#############################################################################
# Makefile for building: Unuk-QT
# Generated by qmake (2.01a) (Qt 4.7.3) on: Fri Dec 16 01:33:02 2011
# Project:  Unuk-QT.pro
# Template: app
# Command: /usr/bin/qmake-qt4 -spec /usr/share/qt4/mkspecs/linux-g++ CONFIG+=debug -o Makefile Unuk-QT.pro
#############################################################################

####### Compiler, tools and options

CC            = gcc
CXX           = g++
DEFINES       = -DQT_GUI_LIB -DQT_CORE_LIB -DQT_SHARED
CFLAGS        = -pipe -g -Wall -W -D_REENTRANT $(DEFINES)
CXXFLAGS      = -pipe -g -Wall -W -D_REENTRANT $(DEFINES)
INCPATH       = -I/usr/share/qt4/mkspecs/linux-g++ -I. -I/usr/include/qt4/QtCore -I/usr/include/qt4/QtGui -I/usr/include/qt4 -I.
LINK          = g++
LFLAGS        = 
LIBS          = $(SUBLIBS)  -L/usr/lib -lGL -lSDL -lSDL_ttf -lSDL_image -lSDL_gfx -ltinyxml -lGLU -lQtGui -lQtCore -lpthread 
AR            = ar cqs
RANLIB        = 
QMAKE         = /usr/bin/qmake-qt4
TAR           = tar -cf
COMPRESS      = gzip -9f
COPY          = cp -f
SED           = sed
COPY_FILE     = $(COPY)
COPY_DIR      = $(COPY) -r
STRIP         = strip
INSTALL_FILE  = install -m 644 -p
INSTALL_DIR   = $(COPY_DIR)
INSTALL_PROGRAM = install -m 755 -p
DEL_FILE      = rm -f
SYMLINK       = ln -f -s
DEL_DIR       = rmdir
MOVE          = mv -f
CHK_DIR_EXISTS= test -d
MKDIR         = mkdir -p

####### Output directory

OBJECTS_DIR   = ./

####### Files

SOURCES       = ../src/libUnuk/Debug.cpp \
		../src/Unuk/main.cpp \
		../src/libUnuk/Input.cpp \
		../src/libUnuk/Timer.cpp \
		../src/libUnuk/Font.cpp \
		../src/libUnuk/ApplySurface.cpp \
		../src/Unuk/Globals.cpp \
		../src/libUnuk/Rect.cpp \
		../src/libUnuk/ImageLoader.cpp \
		../src/libUnuk/TextureManager.cpp \
		../src/libUnuk/Texture.cpp \
		../src/libUnuk/Text.cpp \
		../src/libUnuk/Map.cpp \
		../src/libUnuk/Button.cpp \
		../src/libUnuk/ButtonToggle.cpp \
		../src/libUnuk/ParticleEmitter.cpp \
		../src/libUnuk/MainMenu.cpp \
		../src/libUnuk/IngameMenu.cpp \
		../src/libUnuk/Collision.cpp \
		../src/libUnuk/Character.cpp \
		../src/libUnuk/NPC.cpp \
		../src/Unuk/Player.cpp \
		../src/Unuk/Game.cpp \
		../src/libUnuk/MapElement.cpp \
		../src/libUnuk/MapEntities.cpp 
OBJECTS       = Debug.o \
		main.o \
		Input.o \
		Timer.o \
		Font.o \
		ApplySurface.o \
		Globals.o \
		Rect.o \
		ImageLoader.o \
		TextureManager.o \
		Texture.o \
		Text.o \
		Map.o \
		Button.o \
		ButtonToggle.o \
		ParticleEmitter.o \
		MainMenu.o \
		IngameMenu.o \
		Collision.o \
		Character.o \
		NPC.o \
		Player.o \
		Game.o \
		MapElement.o \
		MapEntities.o
DIST          = /usr/share/qt4/mkspecs/common/g++.conf \
		/usr/share/qt4/mkspecs/common/unix.conf \
		/usr/share/qt4/mkspecs/common/linux.conf \
		/usr/share/qt4/mkspecs/qconfig.pri \
		/usr/share/qt4/mkspecs/features/qt_functions.prf \
		/usr/share/qt4/mkspecs/features/qt_config.prf \
		/usr/share/qt4/mkspecs/features/exclusive_builds.prf \
		/usr/share/qt4/mkspecs/features/default_pre.prf \
		/usr/share/qt4/mkspecs/features/debug.prf \
		/usr/share/qt4/mkspecs/features/default_post.prf \
		/usr/share/qt4/mkspecs/features/warn_on.prf \
		/usr/share/qt4/mkspecs/features/qt.prf \
		/usr/share/qt4/mkspecs/features/unix/thread.prf \
		/usr/share/qt4/mkspecs/features/moc.prf \
		/usr/share/qt4/mkspecs/features/resources.prf \
		/usr/share/qt4/mkspecs/features/uic.prf \
		/usr/share/qt4/mkspecs/features/yacc.prf \
		/usr/share/qt4/mkspecs/features/lex.prf \
		/usr/share/qt4/mkspecs/features/include_source_dir.prf \
		Unuk-QT.pro
QMAKE_TARGET  = Unuk-QT
DESTDIR       = 
TARGET        = Unuk-QT

first: all
####### Implicit rules

.SUFFIXES: .o .c .cpp .cc .cxx .C

.cpp.o:
	$(CXX) -c $(CXXFLAGS) $(INCPATH) -o "$@" "$<"

.cc.o:
	$(CXX) -c $(CXXFLAGS) $(INCPATH) -o "$@" "$<"

.cxx.o:
	$(CXX) -c $(CXXFLAGS) $(INCPATH) -o "$@" "$<"

.C.o:
	$(CXX) -c $(CXXFLAGS) $(INCPATH) -o "$@" "$<"

.c.o:
	$(CC) -c $(CFLAGS) $(INCPATH) -o "$@" "$<"

####### Build rules

all: Makefile $(TARGET)

$(TARGET):  $(OBJECTS)  
	$(LINK) $(LFLAGS) -o $(TARGET) $(OBJECTS) $(OBJCOMP) $(LIBS)

Makefile: Unuk-QT.pro  /usr/share/qt4/mkspecs/linux-g++/qmake.conf /usr/share/qt4/mkspecs/common/g++.conf \
		/usr/share/qt4/mkspecs/common/unix.conf \
		/usr/share/qt4/mkspecs/common/linux.conf \
		/usr/share/qt4/mkspecs/qconfig.pri \
		/usr/share/qt4/mkspecs/features/qt_functions.prf \
		/usr/share/qt4/mkspecs/features/qt_config.prf \
		/usr/share/qt4/mkspecs/features/exclusive_builds.prf \
		/usr/share/qt4/mkspecs/features/default_pre.prf \
		/usr/share/qt4/mkspecs/features/debug.prf \
		/usr/share/qt4/mkspecs/features/default_post.prf \
		/usr/share/qt4/mkspecs/features/warn_on.prf \
		/usr/share/qt4/mkspecs/features/qt.prf \
		/usr/share/qt4/mkspecs/features/unix/thread.prf \
		/usr/share/qt4/mkspecs/features/moc.prf \
		/usr/share/qt4/mkspecs/features/resources.prf \
		/usr/share/qt4/mkspecs/features/uic.prf \
		/usr/share/qt4/mkspecs/features/yacc.prf \
		/usr/share/qt4/mkspecs/features/lex.prf \
		/usr/share/qt4/mkspecs/features/include_source_dir.prf \
		/usr/lib/libQtGui.prl \
		/usr/lib/libQtCore.prl
	$(QMAKE) -spec /usr/share/qt4/mkspecs/linux-g++ CONFIG+=debug -o Makefile Unuk-QT.pro
/usr/share/qt4/mkspecs/common/g++.conf:
/usr/share/qt4/mkspecs/common/unix.conf:
/usr/share/qt4/mkspecs/common/linux.conf:
/usr/share/qt4/mkspecs/qconfig.pri:
/usr/share/qt4/mkspecs/features/qt_functions.prf:
/usr/share/qt4/mkspecs/features/qt_config.prf:
/usr/share/qt4/mkspecs/features/exclusive_builds.prf:
/usr/share/qt4/mkspecs/features/default_pre.prf:
/usr/share/qt4/mkspecs/features/debug.prf:
/usr/share/qt4/mkspecs/features/default_post.prf:
/usr/share/qt4/mkspecs/features/warn_on.prf:
/usr/share/qt4/mkspecs/features/qt.prf:
/usr/share/qt4/mkspecs/features/unix/thread.prf:
/usr/share/qt4/mkspecs/features/moc.prf:
/usr/share/qt4/mkspecs/features/resources.prf:
/usr/share/qt4/mkspecs/features/uic.prf:
/usr/share/qt4/mkspecs/features/yacc.prf:
/usr/share/qt4/mkspecs/features/lex.prf:
/usr/share/qt4/mkspecs/features/include_source_dir.prf:
/usr/lib/libQtGui.prl:
/usr/lib/libQtCore.prl:
qmake:  FORCE
	@$(QMAKE) -spec /usr/share/qt4/mkspecs/linux-g++ CONFIG+=debug -o Makefile Unuk-QT.pro

