############################################################################# # Makefile for building: Unuk-QT <<<<<<< HEAD # Generated by qmake (2.01a) (Qt 4.7.4) on: Wed Feb 1 19:11:29 2012 ======= # Generated by qmake (2.01a) (Qt 4.7.4) on: Wed Feb 1 21:18:56 2012 >>>>>>> 7a6a20dc0c0e4be1afba7b092f663f8be21feb53 # Project: Unuk-QT.pro # Template: app # Command: /home/kono/QtSDK/Desktop/Qt/474/gcc/bin/qmake -spec ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/linux-g++ CONFIG+=debug -o Makefile Unuk-QT.pro ############################################################################# ####### Compiler, tools and options CC = gcc CXX = g++ DEFINES = -DQT_GUI_LIB -DQT_CORE_LIB CFLAGS = -pipe -g -Wall -W -D_REENTRANT $(DEFINES) CXXFLAGS = -pipe -g -Wall -W -D_REENTRANT $(DEFINES) INCPATH = -I../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/linux-g++ -I. -I../../../QtSDK/Desktop/Qt/474/gcc/include/QtCore -I../../../QtSDK/Desktop/Qt/474/gcc/include/QtGui -I../../../QtSDK/Desktop/Qt/474/gcc/include -I. LINK = g++ LFLAGS = -Wl,-rpath,/home/kono/QtSDK/Desktop/Qt/474/gcc/lib LIBS = $(SUBLIBS) -L/home/kono/QtSDK/Desktop/Qt/474/gcc/lib -lGL -lSDL -lSDL_ttf -lSDL_image -lSDL_gfx -ltinyxml -lGLU -lQtGui -lQtCore -lpthread AR = ar cqs RANLIB = QMAKE = /home/kono/QtSDK/Desktop/Qt/474/gcc/bin/qmake TAR = tar -cf COMPRESS = gzip -9f COPY = cp -f SED = sed COPY_FILE = $(COPY) COPY_DIR = $(COPY) -r STRIP = strip INSTALL_FILE = install -m 644 -p INSTALL_DIR = $(COPY_DIR) INSTALL_PROGRAM = install -m 755 -p DEL_FILE = rm -f SYMLINK = ln -f -s DEL_DIR = rmdir MOVE = mv -f CHK_DIR_EXISTS= test -d MKDIR = mkdir -p ####### Output directory OBJECTS_DIR = ./ ####### Files SOURCES = ../src/libUnuk/Engine/WorldManager.cpp \ ../src/libUnuk/Engine/ParticleEmitter.cpp \ ../src/libUnuk/Engine/NPC.cpp \ ../src/libUnuk/Engine/MemManager.cpp \ ../src/libUnuk/Engine/Collision.cpp \ ../src/libUnuk/Engine/Character.cpp \ ../src/libUnuk/Engine/AStar.cpp \ ../src/libUnuk/Sprite/TextureManager.cpp \ ../src/libUnuk/Sprite/Texture.cpp \ ../src/libUnuk/Sprite/ImageLoader.cpp \ ../src/libUnuk/Sprite/ApplySurface.cpp \ ../src/libUnuk/System/Timer.cpp \ ../src/libUnuk/System/Rect.cpp \ ../src/libUnuk/System/Input.cpp \ ../src/libUnuk/System/FPS.cpp \ ../src/libUnuk/System/Debug.cpp \ ../src/libUnuk/UI/Text.cpp \ ../src/libUnuk/UI/MainMenu.cpp \ ../src/libUnuk/UI/IngameMenu.cpp \ ../src/libUnuk/UI/Font.cpp \ ../src/libUnuk/UI/ButtonToggle.cpp \ ../src/libUnuk/UI/ButtonGroup.cpp \ ../src/libUnuk/UI/Button.cpp \ ../src/Unuk/Player.cpp \ ../src/Unuk/main.cpp \ ../src/Unuk/Globals.cpp \ ../src/Unuk/Game.cpp \ ../src/libUnuk/LevelGen/LevelGen.cpp \ ../src/libUnuk/LevelGen/MapEntities.cpp \ ../src/libUnuk/LevelGen/MapElement.cpp \ ../src/libUnuk/UI/EventHistory.cpp \ ../src/libUnuk/UI/Bar.cpp \ ../src/libUnuk/System/Vec2.cpp OBJECTS = WorldManager.o \ ParticleEmitter.o \ NPC.o \ MemManager.o \ Collision.o \ Character.o \ AStar.o \ TextureManager.o \ Texture.o \ ImageLoader.o \ ApplySurface.o \ Timer.o \ Rect.o \ Input.o \ FPS.o \ Debug.o \ Text.o \ MainMenu.o \ IngameMenu.o \ Font.o \ ButtonToggle.o \ ButtonGroup.o \ Button.o \ Player.o \ main.o \ Globals.o \ Game.o \ LevelGen.o \ MapEntities.o \ MapElement.o \ EventHistory.o \ Bar.o \ Vec2.o DIST = ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/common/g++.conf \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/common/unix.conf \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/common/linux.conf \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/qconfig.pri \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/modules/qt_webkit_version.pri \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/qt_functions.prf \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/qt_config.prf \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/exclusive_builds.prf \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/default_pre.prf \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/debug.prf \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/default_post.prf \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/warn_on.prf \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/qt.prf \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/unix/thread.prf \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/moc.prf \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/resources.prf \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/uic.prf \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/yacc.prf \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/lex.prf \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/include_source_dir.prf \ Unuk-QT.pro QMAKE_TARGET = Unuk-QT DESTDIR = TARGET = Unuk-QT first: all ####### Implicit rules .SUFFIXES: .o .c .cpp .cc .cxx .C .cpp.o: $(CXX) -c $(CXXFLAGS) $(INCPATH) -o "$@" "$<" .cc.o: $(CXX) -c $(CXXFLAGS) $(INCPATH) -o "$@" "$<" .cxx.o: $(CXX) -c $(CXXFLAGS) $(INCPATH) -o "$@" "$<" .C.o: $(CXX) -c $(CXXFLAGS) $(INCPATH) -o "$@" "$<" .c.o: $(CC) -c $(CFLAGS) $(INCPATH) -o "$@" "$<" ####### Build rules all: Makefile $(TARGET) $(TARGET): $(OBJECTS) $(LINK) $(LFLAGS) -o $(TARGET) $(OBJECTS) $(OBJCOMP) $(LIBS) Makefile: Unuk-QT.pro ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/linux-g++/qmake.conf ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/common/g++.conf \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/common/unix.conf \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/common/linux.conf \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/qconfig.pri \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/modules/qt_webkit_version.pri \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/qt_functions.prf \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/qt_config.prf \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/exclusive_builds.prf \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/default_pre.prf \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/debug.prf \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/default_post.prf \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/warn_on.prf \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/qt.prf \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/unix/thread.prf \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/moc.prf \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/resources.prf \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/uic.prf \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/yacc.prf \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/lex.prf \ ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/include_source_dir.prf $(QMAKE) -spec ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/linux-g++ CONFIG+=debug -o Makefile Unuk-QT.pro ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/common/g++.conf: ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/common/unix.conf: ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/common/linux.conf: ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/qconfig.pri: ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/modules/qt_webkit_version.pri: ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/qt_functions.prf: ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/qt_config.prf: ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/exclusive_builds.prf: ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/default_pre.prf: ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/debug.prf: ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/default_post.prf: ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/warn_on.prf: ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/qt.prf: ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/unix/thread.prf: ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/moc.prf: ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/resources.prf: ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/uic.prf: ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/yacc.prf: ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/lex.prf: ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/include_source_dir.prf: qmake: FORCE @$(QMAKE) -spec ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/linux-g++ CONFIG+=debug -o Makefile Unuk-QT.pro dist: @$(CHK_DIR_EXISTS) .tmp/Unuk-QT1.0.0 || $(MKDIR) .tmp/Unuk-QT1.0.0 $(COPY_FILE) --parents $(SOURCES) $(DIST) .tmp/Unuk-QT1.0.0/ && $(COPY_FILE) --parents ../src/Libs/wglext.h ../src/Libs/glxext.h ../src/libUnuk/Engine/WorldManager.h ../src/libUnuk/Engine/ParticleEmitter.h ../src/libUnuk/Engine/NPC.h ../src/libUnuk/Engine/MemManager.h ../src/libUnuk/Engine/MemClass.h ../src/libUnuk/Engine/Collision.h ../src/libUnuk/Engine/Character.h ../src/libUnuk/Engine/AStarBase.h ../src/libUnuk/Engine/AStar.h ../src/libUnuk/Sprite/TextureManager.h ../src/libUnuk/Sprite/Texture.h ../src/libUnuk/Sprite/ImageLoader.h ../src/libUnuk/Sprite/ApplySurface.h ../src/libUnuk/System/Rect.h ../src/libUnuk/System/Input.h ../src/libUnuk/System/FPS.h ../src/libUnuk/System/Debug.h ../src/libUnuk/System/Timer.h ../src/libUnuk/UI/MainMenu.h ../src/libUnuk/UI/IngameMenu.h ../src/libUnuk/UI/Font.h ../src/libUnuk/UI/ButtonToggle.h ../src/libUnuk/UI/ButtonGroup.h ../src/libUnuk/UI/Button.h ../src/libUnuk/UI/Text.h ../src/Unuk/Globals.h ../src/Unuk/Game.h ../src/Unuk/Constants.h ../src/Unuk/Player.h ../src/libUnuk/LevelGen/LevelGen.h ../src/libUnuk/LevelGen/MapEntities.h ../src/libUnuk/LevelGen/MapElement.h ../src/libUnuk/LevelGen/MapTile.h ../src/libUnuk/UI/EventHistory.h ../src/libUnuk/UI/Bar.h ../src/libUnuk/System/Vec2.h ../src/libUnuk/System/MathBox.h .tmp/Unuk-QT1.0.0/ && $(COPY_FILE) --parents ../src/libUnuk/Engine/WorldManager.cpp ../src/libUnuk/Engine/ParticleEmitter.cpp ../src/libUnuk/Engine/NPC.cpp ../src/libUnuk/Engine/MemManager.cpp ../src/libUnuk/Engine/Collision.cpp ../src/libUnuk/Engine/Character.cpp ../src/libUnuk/Engine/AStar.cpp ../src/libUnuk/Sprite/TextureManager.cpp ../src/libUnuk/Sprite/Texture.cpp ../src/libUnuk/Sprite/ImageLoader.cpp ../src/libUnuk/Sprite/ApplySurface.cpp ../src/libUnuk/System/Timer.cpp ../src/libUnuk/System/Rect.cpp ../src/libUnuk/System/Input.cpp ../src/libUnuk/System/FPS.cpp ../src/libUnuk/System/Debug.cpp ../src/libUnuk/UI/Text.cpp ../src/libUnuk/UI/MainMenu.cpp ../src/libUnuk/UI/IngameMenu.cpp ../src/libUnuk/UI/Font.cpp ../src/libUnuk/UI/ButtonToggle.cpp ../src/libUnuk/UI/ButtonGroup.cpp ../src/libUnuk/UI/Button.cpp ../src/Unuk/Player.cpp ../src/Unuk/main.cpp ../src/Unuk/Globals.cpp ../src/Unuk/Game.cpp ../src/libUnuk/LevelGen/LevelGen.cpp ../src/libUnuk/LevelGen/MapEntities.cpp ../src/libUnuk/LevelGen/MapElement.cpp ../src/libUnuk/UI/EventHistory.cpp ../src/libUnuk/UI/Bar.cpp ../src/libUnuk/System/Vec2.cpp .tmp/Unuk-QT1.0.0/ && (cd `dirname .tmp/Unuk-QT1.0.0` && $(TAR) Unuk-QT1.0.0.tar Unuk-QT1.0.0 && $(COMPRESS) Unuk-QT1.0.0.tar) && $(MOVE) `dirname .tmp/Unuk-QT1.0.0`/Unuk-QT1.0.0.tar.gz . && $(DEL_FILE) -r .tmp/Unuk-QT1.0.0 clean:compiler_clean -$(DEL_FILE) $(OBJECTS) -$(DEL_FILE) *~ core *.core ####### Sub-libraries distclean: clean -$(DEL_FILE) $(TARGET) -$(DEL_FILE) Makefile check: first mocclean: compiler_moc_header_clean compiler_moc_source_clean mocables: compiler_moc_header_make_all compiler_moc_source_make_all compiler_moc_header_make_all: compiler_moc_header_clean: compiler_rcc_make_all: compiler_rcc_clean: compiler_image_collection_make_all: qmake_image_collection.cpp compiler_image_collection_clean: -$(DEL_FILE) qmake_image_collection.cpp compiler_moc_source_make_all: compiler_moc_source_clean: compiler_uic_make_all: compiler_uic_clean: compiler_yacc_decl_make_all: compiler_yacc_decl_clean: compiler_yacc_impl_make_all: compiler_yacc_impl_clean: compiler_lex_make_all: compiler_lex_clean: compiler_clean: ####### Compile WorldManager.o: ../src/libUnuk/Engine/WorldManager.cpp ../src/libUnuk/Engine/WorldManager.h \ ../src/libUnuk/Engine/NPC.h \ ../src/libUnuk/Engine/Character.h \ ../src/Unuk/Globals.h \ ../src/Unuk/Constants.h \ ../src/libUnuk/Engine/MemClass.h \ ../src/libUnuk/Engine/MemManager.h \ ../src/libUnuk/Sprite/ApplySurface.h \ ../src/libUnuk/System/Debug.h \ ../src/libUnuk/Sprite/ImageLoader.h \ ../src/libUnuk/Engine/Collision.h \ ../src/libUnuk/LevelGen/LevelGen.h \ ../src/libUnuk/LevelGen/MapTile.h \ ../src/libUnuk/LevelGen/MapElement.h \ ../src/libUnuk/Sprite/TextureManager.h \ ../src/libUnuk/LevelGen/MapEntities.h \ ../src/libUnuk/System/Timer.h \ ../src/libUnuk/UI/Text.h \ ../src/libUnuk/UI/Font.h \ ../src/libUnuk/UI/Bar.h \ ../src/libUnuk/System/Rect.h \ ../src/libUnuk/Engine/AStar.h \ ../src/libUnuk/Engine/AStarBase.h \ ../src/Unuk/Player.h \ ../src/libUnuk/UI/EventHistory.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o WorldManager.o ../src/libUnuk/Engine/WorldManager.cpp ParticleEmitter.o: ../src/libUnuk/Engine/ParticleEmitter.cpp ../src/libUnuk/Engine/ParticleEmitter.h \ ../src/Unuk/Globals.h \ ../src/libUnuk/Sprite/ImageLoader.h \ ../src/libUnuk/System/Debug.h \ ../src/libUnuk/Sprite/ApplySurface.