Unuk/src/libUnuk
Rtch90 422eeee387 -- Major additions to the engine, almost ready for a demo.
-- Data serialization has been added as part of the Map class, I just need to support saving for it to be complete
-- Procedural generation has been introduced with a particle system, still very basic.
-- Menu and button classes are now in place so we can make some fancy GUI crap.
2011-11-19 23:43:33 +00:00
..
ApplySurface.cpp --[Add] Adding some global crap, and making a start on blit procedures. 2011-11-06 23:56:11 +00:00
ApplySurface.h --[Add] Adding some global crap, and making a start on blit procedures. 2011-11-06 23:56:11 +00:00
Button.cpp -- Major additions to the engine, almost ready for a demo. 2011-11-19 23:43:33 +00:00
Button.h -- Major additions to the engine, almost ready for a demo. 2011-11-19 23:43:33 +00:00
ButtonToggle.cpp -- Major additions to the engine, almost ready for a demo. 2011-11-19 23:43:33 +00:00
ButtonToggle.h -- Major additions to the engine, almost ready for a demo. 2011-11-19 23:43:33 +00:00
Debug.cpp It would help if I added the files back.. 2011-10-16 16:23:45 +01:00
Debug.h It would help if I added the files back.. 2011-10-16 16:23:45 +01:00
Font.cpp -- [Re-Write] Removed nearly everything, and started from scratch. 2011-11-06 23:11:15 +00:00
Font.h -- [Add] Added an image loader, we shall be able to blit to screen next. 2011-11-09 00:21:30 +00:00
ImageLoader.cpp -- [Fix] Just cleaning a typo I introduced in the last revision. 2011-11-09 01:48:47 +00:00
ImageLoader.h -- [Add] Added an image loader, we shall be able to blit to screen next. 2011-11-09 00:21:30 +00:00
Input.cpp -- [Add] Input is now handled nicely with a Lua wrapper. 2011-10-25 11:54:29 +01:00
Input.h -- [Add] Input is now handled nicely with a Lua wrapper. 2011-10-25 11:54:29 +01:00
MainMenu.cpp -- Major additions to the engine, almost ready for a demo. 2011-11-19 23:43:33 +00:00
MainMenu.h -- Major additions to the engine, almost ready for a demo. 2011-11-19 23:43:33 +00:00
Makefile -- [Re-Write] Removed nearly everything, and started from scratch. 2011-11-06 23:11:15 +00:00
Map.cpp -- Major additions to the engine, almost ready for a demo. 2011-11-19 23:43:33 +00:00
Map.h -- Major additions to the engine, almost ready for a demo. 2011-11-19 23:43:33 +00:00
MapTile.h -- Major additions to the engine, almost ready for a demo. 2011-11-19 23:43:33 +00:00
Menu.h -- Major additions to the engine, almost ready for a demo. 2011-11-19 23:43:33 +00:00
ParticleEmitter.cpp -- Major additions to the engine, almost ready for a demo. 2011-11-19 23:43:33 +00:00
ParticleEmitter.h -- Major additions to the engine, almost ready for a demo. 2011-11-19 23:43:33 +00:00
Rect.cpp -- [Add] Added an image loader, we shall be able to blit to screen next. 2011-11-09 00:21:30 +00:00
Rect.h -- [Add] Added an image loader, we shall be able to blit to screen next. 2011-11-09 00:21:30 +00:00
Text.cpp -- [Add] Added fonts, I am using SDL_ttf for now as it is quick and easy. 2011-11-10 00:24:19 +00:00
Text.h -- [Add] Added fonts, I am using SDL_ttf for now as it is quick and easy. 2011-11-10 00:24:19 +00:00
Texture.cpp [Add] Added texture loading crap. 2011-11-09 13:15:27 +00:00
Texture.h [Add] Added texture loading crap. 2011-11-09 13:15:27 +00:00
TextureManager.cpp [Add] Added texture loading crap. 2011-11-09 13:15:27 +00:00
TextureManager.h [Add] Added texture loading crap. 2011-11-09 13:15:27 +00:00
Timer.cpp -- [Re-Write] Removed nearly everything, and started from scratch. 2011-11-06 23:11:15 +00:00
Timer.h -- [Re-Write] Removed nearly everything, and started from scratch. 2011-11-06 23:11:15 +00:00