[Change] Fixed Makefiles up to actually build all objects.
This commit is contained in:
		
							parent
							
								
									eb120e1252
								
							
						
					
					
						commit
						8e746c2913
					
				@ -2,7 +2,7 @@ CC	= g++
 | 
			
		||||
CFLAGS	= -ansi -Wall -g
 | 
			
		||||
LDADD	= -lGL -lGLU -lSDL -lSDL_image
 | 
			
		||||
 | 
			
		||||
objects = 
 | 
			
		||||
objects = Game.o Globals.o Player.o \
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
.PHONY: default all clean
 | 
			
		||||
 | 
			
		||||
@ -1,7 +1,10 @@
 | 
			
		||||
CC = g++
 | 
			
		||||
CFLAGS = -ansi -Wall -g
 | 
			
		||||
LDADD = -lGL -lGLU -lSDL
 | 
			
		||||
objects = Debug.o Input.o \
 | 
			
		||||
objects = ApplySurface.o Button.o, ButtonToggle.o Character.o Collision.o \
 | 
			
		||||
	    Debug.o FPS.o Font.o ImageLoader.o InGameMenu.o Input.o MainMenu.o  \
 | 
			
		||||
	    Map.o MapElement.o MapEntities.o MapTile.o Menu.o NPC.o ParticleEmitter.o \
 | 
			
		||||
	    Rect.o Text.o Texture.o TextureManager.o Timer.o \
 | 
			
		||||
 | 
			
		||||
.PHONY: default all clean
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
		Loading…
	
		Reference in New Issue
	
	Block a user