Commit Graph

11 Commits

Author SHA1 Message Date
Rtch90
8e81f3aa86 [Fix] Fixed character sheet's animation sequence. 2012-02-20 19:34:14 +00:00
Rtch90
45d5720e4b [Add] A little spell stuff.
[Add] Woot, Rachel did the character sprite.
2012-02-19 23:16:10 +00:00
Tamir Atias
7f8bf0cb59 [Fix] Cropped some entities. 2012-02-14 22:37:44 +02:00
Tamir Atias
05688b4725 [Add] Moosader's new art is in! 2012-02-14 21:42:44 +02:00
Rtch90
285479cda6 [Fix] Character sheet animation sequence has been corrected.
-- I am still working on procedural map generation, just in a seperate branch.
2012-01-16 00:46:57 +00:00
Rtch90
a7e2891d89 [Add] New character sheets from Moosader - Not final.
[Change] Re-structured Map stuff a little.
2012-01-15 14:28:37 +00:00
Rtch90
34dacbe5cb [Add] Adding some new tiles. Need to get camera working again... 2011-12-22 02:36:20 +00:00
Rtch90
4b7369e788 Added a few new place holder graphics, and fixed entity x, y display.
That's all from me tonight, I am tired.
2011-12-14 23:12:37 +00:00
Rtch90
a849f94abd Removing crap. 2011-12-06 20:53:29 +00:00
Rtch90
3dbef88e22 Milestone: "Almost Playable"
A workable "Demo" is now ready.
2011-12-06 20:16:00 +00:00
Rtch90
422eeee387 -- Major additions to the engine, almost ready for a demo.
-- Data serialization has been added as part of the Map class, I just need to support saving for it to be complete
-- Procedural generation has been introduced with a particle system, still very basic.
-- Menu and button classes are now in place so we can make some fancy GUI crap.
2011-11-19 23:43:33 +00:00