Rtch90
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854c820140
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[Change] Simply changed naming convention of private members to _member; rather than m_member;
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2011-12-17 23:41:22 +00:00 |
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Rtch90
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3c10632e78
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Fixed Segmentation fault caused by Tile collision being out of bounds.
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2011-12-17 14:05:50 +00:00 |
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Rtch90
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e7bfbc3966
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Refactored the map class to hell. Should be easy add animated tiles and interactive entities now.
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2011-12-16 01:45:39 +00:00 |
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Rtch90
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6fc252a692
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Moved Map Loader to XML. Changed const int return values to enumerators.
I need sleep. Night.
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2011-12-14 03:39:27 +00:00 |
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Rtch90
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04ac0e839b
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Added basic save file loading. Time to move this bitching map stuff to XML.
- Also added some speach bubble stuff, it is a little messy however.
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2011-12-14 01:10:27 +00:00 |
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Rtch90
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5e51ef0fd1
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Refactored the maps a little so we do not render the part of the map that is off-screen.
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2011-12-13 23:27:34 +00:00 |
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Rtch90
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02f038752b
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Using pointers propperly when handling texture loading.
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2011-12-12 21:12:23 +00:00 |
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Rtch90
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fd4ebca425
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Added SDL_Coor options to ButtonToggle. Major changes coming.
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2011-12-12 20:00:49 +00:00 |
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Rtch90
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055f3fcc50
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Added option to use (rgb) or SDL_Color..
Also added options for handling x y coords to drawing code.
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2011-12-11 16:43:50 +00:00 |
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Rtch90
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74f504a5b6
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-- [Add] Added character class.
-- [Add] Added NPC dirivative.
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2011-11-20 17:55:33 +00:00 |
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