dist: 
	@$(CHK_DIR_EXISTS) .tmp/Unuk-QT1.0.0 || $(MKDIR) .tmp/Unuk-QT1.0.0 
	$(COPY_FILE) --parents $(SOURCES) $(DIST) .tmp/Unuk-QT1.0.0/ && $(COPY_FILE) --parents ../src/libUnuk/Debug.h ../src/Libs/wglext.h ../src/Libs/glxext.h ../src/libUnuk/Input.h ../src/libUnuk/Rect.h ../src/libUnuk/Timer.h ../src/libUnuk/Font.h ../Constants.h ../src/Unuk/Constants.h ../src/libUnuk/ApplySurface.h ../src/Unuk/Globals.h ../src/libUnuk/ImageLoader.h ../src/libUnuk/TextureManager.h ../src/libUnuk/Texture.h ../src/libUnuk/Text.h ../src/libUnuk/MapTile.h ../src/libUnuk/Map.h ../src/libUnuk/Button.h ../src/libUnuk/ButtonToggle.h ../src/libUnuk/Menu.h ../src/libUnuk/MainMenu.h ../src/libUnuk/ParticleEmitter.h ../src/libUnuk/IngameMenu.h ../src/libUnuk/Collision.h ../src/libUnuk/Character.h ../src/libUnuk/NPC.h ../src/Unuk/Player.h ../src/Unuk/Game.h ../src/libUnuk/MapElement.h ../src/libUnuk/MapEntities.h .tmp/Unuk-QT1.0.0/ && $(COPY_FILE) --parents ../src/libUnuk/Debug.cpp ../src/Unuk/main.cpp ../src/libUnuk/Input.cpp ../src/libUnuk/Timer.cpp ../src/libUnuk/Font.cpp ../src/libUnuk/ApplySurface.cpp ../src/Unuk/Globals.cpp ../src/libUnuk/Rect.cpp ../src/libUnuk/ImageLoader.cpp ../src/libUnuk/TextureManager.cpp ../src/libUnuk/Texture.cpp ../src/libUnuk/Text.cpp ../src/libUnuk/Map.cpp ../src/libUnuk/Button.cpp ../src/libUnuk/ButtonToggle.cpp ../src/libUnuk/ParticleEmitter.cpp ../src/libUnuk/MainMenu.cpp ../src/libUnuk/IngameMenu.cpp ../src/libUnuk/Collision.cpp ../src/libUnuk/Character.cpp ../src/libUnuk/NPC.cpp ../src/Unuk/Player.cpp ../src/Unuk/Game.cpp ../src/libUnuk/MapElement.cpp ../src/libUnuk/MapEntities.cpp .tmp/Unuk-QT1.0.0/ && (cd `dirname .tmp/Unuk-QT1.0.0` && $(TAR) Unuk-QT1.0.0.tar Unuk-QT1.0.0 && $(COMPRESS) Unuk-QT1.0.0.tar) && $(MOVE) `dirname .tmp/Unuk-QT1.0.0`/Unuk-QT1.0.0.tar.gz . && $(DEL_FILE) -r .tmp/Unuk-QT1.0.0


clean:compiler_clean 
	-$(DEL_FILE) $(OBJECTS)
	-$(DEL_FILE) *~ core *.core


####### Sub-libraries

distclean: clean
	-$(DEL_FILE) $(TARGET) 
	-$(DEL_FILE) Makefile


check: first

mocclean: compiler_moc_header_clean compiler_moc_source_clean

mocables: compiler_moc_header_make_all compiler_moc_source_make_all

compiler_moc_header_make_all:
compiler_moc_header_clean:
compiler_rcc_make_all:
compiler_rcc_clean:
compiler_image_collection_make_all: qmake_image_collection.cpp
compiler_image_collection_clean:
	-$(DEL_FILE) qmake_image_collection.cpp
compiler_moc_source_make_all:
compiler_moc_source_clean:
compiler_uic_make_all:
compiler_uic_clean:
compiler_yacc_decl_make_all:
compiler_yacc_decl_clean:
compiler_yacc_impl_make_all:
compiler_yacc_impl_clean:
compiler_lex_make_all:
compiler_lex_clean:
compiler_clean: 

