Unuk/Unuk-QT/Makefile

492 lines
17 KiB
Makefile

#############################################################################
# Makefile for building: Unuk-QT
# Generated by qmake (2.01a) (Qt 4.7.3) on: Fri Dec 16 01:33:02 2011
# Project: Unuk-QT.pro
# Template: app
# Command: /usr/bin/qmake-qt4 -spec /usr/share/qt4/mkspecs/linux-g++ CONFIG+=debug -o Makefile Unuk-QT.pro
#############################################################################
####### Compiler, tools and options
CC = gcc
CXX = g++
DEFINES = -DQT_GUI_LIB -DQT_CORE_LIB -DQT_SHARED
CFLAGS = -pipe -g -Wall -W -D_REENTRANT $(DEFINES)
CXXFLAGS = -pipe -g -Wall -W -D_REENTRANT $(DEFINES)
INCPATH = -I/usr/share/qt4/mkspecs/linux-g++ -I. -I/usr/include/qt4/QtCore -I/usr/include/qt4/QtGui -I/usr/include/qt4 -I.
LINK = g++
LFLAGS =
LIBS = $(SUBLIBS) -L/usr/lib -lGL -lSDL -lSDL_ttf -lSDL_image -lSDL_gfx -ltinyxml -lGLU -lQtGui -lQtCore -lpthread
AR = ar cqs
RANLIB =
QMAKE = /usr/bin/qmake-qt4
TAR = tar -cf
COMPRESS = gzip -9f
COPY = cp -f
SED = sed
COPY_FILE = $(COPY)
COPY_DIR = $(COPY) -r
STRIP = strip
INSTALL_FILE = install -m 644 -p
INSTALL_DIR = $(COPY_DIR)
INSTALL_PROGRAM = install -m 755 -p
DEL_FILE = rm -f
SYMLINK = ln -f -s
DEL_DIR = rmdir
MOVE = mv -f
CHK_DIR_EXISTS= test -d
MKDIR = mkdir -p
####### Output directory
OBJECTS_DIR = ./
####### Files
SOURCES = ../src/libUnuk/Debug.cpp \
../src/Unuk/main.cpp \
../src/libUnuk/Input.cpp \
../src/libUnuk/Timer.cpp \
../src/libUnuk/Font.cpp \
../src/libUnuk/ApplySurface.cpp \
../src/Unuk/Globals.cpp \
../src/libUnuk/Rect.cpp \
../src/libUnuk/ImageLoader.cpp \
../src/libUnuk/TextureManager.cpp \
../src/libUnuk/Texture.cpp \
../src/libUnuk/Text.cpp \
../src/libUnuk/Map.cpp \
../src/libUnuk/Button.cpp \
../src/libUnuk/ButtonToggle.cpp \
../src/libUnuk/ParticleEmitter.cpp \
../src/libUnuk/MainMenu.cpp \
../src/libUnuk/IngameMenu.cpp \
../src/libUnuk/Collision.cpp \
../src/libUnuk/Character.cpp \
../src/libUnuk/NPC.cpp \
../src/Unuk/Player.cpp \
../src/Unuk/Game.cpp \
../src/libUnuk/MapElement.cpp \
../src/libUnuk/MapEntities.cpp
OBJECTS = Debug.o \
main.o \
Input.o \
Timer.o \
Font.o \
ApplySurface.o \
Globals.o \
Rect.o \
ImageLoader.o \
TextureManager.o \
Texture.o \
Text.o \
Map.o \
Button.o \
ButtonToggle.o \
ParticleEmitter.o \
MainMenu.o \
IngameMenu.o \
Collision.o \
Character.o \
NPC.o \
Player.o \
Game.o \
MapElement.o \
MapEntities.o
DIST = /usr/share/qt4/mkspecs/common/g++.conf \
/usr/share/qt4/mkspecs/common/unix.conf \
/usr/share/qt4/mkspecs/common/linux.conf \
/usr/share/qt4/mkspecs/qconfig.pri \
/usr/share/qt4/mkspecs/features/qt_functions.prf \
/usr/share/qt4/mkspecs/features/qt_config.prf \
/usr/share/qt4/mkspecs/features/exclusive_builds.prf \
/usr/share/qt4/mkspecs/features/default_pre.prf \
/usr/share/qt4/mkspecs/features/debug.prf \
/usr/share/qt4/mkspecs/features/default_post.prf \
