Rtch90
5db87e7433
[Change] Moved from header guards to #pragma once to compensate for Tamirs' lack of style. Joke. :)
2012-01-11 02:43:49 +00:00
Tamir Atias
b508308115
[Add] World Manager.
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[Fix] Added newlines in end of files.
2012-01-11 04:07:35 +02:00
Rtch90
17b03fdb16
[Change] Clamped boundaries to the window width and height.
2011-12-23 19:51:24 +00:00
Rtch90
854c820140
[Change] Simply changed naming convention of private members to _member; rather than m_member;
2011-12-17 23:41:22 +00:00
Rtch90
e7bfbc3966
Refactored the map class to hell. Should be easy add animated tiles and interactive entities now.
2011-12-16 01:45:39 +00:00
Rtch90
6fc252a692
Moved Map Loader to XML. Changed const int return values to enumerators.
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I need sleep. Night.
2011-12-14 03:39:27 +00:00
Rtch90
5e51ef0fd1
Refactored the maps a little so we do not render the part of the map that is off-screen.
2011-12-13 23:27:34 +00:00
Rtch90
422eeee387
-- Major additions to the engine, almost ready for a demo.
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-- Data serialization has been added as part of the Map class, I just need to support saving for it to be complete
-- Procedural generation has been introduced with a particle system, still very basic.
-- Menu and button classes are now in place so we can make some fancy GUI crap.
2011-11-19 23:43:33 +00:00