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This commit is contained in:
Rtch90 2011-12-19 22:48:07 +00:00
parent 3437130216
commit ebb8c1e303
6 changed files with 23 additions and 44 deletions

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@ -1,6 +1,6 @@
############################################################################# #############################################################################
# Makefile for building: Unuk-QT # Makefile for building: Unuk-QT
# Generated by qmake (2.01a) (Qt 4.7.3) on: Sat Dec 17 23:40:48 2011 # Generated by qmake (2.01a) (Qt 4.7.3) on: Mon Dec 19 22:05:17 2011
# Project: Unuk-QT.pro # Project: Unuk-QT.pro
# Template: app # Template: app
# Command: /usr/bin/qmake-qt4 -spec /usr/share/qt4/mkspecs/linux-g++ CONFIG+=debug -o Makefile Unuk-QT.pro # Command: /usr/bin/qmake-qt4 -spec /usr/share/qt4/mkspecs/linux-g++ CONFIG+=debug -o Makefile Unuk-QT.pro
@ -68,8 +68,7 @@ SOURCES = ../src/libUnuk/Debug.cpp \
../src/Unuk/Game.cpp \ ../src/Unuk/Game.cpp \
../src/libUnuk/MapElement.cpp \ ../src/libUnuk/MapElement.cpp \
../src/libUnuk/MapEntities.cpp \ ../src/libUnuk/MapEntities.cpp \
../src/libUnuk/FPS.cpp \ ../src/libUnuk/FPS.cpp
../src/libUnuk/DialogueBox.cpp
OBJECTS = Debug.o \ OBJECTS = Debug.o \
main.o \ main.o \
Input.o \ Input.o \
@ -95,8 +94,7 @@ OBJECTS = Debug.o \
Game.o \ Game.o \
MapElement.o \ MapElement.o \
MapEntities.o \ MapEntities.o \
FPS.o \ FPS.o
DialogueBox.o
DIST = /usr/share/qt4/mkspecs/common/g++.conf \ DIST = /usr/share/qt4/mkspecs/common/g++.conf \
/usr/share/qt4/mkspecs/common/unix.conf \ /usr/share/qt4/mkspecs/common/unix.conf \
/usr/share/qt4/mkspecs/common/linux.conf \ /usr/share/qt4/mkspecs/common/linux.conf \
@ -196,7 +194,7 @@ qmake: FORCE
dist: dist:
@$(CHK_DIR_EXISTS) .tmp/Unuk-QT1.0.0 || $(MKDIR) .tmp/Unuk-QT1.0.0 @$(CHK_DIR_EXISTS) .tmp/Unuk-QT1.0.0 || $(MKDIR) .tmp/Unuk-QT1.0.0
$(COPY_FILE) --parents $(SOURCES) $(DIST) .tmp/Unuk-QT1.0.0/ && $(COPY_FILE) --parents ../src/libUnuk/Debug.h ../src/Libs/wglext.h ../src/Libs/glxext.h ../src/libUnuk/Input.h ../src/libUnuk/Rect.h ../src/libUnuk/Timer.h ../src/libUnuk/Font.h ../Constants.h ../src/Unuk/Constants.h ../src/libUnuk/ApplySurface.h ../src/Unuk/Globals.h ../src/libUnuk/ImageLoader.h ../src/libUnuk/TextureManager.h ../src/libUnuk/Texture.h ../src/libUnuk/Text.h ../src/libUnuk/MapTile.h ../src/libUnuk/Map.h ../src/libUnuk/Button.h ../src/libUnuk/ButtonToggle.h ../src/libUnuk/MainMenu.h ../src/libUnuk/ParticleEmitter.h ../src/libUnuk/IngameMenu.h ../src/libUnuk/Collision.h ../src/libUnuk/Character.h ../src/libUnuk/NPC.h ../src/Unuk/Player.h ../src/Unuk/Game.h ../src/libUnuk/MapElement.h ../src/libUnuk/MapEntities.h ../src/libUnuk/FPS.h ../src/libUnuk/DialogueBox.h .tmp/Unuk-QT1.0.0/ && $(COPY_FILE) --parents ../src/libUnuk/Debug.cpp ../src/Unuk/main.cpp ../src/libUnuk/Input.cpp ../src/libUnuk/Timer.cpp ../src/libUnuk/Font.cpp ../src/libUnuk/ApplySurface.cpp ../src/Unuk/Globals.cpp ../src/libUnuk/Rect.cpp ../src/libUnuk/ImageLoader.cpp ../src/libUnuk/TextureManager.cpp ../src/libUnuk/Texture.cpp ../src/libUnuk/Text.cpp ../src/libUnuk/Map.cpp ../src/libUnuk/Button.cpp ../src/libUnuk/ButtonToggle.cpp ../src/libUnuk/ParticleEmitter.cpp ../src/libUnuk/MainMenu.cpp ../src/libUnuk/IngameMenu.cpp ../src/libUnuk/Collision.cpp ../src/libUnuk/Character.cpp ../src/libUnuk/NPC.cpp ../src/Unuk/Player.cpp ../src/Unuk/Game.cpp ../src/libUnuk/MapElement.cpp ../src/libUnuk/MapEntities.cpp ../src/libUnuk/FPS.cpp ../src/libUnuk/DialogueBox.cpp .tmp/Unuk-QT1.0.0/ && (cd `dirname .tmp/Unuk-QT1.0.0` && $(TAR) Unuk-QT1.0.0.tar Unuk-QT1.0.0 && $(COMPRESS) Unuk-QT1.0.0.tar) && $(MOVE) `dirname .tmp/Unuk-QT1.0.0`/Unuk-QT1.0.0.tar.gz . && $(DEL_FILE) -r .tmp/Unuk-QT1.0.0 $(COPY_FILE) --parents $(SOURCES) $(DIST) .tmp/Unuk-QT1.0.0/ && $(COPY_FILE) --parents ../src/libUnuk/Debug.h ../src/Libs/wglext.h ../src/Libs/glxext.h ../src/libUnuk/Input.h ../src/libUnuk/Rect.h ../src/libUnuk/Timer.h ../src/libUnuk/Font.h ../Constants.h ../src/Unuk/Constants.h ../src/libUnuk/ApplySurface.h ../src/Unuk/Globals.h ../src/libUnuk/ImageLoader.h ../src/libUnuk/TextureManager.h ../src/libUnuk/Texture.h ../src/libUnuk/Text.h ../src/libUnuk/MapTile.h ../src/libUnuk/Map.h ../src/libUnuk/Button.h ../src/libUnuk/ButtonToggle.h ../src/libUnuk/MainMenu.h ../src/libUnuk/ParticleEmitter.h ../src/libUnuk/IngameMenu.h ../src/libUnuk/Collision.h ../src/libUnuk/Character.h ../src/libUnuk/NPC.h ../src/Unuk/Player.h ../src/Unuk/Game.h ../src/libUnuk/MapElement.h ../src/libUnuk/MapEntities.h ../src/libUnuk/FPS.h .tmp/Unuk-QT1.0.0/ && $(COPY_FILE) --parents ../src/libUnuk/Debug.cpp ../src/Unuk/main.cpp ../src/libUnuk/Input.cpp ../src/libUnuk/Timer.cpp ../src/libUnuk/Font.cpp ../src/libUnuk/ApplySurface.cpp ../src/Unuk/Globals.cpp ../src/libUnuk/Rect.cpp ../src/libUnuk/ImageLoader.cpp ../src/libUnuk/TextureManager.cpp ../src/libUnuk/Texture.cpp ../src/libUnuk/Text.cpp ../src/libUnuk/Map.cpp ../src/libUnuk/Button.cpp ../src/libUnuk/ButtonToggle.cpp ../src/libUnuk/ParticleEmitter.cpp ../src/libUnuk/MainMenu.cpp ../src/libUnuk/IngameMenu.cpp ../src/libUnuk/Collision.cpp ../src/libUnuk/Character.cpp ../src/libUnuk/NPC.cpp ../src/Unuk/Player.cpp ../src/Unuk/Game.cpp ../src/libUnuk/MapElement.cpp ../src/libUnuk/MapEntities.cpp ../src/libUnuk/FPS.cpp .tmp/Unuk-QT1.0.0/ && (cd `dirname .tmp/Unuk-QT1.0.0` && $(TAR) Unuk-QT1.0.0.tar Unuk-QT1.0.0 && $(COMPRESS) Unuk-QT1.0.0.tar) && $(MOVE) `dirname .tmp/Unuk-QT1.0.0`/Unuk-QT1.0.0.tar.gz . && $(DEL_FILE) -r .tmp/Unuk-QT1.0.0
clean:compiler_clean clean:compiler_clean
@ -493,9 +491,6 @@ FPS.o: ../src/libUnuk/FPS.cpp ../src/libUnuk/FPS.h \
../src/libUnuk/Timer.h ../src/libUnuk/Timer.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o FPS.o ../src/libUnuk/FPS.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o FPS.o ../src/libUnuk/FPS.cpp
DialogueBox.o: ../src/libUnuk/DialogueBox.cpp ../src/libUnuk/DialogueBox.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o DialogueBox.o ../src/libUnuk/DialogueBox.cpp
####### Install ####### Install
install: FORCE install: FORCE

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@ -36,8 +36,7 @@ HEADERS += ../src/libUnuk/Debug.h \
../src/Unuk/Game.h \ ../src/Unuk/Game.h \
../src/libUnuk/MapElement.h \ ../src/libUnuk/MapElement.h \
../src/libUnuk/MapEntities.h \ ../src/libUnuk/MapEntities.h \
../src/libUnuk/FPS.h \ ../src/libUnuk/FPS.h
../src/libUnuk/DialogueBox.h
SOURCES += ../src/libUnuk/Debug.cpp \ SOURCES += ../src/libUnuk/Debug.cpp \
../src/Unuk/main.cpp \ ../src/Unuk/main.cpp \
../src/libUnuk/Input.cpp \ ../src/libUnuk/Input.cpp \
@ -63,5 +62,4 @@ SOURCES += ../src/libUnuk/Debug.cpp \
../src/Unuk/Game.cpp \ ../src/Unuk/Game.cpp \
../src/libUnuk/MapElement.cpp \ ../src/libUnuk/MapElement.cpp \
../src/libUnuk/MapEntities.cpp \ ../src/libUnuk/MapEntities.cpp \
../src/libUnuk/FPS.cpp \ ../src/libUnuk/FPS.cpp
../src/libUnuk/DialogueBox.cpp

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@ -9,14 +9,14 @@ Button::~Button(void) {
} }
void Button::SetOutRGB(Uint8 r, Uint8 g, Uint8 b) { void Button::SetOutRGB(Uint8 r, Uint8 g, Uint8 b) {
button.SetRGB(r, g, b); _button.SetRGB(r, g, b);
_mouseOutColour.r = r; _mouseOutColour.r = r;
_mouseOutColour.g = g; _mouseOutColour.g = g;
_mouseOutColour.b = b; _mouseOutColour.b = b;
} }
void Button::SetOutRGB(SDL_Color colour) { void Button::SetOutRGB(SDL_Color colour) {
button.SetRGB(colour); _button.SetRGB(colour);
_mouseOutColour = colour; _mouseOutColour = colour;
} }
@ -33,7 +33,7 @@ void Button::SetOverRGB(SDL_Color colour) {
void Button::SetXY(int xArg, int yArg) { void Button::SetXY(int xArg, int yArg) {
x = xArg; x = xArg;
y = yArg; y = yArg;
button.SetXY(x, y); _button.SetXY(x, y);
_text.SetXY(x + 10, y + 10); _text.SetXY(x + 10, y + 10);
} }
@ -56,36 +56,36 @@ void Button::SetText(string textArg) {
w = _text.GetWidth(); w = _text.GetWidth();
h = _text.GetHeight(); h = _text.GetHeight();
button.SetWidthHeight(w + 20, h + 15); _button.SetWidthHeight(w + 20, h + 15);
} }
bool Button::CheckMouseOver(void) { bool Button::CheckMouseOver(void) {
if(event.motion.x > button.GetX() && event.motion.x < button.GetX() + button.GetWidth()) { if(event.motion.x > _button.GetX() && event.motion.x < _button.GetX() + _button.GetWidth()) {
if(event.motion.y > button.GetY() && event.motion.y < button.GetY() + button.GetHeight()) { if(event.motion.y > _button.GetY() && event.motion.y < _button.GetY() + _button.GetHeight()) {
button.SetRGB(_mouseOverColour.r, _mouseOverColour.g, _mouseOverColour.b); _button.SetRGB(_mouseOverColour.r, _mouseOverColour.g, _mouseOverColour.b);
return true; return true;
} }
} }
button.SetRGB(_mouseOutColour); _button.SetRGB(_mouseOutColour);
return false; return false;
} }
void Button::Render(void) { void Button::Render(void) {
button.Draw(); _button.Draw();
_text.Render(); _text.Render();
} }
void Button::Render(int xArg, int yArg) { void Button::Render(int xArg, int yArg) {
button.Draw(xArg, yArg); _button.Draw(xArg, yArg);
_text.Render(xArg, yArg); _text.Render(xArg, yArg);
} }
void Button::RenderLiteral(void) { void Button::RenderLiteral(void) {
button.DrawLiteral(); _button.DrawLiteral();
_text.RenderLiteral(); _text.RenderLiteral();
} }
void Button::RenderLiteral(int xArg, int yArg) { void Button::RenderLiteral(int xArg, int yArg) {
button.DrawLiteral(xArg, yArg); _button.DrawLiteral(xArg, yArg);
_text.RenderLiteral(xArg, yArg); _text.RenderLiteral(xArg, yArg);
} }

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@ -24,10 +24,10 @@ public:
void SetXY(int xArg, int yArg); void SetXY(int xArg, int yArg);
int GetX(void) { return x; } int GetX(void) const { return x; }
int GetY(void) { return y; } int GetY(void) const { return y; }
int GetWidth(void) { return w; } int GetWidth(void) const { return w; }
int GetHeight(void) { return h; } int GetHeight(void) const { return h; }
bool CheckMouseOver(void); bool CheckMouseOver(void);
@ -46,7 +46,7 @@ private:
int w; int w;
int h; int h;
Rect button; Rect _button;
Text _text; Text _text;
}; };

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@ -1 +0,0 @@
#include "DialogueBox.h"

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@ -1,13 +0,0 @@
#ifndef _DIALOGUEBOX_H_
#define _DIALOGUEBOX_H_
class DialogueBox {
public:
void Set(void);
private:
};
#endif