#pragma once #include #include "../System/Rect.h" class Bar { public: Bar(void); int GetX(void) const { return x; } int GetY(void) const { return y; } int GetWidth(void) const { return width; } int GetHeight(void) const { return height; } void SetXY(int xArg, int yArg); void SetWidthHeight(int wArg, int hArg); void SetBackgroundRGB(Uint8 r, Uint8 g, Uint8 b); void SetBackgroundRGB(SDL_Color colour); void SetForegroundRGB(Uint8 r, Uint8 g, Uint8 b); void SetForegroundRGB(SDL_Color colour); void SetProgress(float progress); float GetProgress(void) { return _progress; } void Draw(void); void Draw(int xArg, int yArg); void DrawLiteral(void); void DrawLiteral(int xArg, int yArg); private: Rect _bgRect; // background Rect _fgRect; // foreground float _progress; int x; int y; int width; int height; };