[Change] Fixed Makefiles up to actually build all objects.
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				@ -2,7 +2,7 @@ CC	= g++
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CFLAGS	= -ansi -Wall -g
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					CFLAGS	= -ansi -Wall -g
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LDADD	= -lGL -lGLU -lSDL -lSDL_image
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					LDADD	= -lGL -lGLU -lSDL -lSDL_image
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objects = 
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					objects = Game.o Globals.o Player.o \
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.PHONY: default all clean
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					.PHONY: default all clean
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@ -1,7 +1,10 @@
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CC = g++
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					CC = g++
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CFLAGS = -ansi -Wall -g
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					CFLAGS = -ansi -Wall -g
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LDADD = -lGL -lGLU -lSDL
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					LDADD = -lGL -lGLU -lSDL
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objects = Debug.o Input.o \
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					objects = ApplySurface.o Button.o, ButtonToggle.o Character.o Collision.o \
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						    Debug.o FPS.o Font.o ImageLoader.o InGameMenu.o Input.o MainMenu.o  \
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						    Map.o MapElement.o MapEntities.o MapTile.o Menu.o NPC.o ParticleEmitter.o \
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						    Rect.o Text.o Texture.o TextureManager.o Timer.o \
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.PHONY: default all clean
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					.PHONY: default all clean
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