Commit Graph

13 Commits

Author SHA1 Message Date
Rtch90
88b17ee73b [Change] Added arrow key support. (wasd) is not so comfortable when your fingers rest on (asdf). 2012-01-08 21:02:27 +00:00
Rtch90
6e1a02f70f [Add] A* Pathfinding almost complete. 2012-01-07 01:47:07 +00:00
Rtch90
589268a94f [Add] Just the beginning of an A* implementation.
-- I have gone back to makefiles and text editors as QT bored me.
-- I know, there is nothing here.. I just want to look busy. :P
2012-01-06 00:47:12 +00:00
Rtch90
3ee91c42ac [Remove] Removed test health stuff to make way for real implementation. 2011-12-29 22:00:49 +00:00
Rtch90
639b59da7e Speach bubbles now work. Going to create an experimental branch. 2011-12-24 16:02:10 +00:00
Rtch90
a88b6ca2ca And this is why I avoid C/P'ing my previous lines.. 2011-12-13 01:40:57 +00:00
Rtch90
3dbef88e22 Milestone: "Almost Playable"
A workable "Demo" is now ready.
2011-12-06 20:16:00 +00:00
Rtch90
74f504a5b6 -- [Add] Added character class.
-- [Add] Added NPC dirivative.
2011-11-20 17:55:33 +00:00
Rtch90
65fe958f43 -- [Add] Added an ingame Menu.
-- [Add] Added basic collision.
2011-11-20 12:08:49 +00:00
Rtch90
fe6ccf46d9 -- [Re-Write] Removed nearly everything, and started from scratch.
The reason for doing this? Got an idea for gameplay, and what I previusly wrote did not fit, and it sucked anyhow.
Let's play.
2011-11-06 23:11:15 +00:00
Rtch90
2d0681266c [Fix] -- Mem leak due to allocating memory for the player each frame.
-- This is not functioning fully yet, the push is just to check out the new twitter feed.
2011-11-01 23:20:15 +00:00
Rtch90
8f2f5301eb -- [Add] Input is now handled nicely with a Lua wrapper.
-- [Remove] Removed a few unimportant files, and the binary file.
2011-10-25 11:54:29 +01:00
Rtch90
e55c1ccc06 It would help if I added the files back.. 2011-10-16 16:23:45 +01:00