LIBS += -lGL \ -lSDL \ -lGLU RESOURCES += OTHER_FILES += ../src/libUnuk/Vec2.o \ ../src/libUnuk/ImageLoader.o \ ../src/libUnuk/GlxWindow.o \ ../src/libUnuk/Sprite.o \ ../src/libUnuk/Debug.o HEADERS += ../src/libUnuk/ImageLoader.h \ ../src/libUnuk/Sprite.h \ ../src/libUnuk/Debug.h \ ../src/Libs/wglext.h \ ../src/Libs/glxext.h \ ../src/Unuk/Game.h \ ../src/Unuk/Player.h \ ../src/libUnuk/Static.h \ ../src/libUnuk/Geometry.h \ ../src/libUnuk/Entity.h \ ../src/libUnuk/EntityType.h \ ../src/libUnuk/Input.h SOURCES += ../src/libUnuk/Sprite.cpp \ ../src/libUnuk/ImageLoader.cpp \ ../src/libUnuk/Debug.cpp \ ../src/Unuk/Player.cpp \ ../src/Unuk/main.cpp \ ../src/Unuk/Game.cpp \ ../src/libUnuk/Entity.cpp \ ../src/libUnuk/Input.cpp