\documentclass[a4paper]{book} \usepackage{makeidx} \usepackage{graphicx} \usepackage{multicol} \usepackage{float} \usepackage{listings} \usepackage{color} \usepackage{ifthen} \usepackage[table]{xcolor} \usepackage{textcomp} \usepackage{alltt} \usepackage{ifpdf} \ifpdf \usepackage[pdftex, pagebackref=true, colorlinks=true, linkcolor=blue, unicode ]{hyperref} \else \usepackage[ps2pdf, pagebackref=true, colorlinks=true, linkcolor=blue, unicode ]{hyperref} \usepackage{pspicture} \fi \usepackage[utf8]{inputenc} \usepackage{mathptmx} \usepackage[scaled=.90]{helvet} \usepackage{courier} \usepackage{sectsty} \usepackage[titles]{tocloft} \usepackage{doxygen} \lstset{language=C++,inputencoding=utf8,basicstyle=\footnotesize,breaklines=true,breakatwhitespace=true,tabsize=8,numbers=left } \makeindex \setcounter{tocdepth}{3} \renewcommand{\footrulewidth}{0.4pt} \renewcommand{\familydefault}{\sfdefault} \begin{document} \hypersetup{pageanchor=false} \begin{titlepage} \vspace*{7cm} \begin{center} {\Large Unuk \\[1ex]\large 1.0 }\\ \vspace*{1cm} {\large Generated by Doxygen 1.7.4}\\ \vspace*{0.5cm} {\small Wed Nov 2 2011 23:04:26}\\ \end{center} \end{titlepage} \clearemptydoublepage \pagenumbering{roman} \tableofcontents \clearemptydoublepage \pagenumbering{arabic} \hypersetup{pageanchor=true} \chapter{Class Index} \input{hierarchy} \chapter{Class Index} \input{annotated} \chapter{File Index} \input{files} \chapter{Class Documentation} \input{class_a_star} \input{struct_colour} \input{class_debug} \input{class_entity} \input{class_game} \input{struct_g_l_x_buffer_clobber_event_s_g_i_x} \input{struct_g_l_x_hyperpipe_config_s_g_i_x} \input{struct_g_l_x_hyperpipe_network_s_g_i_x} \input{struct_g_l_x_pipe_rect} \input{struct_g_l_x_pipe_rect_limits} \input{class_image_loader} \input{structinput__s} \input{structkeyboard__s} \input{structmouse__s} \input{class_node} \input{class_player} \input{class_sprite} \input{struct_stack} \input{class_static} \input{struct_tex_coord} \input{struct_vector2} \input{class_win32_window} \chapter{File Documentation} \input{glxext_8h} \input{wglext_8h} \input{_a_star_8cpp} \input{_a_star_8h} \input{_debug_8cpp} \input{_debug_8h} \input{_entity_8cpp} \input{_entity_8h} \input{_entity_type_8h} \input{_geometry_8h} \input{_image_loader_8cpp} \input{_image_loader_8h} \input{_input_8cpp} \input{_input_8h} \input{_node_8h} \input{_sprite_8cpp} \input{_sprite_8h} \input{_static_8h} \input{_win32_window_8cpp} \input{_win32_window_8h} \input{_game_8cpp} \input{_game_8h} \input{main_8cpp} \input{_player_8cpp} \input{_player_8h} \printindex \end{document}