpp Milestone: "Almost Playable" 2011-12-06 20:16:00 +00:00
NPC.h Milestone: "Almost Playable" 2011-12-06 20:16:00 +00:00
ParticleEmitter.cpp -- Major additions to the engine, almost ready for a demo. 2011-11-19 23:43:33 +00:00
ParticleEmitter.h -- Major additions to the engine, almost ready for a demo. 2011-11-19 23:43:33 +00:00
Rect.cpp Added option to use (rgb) or SDL_Color.. 2011-12-11 16:43:50 +00:00
Rect.h Added option to use (rgb) or SDL_Color.. 2011-12-11 16:43:50 +00:00
Text.cpp Cleaned fonts up a little, and added a NewGame button, though not functional yet. Night! 2011-12-11 23:56:01 +00:00
Text.h Cleaned fonts up a little, and added a NewGame button, though not functional yet. Night! 2011-12-11 23:56:01 +00:00
Texture.cpp [Add] Added texture loading crap. 2011-11-09 13:15:27 +00:00
Texture.h [Add] Added texture loading crap. 2011-11-09 13:15:27 +00:00
TextureManager.cpp [Add] Added texture loading crap. 2011-11-09 13:15:27 +00:00
TextureManager.h [Add] Added texture loading crap. 2011-11-09 13:15:27 +00:00
Timer.cpp -- [Re-Write] Removed nearly everything, and started from scratch. 2011-11-06 23:11:15 +00:00
Timer.h -- [Re-Write] Removed nearly everything, and started from scratch. 2011-11-06 23:11:15 +00:00