####### Compile

Debug.o: ../src/libUnuk/Debug.cpp ../src/libUnuk/Debug.h
	$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Debug.o ../src/libUnuk/Debug.cpp

main.o: ../src/Unuk/main.cpp ../src/libUnuk/MainMenu.h \
		../src/Unuk/Constants.h \
		../src/libUnuk/Button.h \
		../src/Unuk/Globals.h \
		../src/libUnuk/Input.h \
		../src/libUnuk/Text.h \
		../src/libUnuk/ApplySurface.h \
		../src/libUnuk/Debug.h \
		../src/libUnuk/Font.h \
		../src/libUnuk/Rect.h \
		../src/libUnuk/Map.h \
		../src/libUnuk/ImageLoader.h \
		../src/libUnuk/MapTile.h \
		../src/libUnuk/MapElement.h \
		../src/libUnuk/TextureManager.h \
		../src/libUnuk/MapEntities.h \
		../src/libUnuk/NPC.h \
		../src/libUnuk/Character.h \
		../src/libUnuk/Collision.h \
		../src/libUnuk/Timer.h \
		../src/Unuk/Game.h \
		../src/Unuk/Player.h \
		../src/libUnuk/IngameMenu.h \
		../src/libUnuk/ButtonToggle.h
	$(CXX) -c $(CXXFLAGS) $(INCPATH) -o main.o ../src/Unuk/main.cpp

Input.o: ../src/libUnuk/Input.cpp ../src/libUnuk/Input.h
	$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Input.o ../src/libUnuk/Input.cpp

Timer.o: ../src/libUnuk/Timer.cpp ../src/libUnuk/Timer.h
	$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Timer.o ../src/libUnuk/Timer.cpp

Font.o: ../src/libUnuk/Font.cpp ../src/libUnuk/Font.h \
		../src/libUnuk/Debug.h
	$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Font.o ../src/libUnuk/Font.cpp

ApplySurface.o: ../src/libUnuk/ApplySurface.cpp ../src/libUnuk/ApplySurface.h \
		../src/libUnuk/Debug.h \
		../src/Unuk/Globals.h
	$(CXX) -c $(CXXFLAGS) $(INCPATH) -o ApplySurface.o ../src/libUnuk/ApplySurface.cpp

Globals.o: ../src/Unuk/Globals.cpp ../src/Unuk/Globals.h
	$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Globals.o ../src/Unuk/Globals.cpp

Rect.o: ../src/libUnuk/Rect.cpp ../src/libUnuk/Rect.h \
		../src/Unuk/Globals.h \
		../src/libUnuk/ApplySurface.h \
		../src/libUnuk/Debug.h
	$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Rect.o ../src/libUnuk/Rect.cpp

ImageLoader.o: ../src/libUnuk/ImageLoader.cpp ../src/libUnuk/ImageLoader.h \
		../src/Unuk/Globals.h \
		../src/libUnuk/Debug.h
	$(CXX) -c $(CXXFLAGS) $(INCPATH) -o ImageLoader.o ../src/libUnuk/ImageLoader.cpp

TextureManager.o: ../src/libUnuk/TextureManager.cpp ../src/libUnuk/TextureManager.h \
		../src/libUnuk/ImageLoader.h \
		../src/Unuk/Globals.h \
		../src/libUnuk/Debug.h
	$(CXX) -c $(CXXFLAGS) $(INCPATH) -o TextureManager.o ../src/libUnuk/TextureManager.cpp

Texture.o: ../src/libUnuk/Texture.cpp ../src/libUnuk/Texture.h \
		../src/Unuk/Globals.h \
		../src/libUnuk/ImageLoader.h \
		../src/libUnuk/Debug.h \
		../src/libUnuk/ApplySurface.h
	$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Texture.o ../src/libUnuk/Texture.cpp

Text.o: ../src/libUnuk/Text.cpp ../src/libUnuk/Text.h \
		../src/Unuk/Globals.h \
		../src/libUnuk/ApplySurface.h \
		../src/libUnuk/Debug.h \
		../src/libUnuk/Font.h
	$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Text.o ../src/libUnuk/Text.cpp

Map.o: ../src/libUnuk/Map.cpp ../src/libUnuk/Map.h \
		../src/Unuk/Globals.h \
		../src/Unuk/Constants.h \
		../src/libUnuk/ImageLoader.h \
		../src/libUnuk/Debug.h \
		../src/libUnuk/ApplySurface.h \
		../src/libUnuk/MapTile.h \
		../src/libUnuk/MapElement.h \
		../src/libUnuk/TextureManager.h \
		../src/libUnuk/MapEntities.h
	$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Map.o ../src/libUnuk/Map.cpp

Button.o: ../src/libUnuk/Button.cpp ../src/libUnuk/Button.h \
		../src/Unuk/Globals.h \
		../src/libUnuk/Input.h \
		../src/libUnuk/Text.h \
		../src/libUnuk/ApplySurface.h \
		../src/libUnuk/Debug.h \
		../src/libUnuk/Font.h \
		../src/libUnuk/Rect.h
	$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Button.o ../src/libUnuk/Button.cpp

ButtonToggle.o: ../src/libUnuk/ButtonToggle.cpp ../src/libUnuk/ButtonToggle.h \
		../src/libUnuk/Button.h \
		../src/Unuk/Globals.h \
		../src/libUnuk/Input.h \
		../src/libUnuk/Text.h \
		../src/libUnuk/ApplySurface.h \
		../src/libUnuk/Debug.h \
		../src/libUnuk/Font.h \
		../src/libUnuk/Rect.h
	$(CXX) -c $(CXXFLAGS) $(INCPATH) -o ButtonToggle.o ../src/libUnuk/ButtonToggle.cpp

ParticleEmitter.o: ../src/libUnuk/ParticleEmitter.cpp ../src/libUnuk/ParticleEmitter.h \
		../src/Unuk/Globals.h \
		../src/libUnuk/ImageLoader.h \
		../src/libUnuk/Debug.h \
		../src/libUnuk/ApplySurface.h
	$(CXX) -c $(CXXFLAGS) $(INCPATH) -o ParticleEmitter.o ../src/libUnuk/ParticleEmitter.cpp

MainMenu.o: ../src/libUnuk/MainMenu.cpp ../src/libUnuk/MainMenu.h \
		../src/Unuk/Constants.h \
		../src/libUnuk/Button.h \
		../src/Unuk/Globals.h \
		../src/libUnuk/Input.h \
		../src/libUnuk/Text.h \
		../src/libUnuk/ApplySurface.h \
		../src/libUnuk/Debug.h \
		../src/libUnuk/Font.h \
		../src/libUnuk/Rect.h \
		../src/libUnuk/Map.h \
		../src/libUnuk/ImageLoader.h \
		../src/libUnuk/MapTile.h \
		../src/libUnuk/MapElement.h \
		../src/libUnuk/TextureManager.h \
		../src/libUnuk/MapEntities.h
	$(CXX) -c $(CXXFLAGS) $(INCPATH) -o MainMenu.o ../src/libUnuk/MainMenu.cpp

IngameMenu.o: ../src/libUnuk/IngameMenu.cpp ../src/libUnuk/IngameMenu.h \
		../src/Unuk/Globals.h \
		../src/Unuk/Constants.h \
		../src/libUnuk/Button.h \
		../src/libUnuk/Input.h \
		../src/libUnuk/Text.h \
		../src/libUnuk/ApplySurface.h \
		../src/libUnuk/Debug.h \
		../src/libUnuk/Font.h \
		../src/libUnuk/Rect.h \
		../src/libUnuk/ButtonToggle.h
	$(CXX) -c $(CXXFLAGS) $(INCPATH) -o IngameMenu.o ../src/libUnuk/IngameMenu.cpp

Collision.o: ../src/libUnuk/Collision.cpp ../src/libUnuk/Collision.h
	$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Collision.o ../src/libUnuk/Collision.cpp

