[Fix] Attacking distance check was wrong.

This commit is contained in:
Tamir Atias 2012-02-01 12:54:09 +02:00
parent d6027ce0f9
commit f573eae356
2 changed files with 2 additions and 2 deletions

View File

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE QtCreatorProject> <!DOCTYPE QtCreatorProject>
<!-- Written by Qt Creator 2.4.0, 2012-02-01T04:05:23. --> <!-- Written by Qt Creator 2.4.0, 2012-02-01T12:52:42. -->
<qtcreator> <qtcreator>
<data> <data>
<variable>ProjectExplorer.Project.ActiveTarget</variable> <variable>ProjectExplorer.Project.ActiveTarget</variable>

View File

@ -77,7 +77,7 @@ void WorldManager::OnPlayerAttack(Player* player) {
} }
// Distance is greater than 2. // Distance is greater than 2.
if(diffX > 2 || diffY > 2) { if(abs(diffX) > 2 || abs(diffY) > 2) {
++i; ++i;
continue; continue;
} }