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o ParticleEmitter.o ../src/libUnuk/Engine/ParticleEmitter.cpp NPC.o: ../src/libUnuk/Engine/NPC.cpp ../src/libUnuk/Engine/NPC.h \ ../src/libUnuk/Engine/Character.h \ ../src/Unuk/Globals.h \ ../src/Unuk/Constants.h \ ../src/libUnuk/Engine/MemClass.h \ ../src/libUnuk/Engine/MemManager.h \ ../src/libUnuk/Sprite/ApplySurface.h \ ../src/libUnuk/System/Debug.h \ ../src/libUnuk/Sprite/ImageLoader.h \ ../src/libUnuk/Engine/Collision.h \ ../src/libUnuk/LevelGen/LevelGen.h \ ../src/libUnuk/LevelGen/MapTile.h \ ../src/libUnuk/LevelGen/MapElement.h \ ../src/libUnuk/Sprite/TextureManager.h \ ../src/libUnuk/LevelGen/MapEntities.h \ ../src/libUnuk/Engine/WorldManager.h \ ../src/libUnuk/System/Timer.h \ ../src/libUnuk/UI/Text.h \ ../src/libUnuk/UI/Font.h \ ../src/libUnuk/UI/Bar.h \ ../src/libUnuk/System/Rect.h \ ../src/libUnuk/Engine/AStar.h \ ../src/libUnuk/Engine/AStarBase.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o NPC.o ../src/libUnuk/Engine/NPC.cpp MemManager.o: ../src/libUnuk/Engine/MemManager.cpp ../src/libUnuk/Engine/MemClass.h \ ../src/libUnuk/Engine/MemManager.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o MemManager.o ../src/libUnuk/Engine/MemManager.cpp Collision.o: ../src/libUnuk/Engine/Collision.cpp ../src/libUnuk/Engine/Collision.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o Collision.o ../src/libUnuk/Engine/Collision.cpp Character.o: ../src/libUnuk/Engine/Character.cpp ../src/libUnuk/Engine/Character.h \ ../src/Unuk/Globals.h \ ../src/Unuk/Constants.h \ ../src/libUnuk/Engine/MemClass.h \ ../src/libUnuk/Engine/MemManager.h \ ../src/libUnuk/Sprite/ApplySurface.h \ ../src/libUnuk/System/Debug.h \ ../src/libUnuk/Sprite/ImageLoader.h \ ../src/libUnuk/Engine/Collision.h \ ../src/libUnuk/LevelGen/LevelGen.h \ ../src/libUnuk/LevelGen/MapTile.h \ ../src/libUnuk/LevelGen/MapElement.h \ ../src/libUnuk/Sprite/TextureManager.h \ ../src/libUnuk/LevelGen/MapEntities.h \ ../src/libUnuk/Engine/WorldManager.h \ ../src/libUnuk/System/Timer.h \ ../src/libUnuk/UI/Text.h \ ../src/libUnuk/UI/Font.h \ ../src/libUnuk/UI/Bar.h \ ../src/libUnuk/System/Rect.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o Character.o ../src/libUnuk/Engine/Character.cpp AStar.o: ../src/libUnuk/Engine/AStar.cpp ../src/libUnuk/Engine/AStar.h \ ../src/libUnuk/Engine/AStarBase.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o AStar.o ../src/libUnuk/Engine/AStar.cpp TextureManager.o: ../src/libUnuk/Sprite/TextureManager.cpp ../src/libUnuk/Sprite/TextureManager.h \ ../src/libUnuk/Sprite/ImageLoader.h \ ../src/Unuk/Globals.h \ ../src/libUnuk/System/Debug.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o TextureManager.o ../src/libUnuk/Sprite/TextureManager.cpp Texture.o: ../src/libUnuk/Sprite/Texture.cpp ../src/libUnuk/Sprite/Texture.h \ ../src/Unuk/Globals.h \ ../src/libUnuk/Sprite/ImageLoader.h \ ../src/libUnuk/System/Debug.h \ ../src/libUnuk/Sprite/ApplySurface.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o Texture.o ../src/libUnuk/Sprite/Texture.cpp ImageLoader.o: ../src/libUnuk/Sprite/ImageLoader.cpp ../src/libUnuk/Sprite/ImageLoader.h \ ../src/Unuk/Globals.h \ ../src/libUnuk/System/Debug.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o ImageLoader.o ../src/libUnuk/Sprite/ImageLoader.cpp ApplySurface.o: ../src/libUnuk/Sprite/ApplySurface.cpp ../src/libUnuk/Sprite/ApplySurface.h \ ../src/libUnuk/System/Debug.h \ ../src/Unuk/Globals.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o ApplySurface.o ../src/libUnuk/Sprite/ApplySurface.cpp Timer.o: ../src/libUnuk/System/Timer.cpp ../src/libUnuk/System/Timer.