Unuk/src/libUnuk
2011-12-29 00:15:51 +02:00
..
ApplySurface.cpp --[Add] Adding some global crap, and making a start on blit procedures. 2011-11-06 23:56:11 +00:00
ApplySurface.h --[Add] Adding some global crap, and making a start on blit procedures. 2011-11-06 23:56:11 +00:00
Button.cpp Nothing to say.. 2011-12-19 22:48:07 +00:00
Button.h Nothing to say.. 2011-12-19 22:48:07 +00:00
ButtonToggle.cpp [Change] Simply changed naming convention of private members to _member; rather than m_member; 2011-12-17 23:41:22 +00:00
ButtonToggle.h [Change] Simply changed naming convention of private members to _member; rather than m_member; 2011-12-17 23:41:22 +00:00
Character.cpp [Add] Added basic player health system. 2011-12-28 00:56:07 +00:00
Character.h [Add] Making a start adding character health. Testing branches more than anything.. 2011-12-24 22:45:21 +00:00
Collision.cpp -- [Add] Added an ingame Menu. 2011-11-20 12:08:49 +00:00
Collision.h -- [Add] Added an ingame Menu. 2011-11-20 12:08:49 +00:00
Debug.cpp [Change] Simply changed naming convention of private members to _member; rather than m_member; 2011-12-17 23:41:22 +00:00
Debug.h [Change] Simply changed naming convention of private members to _member; rather than m_member; 2011-12-17 23:41:22 +00:00
Font.cpp -- [Re-Write] Removed nearly everything, and started from scratch. 2011-11-06 23:11:15 +00:00
Font.h -- [Add] Added an image loader, we shall be able to blit to screen next. 2011-11-09 00:21:30 +00:00
FPS.cpp [Change] FPS is now implemented fully.. 2011-12-17 22:53:20 +00:00
FPS.h [Change] FPS is now implemented fully.. 2011-12-17 22:53:20 +00:00
ImageLoader.cpp -- [Fix] Just cleaning a typo I introduced in the last revision. 2011-11-09 01:48:47 +00:00
ImageLoader.h -- [Add] Added an image loader, we shall be able to blit to screen next. 2011-11-09 00:21:30 +00:00
IngameMenu.cpp [Cleanup] Just a tad bit of cleaning, not been productive today. 2011-12-18 21:37:57 +00:00
IngameMenu.h [Change] Simply changed naming convention of private members to _member; rather than m_member; 2011-12-17 23:41:22 +00:00
Input.cpp -- [Add] Input is now handled nicely with a Lua wrapper. 2011-10-25 11:54:29 +01:00
Input.h -- [Add] Input is now handled nicely with a Lua wrapper. 2011-10-25 11:54:29 +01:00
MainMenu.cpp [Add] Adding some new tiles. Need to get camera working again... 2011-12-22 02:36:20 +00:00
MainMenu.h [Cleanup] Just a tad bit of cleaning, not been productive today. 2011-12-18 21:37:57 +00:00
Makefile [Add] Adding some new tiles. Need to get camera working again... 2011-12-22 02:36:20 +00:00
Map.cpp [Add] Unuk is live on both Linux and Windows platforms! 2011-12-28 02:35:18 +00:00
Map.h [Change] Clamped boundaries to the window width and height. 2011-12-23 19:51:24 +00:00
MapElement.cpp [Change] Simply changed naming convention of private members to _member; rather than m_member; 2011-12-17 23:41:22 +00:00
MapElement.h [Change] Simply changed naming convention of private members to _member; rather than m_member; 2011-12-17 23:41:22 +00:00
MapEntities.cpp [Change] Simply changed naming convention of private members to _member; rather than m_member; 2011-12-17 23:41:22 +00:00
MapEntities.h [Cleanup] Just a tad bit of cleaning, not been productive today. 2011-12-18 21:37:57 +00:00
MapTile.h [Shrug] Some crap KonoM did! No idea what. 2011-12-28 03:24:07 +00:00
NPC.cpp [Add] Added basic player health system. 2011-12-28 00:56:07 +00:00
NPC.h [Change] Simply changed naming convention of private members to _member; rather than m_member; 2011-12-17 23:41:22 +00:00
ParticleEmitter.cpp [Change] Simply changed naming convention of private members to _member; rather than m_member; 2011-12-17 23:41:22 +00:00
ParticleEmitter.h [Change] Simply changed naming convention of private members to _member; rather than m_member; 2011-12-17 23:41:22 +00:00
Rect.cpp Added option to use (rgb) or SDL_Color.. 2011-12-11 16:43:50 +00:00
Rect.h Speach bubbles now work. Going to create an experimental branch. 2011-12-24 16:02:10 +00:00
Text.cpp [FIX] Fixed exception when quitting. 2011-12-29 00:15:51 +02:00
Text.h [Cleanup] Just a tad bit of cleaning, not been productive today. 2011-12-18 21:37:57 +00:00
Texture.cpp [Change] Simply changed naming convention of private members to _member; rather than m_member; 2011-12-17 23:41:22 +00:00
Texture.h [Change] Simply changed naming convention of private members to _member; rather than m_member; 2011-12-17 23:41:22 +00:00
TextureManager.cpp [Change] Simply changed naming convention of private members to _member; rather than m_member; 2011-12-17 23:41:22 +00:00
TextureManager.h [Cleanup] Just a tad bit of cleaning, not been productive today. 2011-12-18 21:37:57 +00:00
Timer.cpp [Change] Simply changed naming convention of private members to _member; rather than m_member; 2011-12-17 23:41:22 +00:00
Timer.h [Change] Simply changed naming convention of private members to _member; rather than m_member; 2011-12-17 23:41:22 +00:00