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Unuk 1.0
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CanBeRemoved(void) const | Entity | |
Destroy(void) | Entity | |
Entity(GameWorld *const gameWorld) | Entity | |
GetPosition(void) const =0 | Entity | [pure virtual] |
GetType(void) const =0 | Entity | [pure virtual] |
Initialize(void) | Entity | |
PostRender(void) | Entity | |
Prepare(float dt) | Entity | |
Render(void) const | Entity | |
SetPosition(const Vector2 &position)=0 | Entity | [pure virtual] |
Shutdown(void) | Entity | |
Static() | Static | [inline, private] |
~Entity(void) | Entity | [virtual] |
~Static() | Static | [inline, private] |