/usr/share/qt4/mkspecs/features/warn_on.prf \
/usr/share/qt4/mkspecs/features/qt.prf \
/usr/share/qt4/mkspecs/features/unix/thread.prf \
/usr/share/qt4/mkspecs/features/moc.prf \
/usr/share/qt4/mkspecs/features/resources.prf \
/usr/share/qt4/mkspecs/features/uic.prf \
/usr/share/qt4/mkspecs/features/yacc.prf \
/usr/share/qt4/mkspecs/features/lex.prf \
/usr/share/qt4/mkspecs/features/include_source_dir.prf \
Unuk-QT.pro
QMAKE_TARGET = Unuk-QT
DESTDIR =
TARGET = Unuk-QT
first: all
####### Implicit rules
.SUFFIXES: .o .c .cpp .cc .cxx .C
.cpp.o:
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o "$@" "$<"
.cc.o:
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o "$@" "$<"
.cxx.o:
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o "$@" "$<"
.C.o:
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o "$@" "$<"
.c.o:
$(CC) -c $(CFLAGS) $(INCPATH) -o "$@" "$<"
####### Build rules
all: Makefile $(TARGET)
$(TARGET): $(OBJECTS)
$(LINK) $(LFLAGS) -o $(TARGET) $(OBJECTS) $(OBJCOMP) $(LIBS)
Makefile: Unuk-QT.pro /usr/share/qt4/mkspecs/linux-g++/qmake.conf /usr/share/qt4/mkspecs/common/g++.conf \
/usr/share/qt4/mkspecs/common/unix.conf \
/usr/share/qt4/mkspecs/common/linux.conf \
/usr/share/qt4/mkspecs/qconfig.pri \
/usr/share/qt4/mkspecs/features/qt_functions.prf \
/usr/share/qt4/mkspecs/features/qt_config.prf \
/usr/share/qt4/mkspecs/features/exclusive_builds.prf \
/usr/share/qt4/mkspecs/features/default_pre.prf \
/usr/share/qt4/mkspecs/features/debug.prf \
/usr/share/qt4/mkspecs/features/default_post.prf \
/usr/share/qt4/mkspecs/features/warn_on.prf \
/usr/share/qt4/mkspecs/features/qt.prf \
/usr/share/qt4/mkspecs/features/unix/thread.prf \
/usr/share/qt4/mkspecs/features/moc.prf \
/usr/share/qt4/mkspecs/features/resources.prf \
/usr/share/qt4/mkspecs/features/uic.prf \
/usr/share/qt4/mkspecs/features/yacc.prf \
/usr/share/qt4/mkspecs/features/lex.prf \
/usr/share/qt4/mkspecs/features/include_source_dir.prf \
/usr/lib/libQtGui.prl \
/usr/lib/libQtCore.prl
$(QMAKE) -spec /usr/share/qt4/mkspecs/linux-g++ CONFIG+=debug -o Makefile Unuk-QT.pro
/usr/share/qt4/mkspecs/common/g++.conf:
/usr/share/qt4/mkspecs/common/unix.conf:
/usr/share/qt4/mkspecs/common/linux.conf:
/usr/share/qt4/mkspecs/qconfig.pri:
/usr/share/qt4/mkspecs/features/qt_functions.prf:
/usr/share/qt4/mkspecs/features/qt_config.prf:
/usr/share/qt4/mkspecs/features/exclusive_builds.prf:
/usr/share/qt4/mkspecs/features/default_pre.prf:
/usr/share/qt4/mkspecs/features/debug.prf:
/usr/share/qt4/mkspecs/features/default_post.prf:
/usr/share/qt4/mkspecs/features/warn_on.prf:
/usr/share/qt4/mkspecs/features/qt.prf:
/usr/share/qt4/mkspecs/features/unix/thread.prf:
/usr/share/qt4/mkspecs/features/moc.prf:
/usr/share/qt4/mkspecs/features/resources.prf:
/usr/share/qt4/mkspecs/features/uic.prf:
/usr/share/qt4/mkspecs/features/yacc.prf:
/usr/share/qt4/mkspecs/features/lex.prf:
/usr/share/qt4/mkspecs/features/include_source_dir.prf:
/usr/lib/libQtGui.prl:
/usr/lib/libQtCore.prl:
qmake: FORCE
@$(QMAKE) -spec /usr/share/qt4/mkspecs/linux-g++ CONFIG+=debug -o Makefile Unuk-QT.pro
dist:
@$(CHK_DIR_EXISTS) .tmp/Unuk-QT1.0.0 || $(MKDIR) .tmp/Unuk-QT1.0.0
$(COPY_FILE) --parents $(SOURCES) $(DIST) .tmp/Unuk-QT1.0.0/ && $(COPY_FILE) --parents ../src/libUnuk/Debug.h ../src/Libs/wglext.h ../src/Libs/glxext.h ../src/libUnuk/Input.h ../src/libUnuk/Rect.h ../src/libUnuk/Timer.h ../src/libUnuk/Font.h ../Constants.h ../src/Unuk/Constants.h ../src/libUnuk/ApplySurface.h ../src/Unuk/Globals.h ../src/libUnuk/ImageLoader.h ../src/libUnuk/TextureManager.h ../src/libUnuk/Texture.h ../src/libUnuk/Text.h ../src/libUnuk/MapTile.h ../src/libUnuk/Map.h ../src/libUnuk/Button.h ../src/libUnuk/ButtonToggle.h ../src/libUnuk/Menu.h ../src/libUnuk/MainMenu.h ../src/libUnuk/ParticleEmitter.h ../src/libUnuk/IngameMenu.h ../src/libUnuk/Collision.h ../src/libUnuk/Character.h ../src/libUnuk/NPC.h ../src/Unuk/Player.h ../src/Unuk/Game.h ../src/libUnuk/MapElement.h ../src/libUnuk/MapEntities.h .tmp/Unuk-QT1.0.0/ && $(COPY_FILE) --parents ../src/libUnuk/Debug.cpp ../src/Unuk/main.cpp ../src/libUnuk/Input.cpp ../src/libUnuk/Timer.cpp ../src/libUnuk/Font.cpp ../src/libUnuk/ApplySurface.cpp ../src/Unuk/Globals.cpp ../src/libUnuk/Rect.cpp ../src/libUnuk/ImageLoader.cpp ../src/libUnuk/TextureManager.cpp ../src/libUnuk/Texture.cpp ../src/libUnuk/Text.cpp ../src/libUnuk/Map.cpp ../src/libUnuk/Button.cpp ../src/libUnuk/ButtonToggle.cpp ../src/libUnuk/ParticleEmitter.cpp ../src/libUnuk/MainMenu.cpp ../src/libUnuk/IngameMenu.cpp ../src/libUnuk/Collision.cpp ../src/libUnuk/Character.cpp ../src/libUnuk/NPC.cpp ../src/Unuk/Player.cpp ../src/Unuk/Game.cpp ../src/libUnuk/MapElement.cpp ../src/libUnuk/MapEntities.cpp .tmp/Unuk-QT1.0.0/ && (cd `dirname .tmp/Unuk-QT1.0.0` && $(TAR) Unuk-QT1.0.0.tar Unuk-QT1.0.0 && $(COMPRESS) Unuk-QT1.0.0.tar) && $(MOVE) `dirname .tmp/Unuk-QT1.0.0`/Unuk-QT1.0.0.tar.gz . && $(DEL_FILE) -r .tmp/Unuk-QT1.0.0
clean:compiler_clean
-$(DEL_FILE) $(OBJECTS)
-$(DEL_FILE) *~ core *.core
####### Sub-libraries
distclean: clean
-$(DEL_FILE) $(TARGET)
-$(DEL_FILE) Makefile
check: first
mocclean: compiler_moc_header_clean compiler_moc_source_clean
mocables: compiler_moc_header_make_all compiler_moc_source_make_all
compiler_moc_header_make_all:
compiler_moc_header_clean:
compiler_rcc_make_all:
compiler_rcc_clean:
compiler_image_collection_make_all: qmake_image_collection.cpp
compiler_image_collection_clean:
-$(DEL_FILE) qmake_image_collection.cpp
compiler_moc_source_make_all:
compiler_moc_source_clean:
compiler_uic_make_all:
compiler_uic_clean:
compiler_yacc_decl_make_all:
compiler_yacc_decl_clean:
compiler_yacc_impl_make_all:
compiler_yacc_impl_clean:
compiler_lex_make_all:
compiler_lex_clean:
compiler_clean:
