Rtch90
34dacbe5cb
[Add] Adding some new tiles. Need to get camera working again...
2011-12-22 02:36:20 +00:00
Rtch90
3c10632e78
Fixed Segmentation fault caused by Tile collision being out of bounds.
2011-12-17 14:05:50 +00:00
Rtch90
e7bfbc3966
Refactored the map class to hell. Should be easy add animated tiles and interactive entities now.
2011-12-16 01:45:39 +00:00
Rtch90
4b7369e788
Added a few new place holder graphics, and fixed entity x, y display.
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That's all from me tonight, I am tired.
2011-12-14 23:12:37 +00:00
Rtch90
6fc252a692
Moved Map Loader to XML. Changed const int return values to enumerators.
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I need sleep. Night.
2011-12-14 03:39:27 +00:00
Rtch90
04ac0e839b
Added basic save file loading. Time to move this bitching map stuff to XML.
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- Also added some speach bubble stuff, it is a little messy however.
2011-12-14 01:10:27 +00:00
Rtch90
5e51ef0fd1
Refactored the maps a little so we do not render the part of the map that is off-screen.
2011-12-13 23:27:34 +00:00
Rtch90
055f3fcc50
Added option to use (rgb) or SDL_Color..
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Also added options for handling x y coords to drawing code.
2011-12-11 16:43:50 +00:00
Rtch90
a849f94abd
Removing crap.
2011-12-06 20:53:29 +00:00
Rtch90
3dbef88e22
Milestone: "Almost Playable"
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A workable "Demo" is now ready.
2011-12-06 20:16:00 +00:00
Rtch90
422eeee387
-- Major additions to the engine, almost ready for a demo.
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-- Data serialization has been added as part of the Map class, I just need to support saving for it to be complete
-- Procedural generation has been introduced with a particle system, still very basic.
-- Menu and button classes are now in place so we can make some fancy GUI crap.
2011-11-19 23:43:33 +00:00
Rtch90
41979df693
-- [Add] Added fonts, I am using SDL_ttf for now as it is quick and easy.
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This is the last you are getting from me untill I have something at least visible to demo.
2011-11-10 00:24:19 +00:00
Rtch90
e55c1ccc06
It would help if I added the files back..
2011-10-16 16:23:45 +01:00