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o Timer.o ../src/libUnuk/System/Timer.cpp Rect.o: ../src/libUnuk/System/Rect.cpp ../src/libUnuk/System/Rect.h \ ../src/Unuk/Globals.h \ ../src/libUnuk/Sprite/ApplySurface.h \ ../src/libUnuk/System/Debug.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o Rect.o ../src/libUnuk/System/Rect.cpp Input.o: ../src/libUnuk/System/Input.cpp ../src/libUnuk/System/Input.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o Input.o ../src/libUnuk/System/Input.cpp FPS.o: ../src/libUnuk/System/FPS.cpp ../src/libUnuk/System/FPS.h \ ../src/Unuk/Globals.h \ ../src/libUnuk/System/Timer.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o FPS.o ../src/libUnuk/System/FPS.cpp Debug.o: ../src/libUnuk/System/Debug.cpp ../src/libUnuk/System/Debug.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o Debug.o ../src/libUnuk/System/Debug.cpp Text.o: ../src/libUnuk/UI/Text.cpp ../src/libUnuk/UI/Text.h \ ../src/Unuk/Globals.h \ ../src/libUnuk/Sprite/ApplySurface.h \ ../src/libUnuk/System/Debug.h \ ../src/libUnuk/UI/Font.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o Text.o ../src/libUnuk/UI/Text.cpp MainMenu.o: ../src/libUnuk/UI/MainMenu.cpp ../src/libUnuk/UI/MainMenu.h \ ../src/Unuk/Constants.h \ ../src/libUnuk/System/FPS.h \ ../src/Unuk/Globals.h \ ../src/libUnuk/System/Timer.h \ ../src/libUnuk/UI/ButtonGroup.h \ ../src/libUnuk/UI/Button.h \ ../src/libUnuk/System/Input.h \ ../src/libUnuk/UI/Text.h \ ../src/libUnuk/Sprite/ApplySurface.h \ ../src/libUnuk/System/Debug.h \ ../src/libUnuk/UI/Font.h \ ../src/libUnuk/System/Rect.h \ ../src/libUnuk/Engine/MemClass.h \ ../src/libUnuk/Engine/MemManager.h \ ../src/libUnuk/LevelGen/LevelGen.h \ ../src/libUnuk/Sprite/ImageLoader.h \ ../src/libUnuk/LevelGen/MapTile.h \ ../src/libUnuk/LevelGen/MapElement.h \ ../src/libUnuk/Sprite/TextureManager.h \ ../src/libUnuk/LevelGen/MapEntities.h \ ../src/libUnuk/Engine/WorldManager.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o MainMenu.o ../src/libUnuk/UI/MainMenu.cpp IngameMenu.o: ../src/libUnuk/UI/IngameMenu.cpp ../src/libUnuk/UI/IngameMenu.h \ ../src/Unuk/Globals.h \ ../src/Unuk/Constants.h \ ../src/libUnuk/UI/ButtonGroup.h \ ../src/libUnuk/UI/Button.h \ ../src/libUnuk/System/Input.h \ ../src/libUnuk/UI/Text.h \ ../src/libUnuk/Sprite/ApplySurface.h \ ../src/libUnuk/System/Debug.h \ ../src/libUnuk/UI/Font.h \ ../src/libUnuk/System/Rect.h \ ../src/libUnuk/Engine/MemClass.h \ ../src/libUnuk/Engine/MemManager.h \ ../src/libUnuk/UI/ButtonToggle.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o IngameMenu.o ../src/libUnuk/UI/IngameMenu.cpp Font.o: ../src/libUnuk/UI/Font.cpp ../src/libUnuk/UI/Font.h \ ../src/libUnuk/System/Debug.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o Font.o ../src/libUnuk/UI/Font.cpp ButtonToggle.o: ../src/libUnuk/UI/ButtonToggle.cpp ../src/libUnuk/UI/ButtonToggle.h \ ../src/libUnuk/UI/Button.h \ ../src/Unuk/Globals.h \ ../src/libUnuk/System/Input.h \ ../src/libUnuk/UI/Text.h \ ../src/libUnuk/Sprite/ApplySurface.h \ ../src/libUnuk/System/Debug.h \ ../src/libUnuk/UI/Font.h \ ../src/libUnuk/System/Rect.