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Unuk 1.0
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| length(void) const | Vector2 | [inline] |
| normalize(void) | Vector2 | [inline] |
| operator*(const float s) const | Vector2 | [inline] |
| operator+=(const Vector2 &v) | Vector2 | [inline] |
| operator-(const Vector2 &v) const | Vector2 | [inline] |
| operator=(const Vector2 &v) | Vector2 | [inline] |
| Vector2(float X, float Y) | Vector2 | [inline] |
| Vector2(void) | Vector2 | [inline] |
| Vector2(const Vector2 &v) | Vector2 | [inline] |
| x | Vector2 | |
| y | Vector2 |