Tamir Atias
277111a678
[FIX] Fixed warnings.
2011-12-30 03:16:32 +02:00
Rtch90
34dacbe5cb
[Add] Adding some new tiles. Need to get camera working again...
2011-12-22 02:36:20 +00:00
Rtch90
2f05f06f10
[Change] FPS is now implemented fully..
...
[Add] Made a start with some Dialogue box stuff.
2011-12-17 22:53:20 +00:00
Rtch90
6fc252a692
Moved Map Loader to XML. Changed const int return values to enumerators.
...
I need sleep. Night.
2011-12-14 03:39:27 +00:00
Rtch90
5e51ef0fd1
Refactored the maps a little so we do not render the part of the map that is off-screen.
2011-12-13 23:27:34 +00:00
Rtch90
a88b6ca2ca
And this is why I avoid C/P'ing my previous lines..
2011-12-13 01:40:57 +00:00
Rtch90
93bbd34acc
Cleaned fonts up a little, and added a NewGame button, though not functional yet. Night!
2011-12-11 23:56:01 +00:00
Rtch90
205889c0e5
[Add] Added RGB method in addition to SDL_Color in the text class.
2011-12-07 22:22:23 +00:00
Rtch90
3dbef88e22
Milestone: "Almost Playable"
...
A workable "Demo" is now ready.
2011-12-06 20:16:00 +00:00
Rtch90
422eeee387
-- Major additions to the engine, almost ready for a demo.
...
-- Data serialization has been added as part of the Map class, I just need to support saving for it to be complete
-- Procedural generation has been introduced with a particle system, still very basic.
-- Menu and button classes are now in place so we can make some fancy GUI crap.
2011-11-19 23:43:33 +00:00