
-- Data serialization has been added as part of the Map class, I just need to support saving for it to be complete -- Procedural generation has been introduced with a particle system, still very basic. -- Menu and button classes are now in place so we can make some fancy GUI crap.
11 lines
238 B
Plaintext
11 lines
238 B
Plaintext
World textures:
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http://www.cgtextures.com/
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Character sprites:
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http://opengameart.org/content/antifareas-rpg-sprite-set-1-enlarged-w-transparent-background-0
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Chest images:
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http://opengameart.org/content/treasure-chests-32x32-and-16x16
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