Commit Graph

8 Commits

Author SHA1 Message Date
Rtch90
5db87e7433 [Change] Moved from header guards to #pragma once to compensate for Tamirs' lack of style. Joke. :) 2012-01-11 02:43:49 +00:00
Tamir Atias
b508308115 [Add] World Manager.
[Fix] Added newlines in end of files.
2012-01-11 04:07:35 +02:00
Rtch90
17b03fdb16 [Change] Clamped boundaries to the window width and height. 2011-12-23 19:51:24 +00:00
Rtch90
854c820140 [Change] Simply changed naming convention of private members to _member; rather than m_member; 2011-12-17 23:41:22 +00:00
Rtch90
e7bfbc3966 Refactored the map class to hell. Should be easy add animated tiles and interactive entities now. 2011-12-16 01:45:39 +00:00
Rtch90
6fc252a692 Moved Map Loader to XML. Changed const int return values to enumerators.
I need sleep. Night.
2011-12-14 03:39:27 +00:00
Rtch90
5e51ef0fd1 Refactored the maps a little so we do not render the part of the map that is off-screen. 2011-12-13 23:27:34 +00:00
Rtch90
422eeee387 -- Major additions to the engine, almost ready for a demo.
-- Data serialization has been added as part of the Map class, I just need to support saving for it to be complete
-- Procedural generation has been introduced with a particle system, still very basic.
-- Menu and button classes are now in place so we can make some fancy GUI crap.
2011-11-19 23:43:33 +00:00