############################################################################# # Makefile for building: Unuk-QT # Generated by qmake (2.01a) (Qt 4.7.3) on: Sun Oct 9 18:24:18 2011 # Project: Unuk-QT.pro # Template: app # Command: /usr/bin/qmake-qt4 -spec /usr/share/qt4/mkspecs/linux-g++ CONFIG+=debug -o Makefile Unuk-QT.pro ############################################################################# ####### Compiler, tools and options CC = gcc CXX = g++ DEFINES = -DQT_GUI_LIB -DQT_CORE_LIB -DQT_SHARED CFLAGS = -pipe -g -Wall -W -D_REENTRANT $(DEFINES) CXXFLAGS = -pipe -g -Wall -W -D_REENTRANT $(DEFINES) INCPATH = -I/usr/share/qt4/mkspecs/linux-g++ -I. -I/usr/include/qt4/QtCore -I/usr/include/qt4/QtGui -I/usr/include/qt4 -I. LINK = g++ LFLAGS = LIBS = $(SUBLIBS) -L/usr/lib -lQtGui -lQtCore -lpthread -lSDL -lGL -lGLU AR = ar cqs RANLIB = QMAKE = /usr/bin/qmake-qt4 TAR = tar -cf COMPRESS = gzip -9f COPY = cp -f SED = sed COPY_FILE = $(COPY) COPY_DIR = $(COPY) -r STRIP = strip INSTALL_FILE = install -m 644 -p INSTALL_DIR = $(COPY_DIR) INSTALL_PROGRAM = install -m 755 -p DEL_FILE = rm -f SYMLINK = ln -f -s DEL_DIR = rmdir MOVE = mv -f CHK_DIR_EXISTS= test -d MKDIR = mkdir -p ####### Output directory OBJECTS_DIR = ./ ####### Files SOURCES = ../src/libUnuk/Vec2.cpp \ ../src/libUnuk/Sprite.cpp \ ../src/libUnuk/ImageLoader.cpp \ ../src/libUnuk/GlxWindow.cpp \ ../src/libUnuk/Debug.cpp \ ../src/Unuk/Player.cpp \ ../src/Unuk/main.cpp \ ../src/Unuk/Game.cpp OBJECTS = Vec2.o \ Sprite.o \ ImageLoader.o \ GlxWindow.o \ Debug.o \ Player.o \ main.o \ Game.o DIST = /usr/share/qt4/mkspecs/common/g++.conf \ /usr/share/qt4/mkspecs/common/unix.conf \ /usr/share/qt4/mkspecs/common/linux.conf \ /usr/share/qt4/mkspecs/qconfig.pri \ /usr/share/qt4/mkspecs/features/qt_functions.prf \ /usr/share/qt4/mkspecs/features/qt_config.prf \ /usr/share/qt4/mkspecs/features/exclusive_builds.prf \ /usr/share/qt4/mkspecs/features/default_pre.prf \ /usr/share/qt4/mkspecs/features/debug.prf \ /usr/share/qt4/mkspecs/features/default_post.prf \ /usr/share/qt4/mkspecs/features/warn_on.prf \ /usr/share/qt4/mkspecs/features/qt.prf \ /usr/share/qt4/mkspecs/features/unix/thread.prf \ /usr/share/qt4/mkspecs/features/moc.prf \ /usr/share/qt4/mkspecs/features/resources.prf \ /usr/share/qt4/mkspecs/features/uic.prf \ /usr/share/qt4/mkspecs/features/yacc.prf \ /usr/share/qt4/mkspecs/features/lex.prf \ /usr/share/qt4/mkspecs/features/include_source_dir.prf \ Unuk-QT.pro QMAKE_TARGET = Unuk-QT DESTDIR = TARGET = Unuk-QT first: all ####### Implicit rules .SUFFIXES: .o .c .cpp .cc .cxx .C .cpp.o: $(CXX) -c $(CXXFLAGS) $(INCPATH) -o "$@" "$<" .cc.o: $(CXX) -c $(CXXFLAGS) $(INCPATH) -o "$@" "$<" .cxx.o: $(CXX) -c $(CXXFLAGS) $(INCPATH) -o "$@" "$<" .C.o: $(CXX) -c $(CXXFLAGS) $(INCPATH) -o "$@" "$<" .c.o: $(CC) -c $(CFLAGS) $(INCPATH) -o "$@" "$<" ####### Build rules all: Makefile $(TARGET) $(TARGET): $(OBJECTS) $(LINK) $(LFLAGS) -o $(TARGET) $(OBJECTS) $(OBJCOMP) $(LIBS) Makefile: Unuk-QT.pro /usr/share/qt4/mkspecs/linux-g++/qmake.conf /usr/share/qt4/mkspecs/common/g++.conf \ /usr/share/qt4/mkspecs/common/unix.conf \ /usr/share/qt4/mkspecs/common/linux.conf \ /usr/share/qt4/mkspecs/qconfig.pri \ /usr/share/qt4/mkspecs/features/qt_functions.prf \ /usr/share/qt4/mkspecs/features/qt_config.prf \ /usr/share/qt4/mkspecs/features/exclusive_builds.prf \ /usr/share/qt4/mkspecs/features/default_pre.prf \ /usr/share/qt4/mkspecs/features/debug.prf \ /usr/share/qt4/mkspecs/features/default_post.prf \ /usr/share/qt4/mkspecs/features/warn_on.prf \ /usr/share/qt4/mkspecs/features/qt.prf \ /usr/share/qt4/mkspecs/features/unix/thread.prf \ /usr/share/qt4/mkspecs/features/moc.prf \ /usr/share/qt4/mkspecs/features/resources.prf \ /usr/share/qt4/mkspecs/features/uic.prf \ /usr/share/qt4/mkspecs/features/yacc.prf \ /usr/share/qt4/mkspecs/features/lex.prf \ /usr/share/qt4/mkspecs/features/include_source_dir.prf \ /usr/lib/libQtGui.prl \ /usr/lib/libQtCore.prl $(QMAKE) -spec /usr/share/qt4/mkspecs/linux-g++ CONFIG+=debug -o Makefile Unuk-QT.pro /usr/share/qt4/mkspecs/common/g++.conf: /usr/share/qt4/mkspecs/common/unix.conf: /usr/share/qt4/mkspecs/common/linux.conf: /usr/share/qt4/mkspecs/qconfig.pri: /usr/share/qt4/mkspecs/features/qt_functions.prf: /usr/share/qt4/mkspecs/features/qt_config.prf: /usr/share/qt4/mkspecs/features/exclusive_builds.prf: /usr/share/qt4/mkspecs/features/default_pre.prf: /usr/share/qt4/mkspecs/features/debug.prf: /usr/share/qt4/mkspecs/features/default_post.prf: /usr/share/qt4/mkspecs/features/warn_on.prf: /usr/share/qt4/mkspecs/features/qt.prf: /usr/share/qt4/mkspecs/features/unix/thread.prf: /usr/share/qt4/mkspecs/features/moc.prf: /usr/share/qt4/mkspecs/features/resources.prf: /usr/share/qt4/mkspecs/features/uic.prf: /usr/share/qt4/mkspecs/features/yacc.prf: /usr/share/qt4/mkspecs/features/lex.prf: /usr/share/qt4/mkspecs/features/include_source_dir.prf: /usr/lib/libQtGui.prl: /usr/lib/libQtCore.prl: qmake: FORCE @$(QMAKE) -spec /usr/share/qt4/mkspecs/linux-g++ CONFIG+=debug -o Makefile Unuk-QT.pro dist: @$(CHK_DIR_EXISTS) .tmp/Unuk-QT1.0.0 || $(MKDIR) .tmp/Unuk-QT1.0.0 $(COPY_FILE) --parents $(SOURCES) $(DIST) .tmp/Unuk-QT1.0.0/ && $(COPY_FILE) --parents ../src/libUnuk/Vec2.h ../src/libUnuk/ImageLoader.h ../src/libUnuk/GlxWindow.h ../src/libUnuk/Sprite.h ../src/libUnuk/Debug.h ../src/Libs/wglext.h ../src/Libs/glxext.h ../src/Unuk/Game.h ../src/Unuk/Player.h ../src/libUnuk/KeyboardInterface.h ../src/libUnuk/XKeyboardInterface.h .tmp/Unuk-QT1.0.0/ && $(COPY_FILE) --parents ../src/libUnuk/Vec2.cpp ../src/libUnuk/Sprite.cpp ../src/libUnuk/ImageLoader.cpp ../src/libUnuk/GlxWindow.cpp ../src/libUnuk/Debug.cpp ../src/Unuk/Player.cpp ../src/Unuk/main.cpp ../src/Unuk/Game.cpp .tmp/Unuk-QT1.0.0/ && (cd `dirname .tmp/Unuk-QT1.0.0` && $(TAR) Unuk-QT1.0.0.tar Unuk-QT1.0.0 && $(COMPRESS) Unuk-QT1.0.0.tar) && $(MOVE) `dirname .tmp/Unuk-QT1.0.0`/Unuk-QT1.0.0.tar.gz . && $(DEL_FILE) -r .tmp/Unuk-QT1.0.0 clean:compiler_clean -$(DEL_FILE) $(OBJECTS) -$(DEL_FILE) *~ core *.core ####### Sub-libraries distclean: clean -$(DEL_FILE) $(TARGET) -$(DEL_FILE) Makefile check: first mocclean: compiler_moc_header_clean compiler_moc_source_clean mocables: compiler_moc_header_make_all compiler_moc_source_make_all compiler_moc_header_make_all: compiler_moc_header_clean: compiler_rcc_make_all: compiler_rcc_clean: compiler_image_collection_make_all: qmake_image_collection.cpp compiler_image_collection_clean: -$(DEL_FILE) qmake_image_collection.cpp compiler_moc_source_make_all: compiler_moc_source_clean: compiler_uic_make_all: compiler_uic_clean: compiler_yacc_decl_make_all: compiler_yacc_decl_clean: compiler_yacc_impl_make_all: compiler_yacc_impl_clean: compiler_lex_make_all: compiler_lex_clean: compiler_clean: ####### Compile Vec2.o: ../src/libUnuk/Vec2.cpp ../src/libUnuk/Vec2.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o Vec2.o ../src/libUnuk/Vec2.cpp Sprite.o: ../src/libUnuk/Sprite.cpp ../src/libUnuk/Sprite.h \ ../src/libUnuk/ImageLoader.h \ ../src/libUnuk/Debug.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o Sprite.o ../src/libUnuk/Sprite.cpp ImageLoader.o: ../src/libUnuk/ImageLoader.cpp ../src/libUnuk/ImageLoader.h \ ../src/libUnuk/Debug.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o ImageLoader.o ../src/libUnuk/ImageLoader.cpp GlxWindow.o: ../src/libUnuk/GlxWindow.cpp ../src/Unuk/Game.h \ ../src/Unuk/Player.h \ ../src/libUnuk/Sprite.h \ ../src/libUnuk/ImageLoader.h \ ../src/libUnuk/Vec2.h \ ../src/libUnuk/GlxWindow.h \ ../src/Libs/glxext.h \ ../src/libUnuk/Debug.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o GlxWindow.o ../src/libUnuk/GlxWindow.cpp Debug.o: ../src/libUnuk/Debug.cpp ../src/libUnuk/Debug.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o Debug.o ../src/libUnuk/Debug.cpp Player.o: ../src/Unuk/Player.cpp ../src/libUnuk/Sprite.h \ ../src/libUnuk/ImageLoader.h \ ../src/libUnuk/Vec2.h \ ../src/libUnuk/Debug.h \ ../src/Unuk/Player.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o Player.o ../src/Unuk/Player.cpp main.o: ../src/Unuk/main.cpp ../src/libUnuk/Win32Window.h \ ../src/libUnuk/GlxWindow.h \ ../src/Libs/glxext.h \ ../src/Unuk/Game.h \ ../src/Unuk/Player.h \ ../src/libUnuk/Sprite.h \ ../src/libUnuk/ImageLoader.h \ ../src/libUnuk/Vec2.h \ ../src/libUnuk/Debug.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o main.o ../src/Unuk/main.cpp Game.o: ../src/Unuk/Game.cpp ../src/Unuk/Game.h \ ../src/Unuk/Player.h \ ../src/libUnuk/Sprite.h \ ../src/libUnuk/ImageLoader.h \ ../src/libUnuk/Vec2.h \ ../src/libUnuk/Debug.h $(CXX) -c $(CXXFLAGS) $(INCPATH) -o Game.o ../src/Unuk/Game.cpp ####### Install install: FORCE uninstall: FORCE FORCE: