-- [Add] Added an image loader, we shall be able to blit to screen next.
-- [Add] Added rects so we can play on the stack.
This commit is contained in:
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@ -1,6 +1,6 @@
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#############################################################################
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# Makefile for building: Unuk-QT
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# Generated by qmake (2.01a) (Qt 4.7.3) on: Sun Nov 6 23:46:01 2011
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# Generated by qmake (2.01a) (Qt 4.7.3) on: Wed Nov 9 00:17:08 2011
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# Project: Unuk-QT.pro
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# Template: app
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# Command: /usr/bin/qmake-qt4 -spec /usr/share/qt4/mkspecs/linux-g++ CONFIG+=debug -o Makefile Unuk-QT.pro
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@ -16,7 +16,7 @@ CXXFLAGS = -pipe -g -Wall -W -D_REENTRANT $(DEFINES)
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INCPATH = -I/usr/share/qt4/mkspecs/linux-g++ -I. -I/usr/include/qt4/QtCore -I/usr/include/qt4/QtGui -I/usr/include/qt4 -I.
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LINK = g++
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LFLAGS =
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LIBS = $(SUBLIBS) -L/usr/lib -lGL -lSDL -lSDL_ttf -lGLU -lQtGui -lQtCore -lpthread
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LIBS = $(SUBLIBS) -L/usr/lib -lGL -lSDL -lSDL_ttf -lSDL_image -lGLU -lQtGui -lQtCore -lpthread
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AR = ar cqs
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RANLIB =
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QMAKE = /usr/bin/qmake-qt4
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@ -49,14 +49,18 @@ SOURCES = ../src/libUnuk/Debug.cpp \
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../src/libUnuk/Timer.cpp \
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../src/libUnuk/Font.cpp \
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../src/libUnuk/ApplySurface.cpp \
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../src/Unuk/Globals.cpp
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../src/Unuk/Globals.cpp \
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../src/libUnuk/Rect.cpp \
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../src/libUnuk/ImageLoader.cpp
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OBJECTS = Debug.o \
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main.o \
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Input.o \
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Timer.o \
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Font.o \
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ApplySurface.o \
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Globals.o
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Globals.o \
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Rect.o \
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ImageLoader.o
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DIST = /usr/share/qt4/mkspecs/common/g++.conf \
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/usr/share/qt4/mkspecs/common/unix.conf \
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/usr/share/qt4/mkspecs/common/linux.conf \
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@ -159,7 +163,7 @@ qmake: FORCE
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dist:
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@$(CHK_DIR_EXISTS) .tmp/Unuk-QT1.0.0 || $(MKDIR) .tmp/Unuk-QT1.0.0
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$(COPY_FILE) --parents $(SOURCES) $(DIST) .tmp/Unuk-QT1.0.0/ && $(COPY_FILE) --parents ../src/libUnuk/Debug.h ../src/Libs/wglext.h ../src/Libs/glxext.h ../src/libUnuk/Input.h ../src/libUnuk/Rect.h ../src/libUnuk/Timer.h ../src/libUnuk/Font.h ../Constants.h ../src/Unuk/Constants.h ../src/libUnuk/ApplySurface.h ../src/Unuk/Globals.h .tmp/Unuk-QT1.0.0/ && $(COPY_FILE) --parents ../src/libUnuk/Debug.cpp ../src/Unuk/main.cpp ../src/libUnuk/Input.cpp ../src/libUnuk/Timer.cpp ../src/libUnuk/Font.cpp ../src/libUnuk/ApplySurface.cpp ../src/Unuk/Globals.cpp .tmp/Unuk-QT1.0.0/ && (cd `dirname .tmp/Unuk-QT1.0.0` && $(TAR) Unuk-QT1.0.0.tar Unuk-QT1.0.0 && $(COMPRESS) Unuk-QT1.0.0.tar) && $(MOVE) `dirname .tmp/Unuk-QT1.0.0`/Unuk-QT1.0.0.tar.gz . && $(DEL_FILE) -r .tmp/Unuk-QT1.0.0
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$(COPY_FILE) --parents $(SOURCES) $(DIST) .tmp/Unuk-QT1.0.0/ && $(COPY_FILE) --parents ../src/libUnuk/Debug.h ../src/Libs/wglext.h ../src/Libs/glxext.h ../src/libUnuk/Input.h ../src/libUnuk/Rect.h ../src/libUnuk/Timer.h ../src/libUnuk/Font.h ../Constants.h ../src/Unuk/Constants.h ../src/libUnuk/ApplySurface.h ../src/Unuk/Globals.h ../src/libUnuk/ImageLoader.h .tmp/Unuk-QT1.0.0/ && $(COPY_FILE) --parents ../src/libUnuk/Debug.cpp ../src/Unuk/main.cpp ../src/libUnuk/Input.cpp ../src/libUnuk/Timer.cpp ../src/libUnuk/Font.cpp ../src/libUnuk/ApplySurface.cpp ../src/Unuk/Globals.cpp ../src/libUnuk/Rect.cpp ../src/libUnuk/ImageLoader.cpp .tmp/Unuk-QT1.0.0/ && (cd `dirname .tmp/Unuk-QT1.0.0` && $(TAR) Unuk-QT1.0.0.tar Unuk-QT1.0.0 && $(COMPRESS) Unuk-QT1.0.0.tar) && $(MOVE) `dirname .tmp/Unuk-QT1.0.0`/Unuk-QT1.0.0.tar.gz . && $(DEL_FILE) -r .tmp/Unuk-QT1.0.0
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clean:compiler_clean
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@ -227,6 +231,17 @@ ApplySurface.o: ../src/libUnuk/ApplySurface.cpp ../src/libUnuk/ApplySurface.h \
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Globals.o: ../src/Unuk/Globals.cpp ../src/Unuk/Globals.h
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$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Globals.o ../src/Unuk/Globals.cpp
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Rect.o: ../src/libUnuk/Rect.cpp ../src/libUnuk/Rect.h \
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../src/Unuk/Globals.h \
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../src/libUnuk/ApplySurface.h \
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../src/libUnuk/Debug.h
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$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Rect.o ../src/libUnuk/Rect.cpp
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ImageLoader.o: ../src/libUnuk/ImageLoader.cpp ../src/libUnuk/ImageLoader.h \
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../src/Unuk/Globals.h \
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../src/libUnuk/Debug.h
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$(CXX) -c $(CXXFLAGS) $(INCPATH) -o ImageLoader.o ../src/libUnuk/ImageLoader.cpp
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####### Install
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install: FORCE
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LIBS += -lGL \
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-lSDL \
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-lSDL_ttf \
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-lSDL_image \
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-lGLU
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RESOURCES +=
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OTHER_FILES += ../src/libUnuk/Debug.o
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@ -14,11 +15,14 @@ HEADERS += ../src/libUnuk/Debug.h \
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../Constants.h \
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../src/Unuk/Constants.h \
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../src/libUnuk/ApplySurface.h \
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../src/Unuk/Globals.h
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../src/Unuk/Globals.h \
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../src/libUnuk/ImageLoader.h
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SOURCES += ../src/libUnuk/Debug.cpp \
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../src/Unuk/main.cpp \
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../src/libUnuk/Input.cpp \
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../src/libUnuk/Timer.cpp \
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../src/libUnuk/Font.cpp \
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../src/libUnuk/ApplySurface.cpp \
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../src/Unuk/Globals.cpp
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../src/Unuk/Globals.cpp \
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../src/libUnuk/Rect.cpp \
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../src/libUnuk/ImageLoader.cpp
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#include "Debug.h"
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using namespace std;
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TTF_Font* Font(const char*, const int);
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TTF_Font* Font(const char* filename, const int size);
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#endif
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37
src/libUnuk/ImageLoader.cpp
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37
src/libUnuk/ImageLoader.cpp
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#include "ImageLoader.h"
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SDL_Surface* LoadImage(const char* filename) {
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SDL_Surface* loadedImage = NULL;
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SDL_Surface* optimizedImage = NULL;
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// Initialize loadedImage with the file.
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loadedImage = IMG_Load(filename);
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if(loadedImage != NULL) {
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// Then copy the image to a surface for us to blit later.
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optimizedImage = SDL_DisplayFormat(loadedImage);
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SDL_FreeSurface(loadedImage);
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return optimizedImage;
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} else {
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// Tell us what file is mising and do some stuid error texture thing.
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Debug::logger->message("ImageLoader: %s cannot be found!");
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return errorTexture;
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}
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}
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SDL_Surface* LoadImageAlpha(const char* filename) {
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SDL_Surface* loadedImage = NULL;
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SDL_Surface* optimizedImage = NULL;
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// Initialize loadedImage with the file.
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loadedImage = IMG_Load(filename);
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if(loadedImage != NULL) {
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// Then copy the image to a surface and give us an alpha channel.
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optimizedImage = SDL_DisplayFormatAlpha(loadedImage);
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SDL_FreeSurface(loadedImage);
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return optimizedImage;
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} else {
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// Tell us what file is mising and do some stuid error texture thing.
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Debug::logger->message("ImageLoader: %s cannot be found!");
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return errorTexture;
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}
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}
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src/libUnuk/ImageLoader.h
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11
src/libUnuk/ImageLoader.h
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#ifndef _IMAGELOADER_H_
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#define _IMAGELOADER_H_
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#include <SDL/SDL.h>
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#include <SDL/SDL_image.h>
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#include "../Unuk/Globals.h"
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#include "Debug.h"
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SDL_Surface* LoadImage(const char* filename);
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SDL_Surface* LoadImageAlpha(const char* filename);
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#endif
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src/libUnuk/Rect.cpp
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38
src/libUnuk/Rect.cpp
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#include "Rect.h"
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Rect::Rect(void) {
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}
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Rect::~Rect(void) {
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}
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void Rect::SetXY(int xArg, int yArg) {
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rect.x = xArg;
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rect.y = yArg;
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}
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void Rect::SetWidthHeight(int wArg, int hArg) {
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rect.w = wArg;
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rect.h = hArg;
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}
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void Rect::SetRGB(Uint8 rArg, Uint8 gArg, Uint8 bArg) {
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r = rArg;
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g = gArg;
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b = bArg;
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}
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void Rect::Draw(void) {
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SDL_Rect offset;
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offset.x = rect.x - camera.x;
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offset.y = rect.y - camera.y;
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offset.w = rect.w;
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offset.h = rect.h;
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SDL_FillRect(screen, &offset, SDL_MapRGB(screen->format, r, g, b));
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}
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void Rect::DrawLiteral(void) {
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SDL_FillRect(screen, &rect, SDL_MapRGB(screen->format, r, g, b));
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}
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#define _RECT_H_
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#include <SDL/SDL.h>
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#include <iostream> // May not need this.
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#include "../Unuk/Globals.h"
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#include "ApplySurface.h"
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using namespace std;
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class Rect {
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public:
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Rect(void);
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~Rect(void);
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int GetWidth(void) { return rect.w; }
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int GetHeight(void) { return rect.h; }
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int GetX(void) { return rect.x; }
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int GetY(void) { return rect.y; }
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void SetXY(int xArg, int yArg);
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void SetWidthHeight(int wArg, int hArg);
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void SetRGB(Uint8 rArg, Uint8 gArg, Uint8 bArg);
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void Draw(void);
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void DrawLiteral(void);
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protected:
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Uint8 r;
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Uint8 g;
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Uint8 b;
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private:
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SDL_Rect rect;
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};
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#endif
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