#include "Timer.h" Timer::Timer(void) { _startTicks = 0; _pausedTicks = 0; _paused = false; _started = false; } Timer::~Timer(void) { } void Timer::Start(void) { _paused = false; _started = true; _startTicks = SDL_GetTicks(); } void Timer::Stop(void) { _paused = false; _started = true; } void Timer::Pause(void) { assert(_paused == false); _paused = true; _pausedTicks = SDL_GetTicks() - _startTicks; } void Timer::Unpause(void) { assert(_paused == true); _paused = false; _startTicks = SDL_GetTicks() - _pausedTicks; _pausedTicks = 0; } int Timer::GetTicks(void) { if(_paused == true) return _pausedTicks; else if(_started == true) return SDL_GetTicks() - _startTicks; else return 0; } string Timer::GetTicksStr(void) { stringstream str; str << GetTicks() << "ms"; return str.str(); }