Commit Graph

10 Commits

Author SHA1 Message Date
Rtch90
854c820140 [Change] Simply changed naming convention of private members to _member; rather than m_member; 2011-12-17 23:41:22 +00:00
Rtch90
3c10632e78 Fixed Segmentation fault caused by Tile collision being out of bounds. 2011-12-17 14:05:50 +00:00
Rtch90
e7bfbc3966 Refactored the map class to hell. Should be easy add animated tiles and interactive entities now. 2011-12-16 01:45:39 +00:00
Rtch90
6fc252a692 Moved Map Loader to XML. Changed const int return values to enumerators.
I need sleep. Night.
2011-12-14 03:39:27 +00:00
Rtch90
04ac0e839b Added basic save file loading. Time to move this bitching map stuff to XML.
- Also added some speach bubble stuff, it is a little messy however.
2011-12-14 01:10:27 +00:00
Rtch90
5e51ef0fd1 Refactored the maps a little so we do not render the part of the map that is off-screen. 2011-12-13 23:27:34 +00:00
Rtch90
02f038752b Using pointers propperly when handling texture loading. 2011-12-12 21:12:23 +00:00
Rtch90
fd4ebca425 Added SDL_Coor options to ButtonToggle. Major changes coming. 2011-12-12 20:00:49 +00:00
Rtch90
055f3fcc50 Added option to use (rgb) or SDL_Color..
Also added options for handling x y coords to drawing code.
2011-12-11 16:43:50 +00:00
Rtch90
74f504a5b6 -- [Add] Added character class.
-- [Add] Added NPC dirivative.
2011-11-20 17:55:33 +00:00