Unuk/Data/Media/Spells/format.xml
Rtch90 422eeee387 -- Major additions to the engine, almost ready for a demo.
-- Data serialization has been added as part of the Map class, I just need to support saving for it to be complete
-- Procedural generation has been introduced with a particle system, still very basic.
-- Menu and button classes are now in place so we can make some fancy GUI crap.
2011-11-19 23:43:33 +00:00

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XML

<spell>
<type>beam</type> // beam, spray, targeted, self // all can either be one-off or sustained
<colour>white black</colour> // multiple colours can be listed and the spell will have equal amounts of those colours
<manacost>5</manacost> // per sec, or per cast
</spell>