####### Compile
Debug.o: ../src/libUnuk/Debug.cpp ../src/libUnuk/Debug.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Debug.o ../src/libUnuk/Debug.cpp
main.o: ../src/Unuk/main.cpp ../src/libUnuk/MainMenu.h \
../src/Unuk/Constants.h \
../src/libUnuk/Button.h \
../src/Unuk/Globals.h \
../src/libUnuk/Input.h \
../src/libUnuk/Text.h \
../src/libUnuk/ApplySurface.h \
../src/libUnuk/Debug.h \
../src/libUnuk/Font.h \
../src/libUnuk/Rect.h \
../src/libUnuk/Map.h \
../src/libUnuk/ImageLoader.h \
../src/libUnuk/MapTile.h \
../src/libUnuk/MapElement.h \
../src/libUnuk/TextureManager.h \
../src/libUnuk/MapEntities.h \
../src/libUnuk/NPC.h \
../src/libUnuk/Character.h \
../src/libUnuk/Collision.h \
../src/libUnuk/Timer.h \
../src/Unuk/Game.h \
../src/Unuk/Player.h \
../src/libUnuk/IngameMenu.h \
../src/libUnuk/ButtonToggle.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o main.o ../src/Unuk/main.cpp
Input.o: ../src/libUnuk/Input.cpp ../src/libUnuk/Input.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Input.o ../src/libUnuk/Input.cpp
Timer.o: ../src/libUnuk/Timer.cpp ../src/libUnuk/Timer.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Timer.o ../src/libUnuk/Timer.cpp
Font.o: ../src/libUnuk/Font.cpp ../src/libUnuk/Font.h \
../src/libUnuk/Debug.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Font.o ../src/libUnuk/Font.cpp
ApplySurface.o: ../src/libUnuk/ApplySurface.cpp ../src/libUnuk/ApplySurface.h \
../src/libUnuk/Debug.h \
../src/Unuk/Globals.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o ApplySurface.o ../src/libUnuk/ApplySurface.cpp
Globals.o: ../src/Unuk/Globals.cpp ../src/Unuk/Globals.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Globals.o ../src/Unuk/Globals.cpp
Rect.o: ../src/libUnuk/Rect.cpp ../src/libUnuk/Rect.h \
../src/Unuk/Globals.h \
../src/libUnuk/ApplySurface.h \
../src/libUnuk/Debug.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Rect.o ../src/libUnuk/Rect.cpp
ImageLoader.o: ../src/libUnuk/ImageLoader.cpp ../src/libUnuk/ImageLoader.h \
../src/Unuk/Globals.h \
../src/libUnuk/Debug.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o ImageLoader.o ../src/libUnuk/ImageLoader.cpp
TextureManager.o: ../src/libUnuk/TextureManager.cpp ../src/libUnuk/TextureManager.h \
../src/libUnuk/ImageLoader.h \
../src/Unuk/Globals.h \
../src/libUnuk/Debug.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o TextureManager.o ../src/libUnuk/TextureManager.cpp
Texture.o: ../src/libUnuk/Texture.cpp ../src/libUnuk/Texture.h \
../src/Unuk/Globals.h \
../src/libUnuk/ImageLoader.h \
../src/libUnuk/Debug.h \
../src/libUnuk/ApplySurface.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Texture.o ../src/libUnuk/Texture.cpp
Text.o: ../src/libUnuk/Text.cpp ../src/libUnuk/Text.h \
../src/Unuk/Globals.h \
../src/libUnuk/ApplySurface.h \
../src/libUnuk/Debug.h \
../src/libUnuk/Font.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Text.o ../src/libUnuk/Text.cpp
Map.o: ../src/libUnuk/Map.cpp ../src/libUnuk/Map.h \
../src/Unuk/Globals.h \
../src/Unuk/Constants.h \
../src/libUnuk/ImageLoader.h \
../src/libUnuk/Debug.h \
../src/libUnuk/ApplySurface.h \
../src/libUnuk/MapTile.h \
../src/libUnuk/MapElement.h \
../src/libUnuk/TextureManager.h \
../src/libUnuk/MapEntities.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Map.o ../src/libUnuk/Map.cpp
Button.o: ../src/libUnuk/Button.cpp ../src/libUnuk/Button.h \
../src/Unuk/Globals.h \
../src/libUnuk/Input.h \
../src/libUnuk/Text.h \
../src/libUnuk/ApplySurface.h \
../src/libUnuk/Debug.h \
../src/libUnuk/Font.h \
../src/libUnuk/Rect.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Button.o ../src/libUnuk/Button.cpp
ButtonToggle.o: ../src/libUnuk/ButtonToggle.cpp ../src/libUnuk/ButtonToggle.h \
../src/libUnuk/Button.h \
../src/Unuk/Globals.h \
../src/libUnuk/Input.h \
../src/libUnuk/Text.h \
../src/libUnuk/ApplySurface.h \
../src/libUnuk/Debug.h \
../src/libUnuk/Font.h \
../src/libUnuk/Rect.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o ButtonToggle.o ../src/libUnuk/ButtonToggle.cpp
ParticleEmitter.o: ../src/libUnuk/ParticleEmitter.cpp ../src/libUnuk/ParticleEmitter.h \
../src/Unuk/Globals.h \
../src/libUnuk/ImageLoader.h \
../src/libUnuk/Debug.h \
../src/libUnuk/ApplySurface.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o ParticleEmitter.o ../src/libUnuk/ParticleEmitter.cpp
MainMenu.o: ../src/libUnuk/MainMenu.cpp ../src/libUnuk/MainMenu.h \
../src/Unuk/Constants.h \
../src/libUnuk/Button.h \
../src/Unuk/Globals.h \
../src/libUnuk/Input.h \
../src/libUnuk/Text.h \
../src/libUnuk/ApplySurface.h \
../src/libUnuk/Debug.h \
../src/libUnuk/Font.h \
../src/libUnuk/Rect.h \
../src/libUnuk/Map.h \
../src/libUnuk/ImageLoader.h \
../src/libUnuk/MapTile.h \
../src/libUnuk/MapElement.h \
../src/libUnuk/TextureManager.h \
../src/libUnuk/MapEntities.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o MainMenu.o ../src/libUnuk/MainMenu.cpp
IngameMenu.o: ../src/libUnuk/IngameMenu.cpp ../src/libUnuk/IngameMenu.h \
../src/Unuk/Globals.h \
../src/Unuk/Constants.h \
../src/libUnuk/Button.h \
../src/libUnuk/Input.h \
../src/libUnuk/Text.h \
../src/libUnuk/ApplySurface.h \
../src/libUnuk/Debug.h \
../src/libUnuk/Font.h \
../src/libUnuk/Rect.h \
../src/libUnuk/ButtonToggle.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o IngameMenu.o ../src/libUnuk/IngameMenu.cpp
Collision.o: ../src/libUnuk/Collision.cpp ../src/libUnuk/Collision.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Collision.o ../src/libUnuk/Collision.cpp
Character.o: ../src/libUnuk/Character.cpp ../src/libUnuk/Character.h \
../src/Unuk/Globals.h \
../src/Unuk/Constants.h \
../src/libUnuk/ApplySurface.h \
../src/libUnuk/Debug.h \
../src/libUnuk/ImageLoader.h \
../src/libUnuk/Collision.h \