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o ButtonToggle.o ../src/libUnuk/UI/ButtonToggle.cpp ButtonGroup.o: ../src/libUnuk/UI/ButtonGroup.cpp ../src/libUnuk/UI/ButtonGroup.h \ ../src/libUnuk/UI/Button.h \ ../src/Unuk/Globals.h \ ../src/libUnuk/System/Input.h \ ../src/libUnuk/UI/Text.h \ ../src/libUnuk/Sprite/ApplySurface.h \ ../src/libUnuk/System/Debug.h \ ../src/libUnuk/UI/Font.h \ ../src/libUnuk/System/Rect.h \ ../src/libUnuk/Engine/MemClass.h \ ../src/libUnuk/Engine/MemManager.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o ButtonGroup.o ../src/libUnuk/UI/ButtonGroup.cpp Button.o: ../src/libUnuk/UI/Button.cpp ../src/libUnuk/UI/Button.h \ ../src/Unuk/Globals.h \ ../src/libUnuk/System/Input.h \ ../src/libUnuk/UI/Text.h \ ../src/libUnuk/Sprite/ApplySurface.h \ ../src/libUnuk/System/Debug.h \ ../src/libUnuk/UI/Font.h \ ../src/libUnuk/System/Rect.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o Button.o ../src/libUnuk/UI/Button.cpp Player.o: ../src/Unuk/Player.cpp ../src/Unuk/Player.h \ ../src/Unuk/Globals.h \ ../src/Unuk/Constants.h \ ../src/libUnuk/Engine/Character.h \ ../src/libUnuk/Engine/MemClass.h \ ../src/libUnuk/Engine/MemManager.h \ ../src/libUnuk/Sprite/ApplySurface.h \ ../src/libUnuk/System/Debug.h \ ../src/libUnuk/Sprite/ImageLoader.h \ ../src/libUnuk/Engine/Collision.h \ ../src/libUnuk/LevelGen/LevelGen.h \ ../src/libUnuk/LevelGen/MapTile.h \ ../src/libUnuk/LevelGen/MapElement.h \ ../src/libUnuk/Sprite/TextureManager.h \ ../src/libUnuk/LevelGen/MapEntities.h \ ../src/libUnuk/Engine/WorldManager.h \ ../src/libUnuk/System/Timer.h \ ../src/libUnuk/UI/Text.h \ ../src/libUnuk/UI/Font.h \ ../src/libUnuk/UI/Bar.h \ ../src/libUnuk/System/Rect.h \ ../src/libUnuk/UI/EventHistory.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o Player.o ../src/Unuk/Player.cpp main.o: ../src/Unuk/main.cpp ../src/libUnuk/UI/MainMenu.h \ ../src/Unuk/Constants.h \ ../src/libUnuk/System/FPS.h \ ../src/Unuk/Globals.h \ ../src/libUnuk/System/Timer.h \ ../src/libUnuk/UI/ButtonGroup.h \ ../src/libUnuk/UI/Button.h \ ../src/libUnuk/System/Input.h \ ../src/libUnuk/UI/Text.h \ ../src/libUnuk/Sprite/ApplySurface.h \ ../src/libUnuk/System/Debug.h \ ../src/libUnuk/UI/Font.h \ ../src/libUnuk/System/Rect.h \ ../src/libUnuk/Engine/MemClass.h \ ../src/libUnuk/Engine/MemManager.h \ ../src/libUnuk/LevelGen/LevelGen.h \ ../src/libUnuk/Sprite/ImageLoader.h \ ../src/libUnuk/LevelGen/MapTile.h \ ../src/libUnuk/LevelGen/MapElement.h \ ../src/libUnuk/Sprite/TextureManager.h \ ../src/libUnuk/LevelGen/MapEntities.h \ ../src/libUnuk/Engine/WorldManager.h \ ../src/libUnuk/Engine/NPC.h \ ../src/libUnuk/Engine/Character.h \ ../src/libUnuk/Engine/Collision.h \ ../src/libUnuk/UI/Bar.h \ ../src/libUnuk/Engine/AStar.h \ ../src/libUnuk/Engine/AStarBase.h \ ../src/Unuk/Game.h \ ../src/Unuk/Player.h \ ../src/libUnuk/UI/IngameMenu.h \ ../src/libUnuk/UI/ButtonToggle.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o main.o ../src/Unuk/main.cpp Globals.o: ../src/Unuk/Globals.cpp ../src/Unuk/Globals.