![]() |
Unuk 1.0
|
| AttachGame(Game *game) | Win32Window | |
| Create(int width, int height, int bpp, bool fullscreen) | Win32Window | |
| Destroy() | Win32Window | |
| GetElapsedSeconds() | Win32Window | |
| IsRunning() | Win32Window | |
| ProcessEvents() | Win32Window | |
| StaticWndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam) | Win32Window | [static] |
| SwapBuffers() | Win32Window | [inline] |
| Win32Window(HINSTANCE hInstance) | Win32Window | |
| WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam) | Win32Window | |
| ~Win32Window(void) | Win32Window |