../src/libUnuk/Map.h \
../src/libUnuk/MapTile.h \
../src/libUnuk/MapElement.h \
../src/libUnuk/TextureManager.h \
../src/libUnuk/MapEntities.h \
../src/libUnuk/Timer.h \
../src/libUnuk/Text.h \
../src/libUnuk/Font.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Character.o ../src/libUnuk/Character.cpp
NPC.o: ../src/libUnuk/NPC.cpp ../src/libUnuk/NPC.h \
../src/libUnuk/Character.h \
../src/Unuk/Globals.h \
../src/Unuk/Constants.h \
../src/libUnuk/ApplySurface.h \
../src/libUnuk/Debug.h \
../src/libUnuk/ImageLoader.h \
../src/libUnuk/Collision.h \
../src/libUnuk/Map.h \
../src/libUnuk/MapTile.h \
../src/libUnuk/MapElement.h \
../src/libUnuk/TextureManager.h \
../src/libUnuk/MapEntities.h \
../src/libUnuk/Timer.h \
../src/libUnuk/Text.h \
../src/libUnuk/Font.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o NPC.o ../src/libUnuk/NPC.cpp
Player.o: ../src/Unuk/Player.cpp ../src/Unuk/Player.h \
../src/Unuk/Globals.h \
../src/Unuk/Constants.h \
../src/libUnuk/Character.h \
../src/libUnuk/ApplySurface.h \
../src/libUnuk/Debug.h \
../src/libUnuk/ImageLoader.h \
../src/libUnuk/Collision.h \
../src/libUnuk/Map.h \
../src/libUnuk/MapTile.h \
../src/libUnuk/MapElement.h \
../src/libUnuk/TextureManager.h \
../src/libUnuk/MapEntities.h \
../src/libUnuk/Timer.h \
../src/libUnuk/Text.h \
../src/libUnuk/Font.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Player.o ../src/Unuk/Player.cpp
Game.o: ../src/Unuk/Game.cpp ../src/Unuk/Game.h \
../src/Unuk/Constants.h \
../src/Unuk/Globals.h \
../src/Unuk/Player.h \
../src/libUnuk/Character.h \
../src/libUnuk/ApplySurface.h \
../src/libUnuk/Debug.h \
../src/libUnuk/ImageLoader.h \
../src/libUnuk/Collision.h \
../src/libUnuk/Map.h \
../src/libUnuk/MapTile.h \
../src/libUnuk/MapElement.h \
../src/libUnuk/TextureManager.h \
../src/libUnuk/MapEntities.h \
../src/libUnuk/Timer.h \
../src/libUnuk/Text.h \
../src/libUnuk/Font.h \
../src/libUnuk/IngameMenu.h \
../src/libUnuk/Button.h \
../src/libUnuk/Input.h \
../src/libUnuk/Rect.h \
../src/libUnuk/ButtonToggle.h \
../src/libUnuk/NPC.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Game.o ../src/Unuk/Game.cpp
MapElement.o: ../src/libUnuk/MapElement.cpp ../src/libUnuk/MapElement.h \
../src/Unuk/Globals.h \
../src/libUnuk/ApplySurface.h \
../src/libUnuk/Debug.h \
../src/libUnuk/TextureManager.h \
../src/libUnuk/ImageLoader.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o MapElement.o ../src/libUnuk/MapElement.cpp
MapEntities.o: ../src/libUnuk/MapEntities.cpp ../src/libUnuk/MapEntities.h \
../src/libUnuk/MapElement.h \
../src/Unuk/Globals.h \
../src/libUnuk/ApplySurface.h \
../src/libUnuk/Debug.h \
../src/libUnuk/TextureManager.h \
../src/libUnuk/ImageLoader.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o MapEntities.o ../src/libUnuk/MapEntities.cpp
####### Install
install: FORCE
uninstall: FORCE
FORCE: