LIBS += -lGL \ -lSDL \ -lSDL_ttf \ -lSDL_image \ -lSDL_gfx \ -ltinyxml \ -lGLU RESOURCES += OTHER_FILES += ../src/libUnuk/Debug.o \ ../Data/Media/Maps/map HEADERS += ../src/libUnuk/Debug.h \ ../src/Libs/wglext.h \ ../src/Libs/glxext.h \ ../src/libUnuk/Input.h \ ../src/libUnuk/Rect.h \ ../src/libUnuk/Timer.h \ ../src/libUnuk/Font.h \ ../Constants.h \ ../src/Unuk/Constants.h \ ../src/libUnuk/ApplySurface.h \ ../src/Unuk/Globals.h \ ../src/libUnuk/ImageLoader.h \ ../src/libUnuk/TextureManager.h \ ../src/libUnuk/Texture.h \ ../src/libUnuk/Text.h \ ../src/libUnuk/MapTile.h \ ../src/libUnuk/Map.h \ ../src/libUnuk/Button.h \ ../src/libUnuk/ButtonToggle.h \ ../src/libUnuk/MainMenu.h \ ../src/libUnuk/ParticleEmitter.h \ ../src/libUnuk/IngameMenu.h \ ../src/libUnuk/Collision.h \ ../src/libUnuk/Character.h \ ../src/libUnuk/NPC.h \ ../src/Unuk/Player.h \ ../src/Unuk/Game.h \ ../src/libUnuk/MapElement.h \ ../src/libUnuk/MapEntities.h \ ../src/libUnuk/FPS.h \ ../src/libUnuk/MemManager.h \ ../src/libUnuk/MemClass.h SOURCES += ../src/libUnuk/Debug.cpp \ ../src/Unuk/main.cpp \ ../src/libUnuk/Input.cpp \ ../src/libUnuk/Timer.cpp \ ../src/libUnuk/Font.cpp \ ../src/libUnuk/ApplySurface.cpp \ ../src/Unuk/Globals.cpp \ ../src/libUnuk/Rect.cpp \ ../src/libUnuk/ImageLoader.cpp \ ../src/libUnuk/TextureManager.cpp \ ../src/libUnuk/Texture.cpp \ ../src/libUnuk/Text.cpp \ ../src/libUnuk/Map.cpp \ ../src/libUnuk/Button.cpp \ ../src/libUnuk/ButtonToggle.cpp \ ../src/libUnuk/ParticleEmitter.cpp \ ../src/libUnuk/MainMenu.cpp \ ../src/libUnuk/IngameMenu.cpp \ ../src/libUnuk/Collision.cpp \ ../src/libUnuk/Character.cpp \ ../src/libUnuk/NPC.cpp \ ../src/Unuk/Player.cpp \ ../src/Unuk/Game.cpp \ ../src/libUnuk/MapElement.cpp \ ../src/libUnuk/MapEntities.cpp \ ../src/libUnuk/FPS.cpp \ ../src/libUnuk/MemManager.cpp