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Unuk 1.0
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| CanBeRemoved(void) const | Entity | |
| Destroy(void) | Entity | |
| Entity(GameWorld *const gameWorld) | Entity | |
| GetPosition(void) const =0 | Entity | [pure virtual] |
| GetType(void) const =0 | Entity | [pure virtual] |
| Initialize(void) | Entity | |
| PostRender(void) | Entity | |
| Prepare(float dt) | Entity | |
| Render(void) const | Entity | |
| SetPosition(const Vector2 &position)=0 | Entity | [pure virtual] |
| Shutdown(void) | Entity | |
| Static() | Static | [inline, private] |
| ~Entity(void) | Entity | [virtual] |
| ~Static() | Static | [inline, private] |