CC = g++ CFLAGS = -ansi -Wall -g LDADD = -lGL -lGLU -lglut -lSDL -lSDL_image -lSDL_gfx -lSDL_ttf -ltinyxml LDADDSTATIC = -Wl,-Bstatic -lSDL -lSDL_image -lopenal -lalut -L/usr/X11 -Wl,-Bdynamic -lasound -lartsc -lesd -lpulse -lpulse-simple -ldirectfb -lvga -laa -lcaca -ljpeg -ltiff - .PHONY: default static all clean default: all all: $(MAKE) -C ../src/libUnuk/Engine $(MAKE) -C ../src/libUnuk/Map $(MAKE) -C ../src/libUnuk/Sprite $(MAKE) -C ../src/libUnuk/System $(MAKE) -C ../src/libUnuk/UI $(MAKE) -C ../src/Unuk $(CC) $(CFLAGS) -o Unuk ../src/Unuk/main.cpp ../src/libUnuk/Engine/*.o ../src/libUnuk/Map/*.o \ ../src/libUnuk/Sprite/*.o ../src/libUnuk/System/*.o ../src/libUnuk/UI/*.o \ ../src/Unuk/*.o $(LDADD) static: @echo -e "\033[1;31mThis is an experimental build, if it does not work, don't complain...\033[0m" @sleep 1 $(MAKE) -C ../src/libUnuk/Engine $(MAKE) -C ../src/libUnuk/Map $(MAKE) -C ../src/libUnuk/Sprite $(MAKE) -C ../src/libUnuk/System $(MAKE) -C ../src/libUnuk/UI $(MAKE) -C ../src/Unuk $(CC) $(CFLAGS) -o build/Unuk-static ../src/Unuk/main.cpp ../src/libUnuk/Engine/*.o ..src/libUnuk/Map/*.o \ ../src/libUnuk/Sprite/*.o ../src/libUnuk/System/*.o ../src/libUnuk/UI/*.o \ ../src/Unuk/*.o $(LDADDSTATIC) clean: $(MAKE) -C ../src/libUnuk/Engine clean $(MAKE) -C ../src/libUnuk/Map clean $(MAKE) -C ../src/libUnuk/Sprite clean $(MAKE) -C ../src/libUnuk/System clean $(MAKE) -C ../src/libUnuk/UI clean $(MAKE) -C ../src/Unuk clean rm -f Unuk Debug.log ../Data/Debug.log ../Unuk-QT/Unuk-QT