22 lines
263 B
C++
22 lines
263 B
C++
#pragma once;
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#include "../../Unuk/Player.h"
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#include "../System/Timer.h"
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#include "ParticleEmitter.h"
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class Spells {
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public:
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Spells(void);
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~Spells(void);
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enum {
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FIREBALL,
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ICE
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};
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void CastSpell(Player* player);
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private:
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Timer* _timeBetweenCast;
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};
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