Character.o: ../src/libUnuk/Character.cpp ../src/libUnuk/Character.h \
		../src/Unuk/Globals.h \
		../src/Unuk/Constants.h \
		../src/libUnuk/ApplySurface.h \
		../src/libUnuk/Debug.h \
		../src/libUnuk/ImageLoader.h \
		../src/libUnuk/Collision.h \
		../src/libUnuk/Map.h \
		../src/libUnuk/MapTile.h \
		../src/libUnuk/MapElement.h \
		../src/libUnuk/TextureManager.h \
		../src/libUnuk/MapEntities.h \
		../src/libUnuk/Timer.h \
		../src/libUnuk/Text.h \
		../src/libUnuk/Font.h
	$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Character.o ../src/libUnuk/Character.cpp

NPC.o: ../src/libUnuk/NPC.cpp ../src/libUnuk/NPC.h \
		../src/libUnuk/Character.h \
		../src/Unuk/Globals.h \
		../src/Unuk/Constants.h \
		../src/libUnuk/ApplySurface.h \
		../src/libUnuk/Debug.h \
		../src/libUnuk/ImageLoader.h \
		../src/libUnuk/Collision.h \
		../src/libUnuk/Map.h \
		../src/libUnuk/MapTile.h \
		../src/libUnuk/MapElement.h \
		../src/libUnuk/TextureManager.h \
		../src/libUnuk/MapEntities.h \
		../src/libUnuk/Timer.h \
		../src/libUnuk/Text.h \
		../src/libUnuk/Font.h
	$(CXX) -c $(CXXFLAGS) $(INCPATH) -o NPC.o ../src/libUnuk/NPC.cpp

Player.o: ../src/Unuk/Player.cpp ../src/Unuk/Player.h \
		../src/Unuk/Globals.h \
		../src/Unuk/Constants.h \
		../src/libUnuk/Character.h \
		../src/libUnuk/ApplySurface.h \
		../src/libUnuk/Debug.h \
		../src/libUnuk/ImageLoader.h \
		../src/libUnuk/Collision.h \
		../src/libUnuk/Map.h \
		../src/libUnuk/MapTile.h \
		../src/libUnuk/MapElement.h \
		../src/libUnuk/TextureManager.h \
		../src/libUnuk/MapEntities.h \
		../src/libUnuk/Timer.h \
		../src/libUnuk/Text.h \
		../src/libUnuk/Font.h
	$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Player.o ../src/Unuk/Player.cpp

Game.o: ../src/Unuk/Game.cpp ../src/Unuk/Game.h \
		../src/Unuk/Constants.h \
		../src/Unuk/Globals.h \
		../src/Unuk/Player.h \
		../src/libUnuk/Character.h \
		../src/libUnuk/ApplySurface.h \
		../src/libUnuk/Debug.h \
		../src/libUnuk/ImageLoader.h \
		../src/libUnuk/Collision.h \
		../src/libUnuk/Map.h \
		../src/libUnuk/MapTile.h \
		../src/libUnuk/MapElement.h \
		../src/libUnuk/TextureManager.h \
		../src/libUnuk/MapEntities.h \
		../src/libUnuk/Timer.h \
		../src/libUnuk/Text.h \
		../src/libUnuk/Font.h \
		../src/libUnuk/IngameMenu.h \
		../src/libUnuk/Button.h \
		../src/libUnuk/Input.h \
		../src/libUnuk/Rect.h \
		../src/libUnuk/ButtonToggle.h \
		../src/libUnuk/NPC.h
	$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Game.o ../src/Unuk/Game.cpp

MapElement.o: ../src/libUnuk/MapElement.cpp ../src/libUnuk/MapElement.h \
		../src/Unuk/Globals.h \
		../src/libUnuk/ApplySurface.h \
		../src/libUnuk/Debug.h \
		../src/libUnuk/TextureManager.h \
		../src/libUnuk/ImageLoader.h
	$(CXX) -c $(CXXFLAGS) $(INCPATH) -o MapElement.o ../src/libUnuk/MapElement.cpp

MapEntities.o: ../src/libUnuk/MapEntities.cpp ../src/libUnuk/MapEntities.h \
		../src/libUnuk/MapElement.h \
		../src/Unuk/Globals.h \
		../src/libUnuk/ApplySurface.h \
		../src/libUnuk/Debug.h \
		../src/libUnuk/TextureManager.h \
		../src/libUnuk/ImageLoader.h
	$(CXX) -c $(CXXFLAGS) $(INCPATH) -o MapEntities.o ../src/libUnuk/MapEntities.cpp

####### Install

install:   FORCE

uninstall:   FORCE

FORCE: