[Add] Player now relocating on level change.
[Fix] Unused parameter warning.
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@ -232,7 +232,7 @@ void Game::Render(void) {
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}
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void Game::NewSavegame(const string savegameIDArg) {
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string saveFilename = "../Save/" + _saveGameID;
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string saveFilename = "../Save/" + savegameIDArg;
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TiXmlDocument doc;
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@ -127,6 +127,11 @@ void WorldManager::OnPlayerAttack(Player* player) {
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if(_npcs.empty()) {
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_level->Load("map");
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int spawnX;
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int spawnY;
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_level->FindSpawnPoint(spawnX, spawnY);
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player->SetXY(spawnX, spawnY);
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}
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}
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else {
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