Unuk/src/libUnuk/Engine/Spells.h

22 lines
263 B
C++

#pragma once;
#include "../../Unuk/Player.h"
#include "../System/Timer.h"
#include "ParticleEmitter.h"
class Spells {
public:
Spells(void);
~Spells(void);
enum {
FIREBALL,
ICE
};
void CastSpell(Player* player);
private:
Timer* _timeBetweenCast;
};