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o Globals.o ../src/Unuk/Globals.cpp Game.o: ../src/Unuk/Game.cpp ../src/Unuk/Game.h \ ../src/Unuk/Constants.h \ ../src/Unuk/Globals.h \ ../src/Unuk/Player.h \ ../src/libUnuk/Engine/Character.h \ ../src/libUnuk/Engine/MemClass.h \ ../src/libUnuk/Engine/MemManager.h \ ../src/libUnuk/Sprite/ApplySurface.h \ ../src/libUnuk/System/Debug.h \ ../src/libUnuk/Sprite/ImageLoader.h \ ../src/libUnuk/Engine/Collision.h \ ../src/libUnuk/LevelGen/LevelGen.h \ ../src/libUnuk/LevelGen/MapTile.h \ ../src/libUnuk/LevelGen/MapElement.h \ ../src/libUnuk/Sprite/TextureManager.h \ ../src/libUnuk/LevelGen/MapEntities.h \ ../src/libUnuk/Engine/WorldManager.h \ ../src/libUnuk/System/Timer.h \ ../src/libUnuk/UI/Text.h \ ../src/libUnuk/UI/Font.h \ ../src/libUnuk/UI/Bar.h \ ../src/libUnuk/System/Rect.h \ ../src/libUnuk/UI/IngameMenu.h \ ../src/libUnuk/UI/ButtonGroup.h \ ../src/libUnuk/UI/Button.h \ ../src/libUnuk/System/Input.h \ ../src/libUnuk/UI/ButtonToggle.h \ ../src/libUnuk/Engine/NPC.h \ ../src/libUnuk/Engine/AStar.h \ ../src/libUnuk/Engine/AStarBase.h \ ../src/libUnuk/UI/EventHistory.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o Game.o ../src/Unuk/Game.cpp LevelGen.o: ../src/libUnuk/LevelGen/LevelGen.cpp ../src/libUnuk/LevelGen/LevelGen.h \ ../src/Unuk/Globals.h \ ../src/Unuk/Constants.h \ ../src/libUnuk/Sprite/ImageLoader.h \ ../src/libUnuk/System/Debug.h \ ../src/libUnuk/Sprite/ApplySurface.h \ ../src/libUnuk/LevelGen/MapTile.h \ ../src/libUnuk/LevelGen/MapElement.h \ ../src/libUnuk/Sprite/TextureManager.h \ ../src/libUnuk/LevelGen/MapEntities.h \ ../src/libUnuk/Engine/WorldManager.h \ ../src/libUnuk/Engine/NPC.h \ ../src/libUnuk/Engine/Character.h \ ../src/libUnuk/Engine/MemClass.h \ ../src/libUnuk/Engine/MemManager.h \ ../src/libUnuk/Engine/Collision.h \ ../src/libUnuk/System/Timer.h \ ../src/libUnuk/UI/Text.h \ ../src/libUnuk/UI/Font.h \ ../src/libUnuk/UI/Bar.h \ ../src/libUnuk/System/Rect.h \ ../src/libUnuk/Engine/AStar.h \ ../src/libUnuk/Engine/AStarBase.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o LevelGen.o ../src/libUnuk/LevelGen/LevelGen.cpp MapEntities.o: ../src/libUnuk/LevelGen/MapEntities.cpp ../src/libUnuk/LevelGen/MapEntities.h \ ../src/libUnuk/LevelGen/MapElement.h \ ../src/Unuk/Globals.h \ ../src/libUnuk/Sprite/ApplySurface.h \ ../src/libUnuk/System/Debug.h \ ../src/libUnuk/Sprite/TextureManager.h \ ../src/libUnuk/Sprite/ImageLoader.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o MapEntities.o ../src/libUnuk/LevelGen/MapEntities.cpp MapElement.o: ../src/libUnuk/LevelGen/MapElement.cpp ../src/libUnuk/LevelGen/MapElement.h \ ../src/Unuk/Globals.h \ ../src/libUnuk/Sprite/ApplySurface.h \ ../src/libUnuk/System/Debug.h \ ../src/libUnuk/Sprite/TextureManager.h \ ../src/libUnuk/Sprite/ImageLoader.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o MapElement.o ../src/libUnuk/LevelGen/MapElement.cpp EventHistory.o: ../src/libUnuk/UI/EventHistory.cpp ../src/libUnuk/UI/EventHistory.h \ ../src/libUnuk/UI/Text.h \ ../src/Unuk/Globals.h \ ../src/libUnuk/Sprite/ApplySurface.h \ ../src/libUnuk/System/Debug.h \ ../src/libUnuk/UI/Font.h \ ../src/libUnuk/System/Rect.h \ ../src/libUnuk/System/Timer.h \ ../src/Unuk/Constants.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o EventHistory.o ../src/libUnuk/UI/EventHistory.cpp Bar.o: ../src/libUnuk/UI/Bar.cpp ../src/libUnuk/UI/Bar.h \ ../src/libUnuk/System/Rect.h \ ../src/Unuk/Globals.h \ ../src/libUnuk/Sprite/ApplySurface.h \ ../src/libUnuk/System/Debug.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o Bar.o ../src/libUnuk/UI/Bar.cpp Vec2.o: ../src/libUnuk/System/Vec2.cpp ../src/libUnuk/System/Vec2.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o Vec2.o ../src/libUnuk/System/Vec2.cpp ####### Install install: FORCE uninstall: FORCE FORCE: