Unuk/trunk
Rtch90 7bc05f1707 Hang on to your entities.
Every visible element will be classed as an entity and it is a subclass of an Entity
parent class. I am not quite finished with this, the game entities will all be stored
in a list and the gameworld class will be assigned to manage the list.

Also, I'll be adding to the way the game and window communicate with each other.
this should solve some problems I had with my 'Quick input handling hack'

-- Add : Entity types.
-- Add : UnukWindow
-- Add : Geometry - I have placed some vector stuff in here, to replace Vec2.*
2011-10-14 17:07:02 +01:00
..
Bin Hang on to your entities. 2011-10-14 17:07:02 +01:00
Data/Media Change: 2011-10-13 13:45:47 +01:00
Docs Change: 2011-10-13 13:45:47 +01:00
src Hang on to your entities. 2011-10-14 17:07:02 +01:00
Tasks Change: 2011-10-13 13:45:47 +01:00
Unuk-QT Hang on to your entities. 2011-10-14 17:07:02 +01:00
README Time to get messy! 2011-10-14 14:57:11 +01:00

Readme plz!
___________

I have decided to use Git for SCM of this project.
Please see https://github.com/Allanis/Unuk

##################################################

I am currently working on a series of algorithms to show off
for a portfolio piece. I will place this under the GPL licence.

##################################################

Copyright (C) 2011 Allanis
allanis@saracraft.net

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.

Here is a nice link to the licence:
http://www.gnu.org/licenses/gpl-2.0.html