[Fix] Attacking distance check was wrong.

This commit is contained in:
Tamir Atias 2012-02-01 12:54:09 +02:00
parent d6027ce0f9
commit f573eae356
2 changed files with 2 additions and 2 deletions

View File

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE QtCreatorProject>
<!-- Written by Qt Creator 2.4.0, 2012-02-01T04:05:23. -->
<!-- Written by Qt Creator 2.4.0, 2012-02-01T12:52:42. -->
<qtcreator>
<data>
<variable>ProjectExplorer.Project.ActiveTarget</variable>

View File

@ -77,7 +77,7 @@ void WorldManager::OnPlayerAttack(Player* player) {
}
// Distance is greater than 2.
if(diffX > 2 || diffY > 2) {
if(abs(diffX) > 2 || abs(diffY) > 2) {
++i;
continue;
}