[Add] Adding some vector math, It is not complete yet. But just to let you know I AM working! :D

This commit is contained in:
Rtch90 2012-02-01 16:09:05 +00:00
parent dfa2d88008
commit 88e4ec3c2d
4 changed files with 210 additions and 75 deletions

View File

@ -1,25 +1,25 @@
############################################################################# #############################################################################
# Makefile for building: Unuk-QT # Makefile for building: Unuk-QT
# Generated by qmake (2.01a) (Qt 4.7.4) on: Mon Jan 30 01:06:11 2012 # Generated by qmake (2.01a) (Qt 4.7.4) on: Wed Feb 1 16:03:50 2012
# Project: Unuk-QT.pro # Project: Unuk-QT.pro
# Template: app # Template: app
# Command: /home/kono/QtSDK/Desktop/Qt/474/gcc/bin/qmake -spec ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/linux-g++ CONFIG+=debug -o Makefile Unuk-QT.pro # Command: /usr/bin/qmake-qt4 -spec /usr/share/qt4/mkspecs/linux-g++ CONFIG+=debug -o Makefile Unuk-QT.pro
############################################################################# #############################################################################
####### Compiler, tools and options ####### Compiler, tools and options
CC = gcc CC = gcc
CXX = g++ CXX = g++
DEFINES = -DQT_GUI_LIB -DQT_CORE_LIB DEFINES = -DQT_GUI_LIB -DQT_CORE_LIB -DQT_SHARED
CFLAGS = -pipe -g -Wall -W -D_REENTRANT $(DEFINES) CFLAGS = -pipe -g -Wall -W -D_REENTRANT $(DEFINES)
CXXFLAGS = -pipe -g -Wall -W -D_REENTRANT $(DEFINES) CXXFLAGS = -pipe -g -Wall -W -D_REENTRANT $(DEFINES)
INCPATH = -I../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/linux-g++ -I. -I../../../QtSDK/Desktop/Qt/474/gcc/include/QtCore -I../../../QtSDK/Desktop/Qt/474/gcc/include/QtGui -I../../../QtSDK/Desktop/Qt/474/gcc/include -I. INCPATH = -I/usr/share/qt4/mkspecs/linux-g++ -I. -I/usr/include/qt4/QtCore -I/usr/include/qt4/QtGui -I/usr/include/qt4 -I.
LINK = g++ LINK = g++
LFLAGS = -Wl,-rpath,/home/kono/QtSDK/Desktop/Qt/474/gcc/lib LFLAGS =
LIBS = $(SUBLIBS) -L/home/kono/QtSDK/Desktop/Qt/474/gcc/lib -lGL -lSDL -lSDL_ttf -lSDL_image -lSDL_gfx -ltinyxml -lGLU -lQtGui -lQtCore -lpthread LIBS = $(SUBLIBS) -L/usr/lib -lGL -lSDL -lSDL_ttf -lSDL_image -lSDL_gfx -ltinyxml -lGLU -lQtGui -lQtCore -lpthread
AR = ar cqs AR = ar cqs
RANLIB = RANLIB =
QMAKE = /home/kono/QtSDK/Desktop/Qt/474/gcc/bin/qmake QMAKE = /usr/bin/qmake-qt4
TAR = tar -cf TAR = tar -cf
COMPRESS = gzip -9f COMPRESS = gzip -9f
COPY = cp -f COPY = cp -f
@ -74,7 +74,8 @@ SOURCES = ../src/libUnuk/Engine/WorldManager.cpp \
../src/libUnuk/LevelGen/MapEntities.cpp \ ../src/libUnuk/LevelGen/MapEntities.cpp \
../src/libUnuk/LevelGen/MapElement.cpp \ ../src/libUnuk/LevelGen/MapElement.cpp \
../src/libUnuk/UI/EventHistory.cpp \ ../src/libUnuk/UI/EventHistory.cpp \
../src/libUnuk/UI/Bar.cpp ../src/libUnuk/UI/Bar.cpp \
../src/libUnuk/System/Vec2.cpp
OBJECTS = WorldManager.o \ OBJECTS = WorldManager.o \
ParticleEmitter.o \ ParticleEmitter.o \
NPC.o \ NPC.o \
@ -106,27 +107,27 @@ OBJECTS = WorldManager.o \
MapEntities.o \ MapEntities.o \
MapElement.o \ MapElement.o \
EventHistory.o \ EventHistory.o \
Bar.o Bar.o \
DIST = ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/common/g++.conf \ Vec2.o
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/common/unix.conf \ DIST = /usr/share/qt4/mkspecs/common/g++.conf \
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/common/linux.conf \ /usr/share/qt4/mkspecs/common/unix.conf \
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/qconfig.pri \ /usr/share/qt4/mkspecs/common/linux.conf \
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/modules/qt_webkit_version.pri \ /usr/share/qt4/mkspecs/qconfig.pri \
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/qt_functions.prf \ /usr/share/qt4/mkspecs/features/qt_functions.prf \
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/qt_config.prf \ /usr/share/qt4/mkspecs/features/qt_config.prf \
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/exclusive_builds.prf \ /usr/share/qt4/mkspecs/features/exclusive_builds.prf \
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/default_pre.prf \ /usr/share/qt4/mkspecs/features/default_pre.prf \
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/debug.prf \ /usr/share/qt4/mkspecs/features/debug.prf \
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/default_post.prf \ /usr/share/qt4/mkspecs/features/default_post.prf \
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/warn_on.prf \ /usr/share/qt4/mkspecs/features/warn_on.prf \
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/qt.prf \ /usr/share/qt4/mkspecs/features/qt.prf \
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/unix/thread.prf \ /usr/share/qt4/mkspecs/features/unix/thread.prf \
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/moc.prf \ /usr/share/qt4/mkspecs/features/moc.prf \
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/resources.prf \ /usr/share/qt4/mkspecs/features/resources.prf \
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/uic.prf \ /usr/share/qt4/mkspecs/features/uic.prf \
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/yacc.prf \ /usr/share/qt4/mkspecs/features/yacc.prf \
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/lex.prf \ /usr/share/qt4/mkspecs/features/lex.prf \
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/include_source_dir.prf \ /usr/share/qt4/mkspecs/features/include_source_dir.prf \
Unuk-QT.pro Unuk-QT.pro
QMAKE_TARGET = Unuk-QT QMAKE_TARGET = Unuk-QT
DESTDIR = DESTDIR =
@ -159,53 +160,55 @@ all: Makefile $(TARGET)
$(TARGET): $(OBJECTS) $(TARGET): $(OBJECTS)
$(LINK) $(LFLAGS) -o $(TARGET) $(OBJECTS) $(OBJCOMP) $(LIBS) $(LINK) $(LFLAGS) -o $(TARGET) $(OBJECTS) $(OBJCOMP) $(LIBS)
Makefile: Unuk-QT.pro ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/linux-g++/qmake.conf ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/common/g++.conf \ Makefile: Unuk-QT.pro /usr/share/qt4/mkspecs/linux-g++/qmake.conf /usr/share/qt4/mkspecs/common/g++.conf \
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/common/unix.conf \ /usr/share/qt4/mkspecs/common/unix.conf \
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/common/linux.conf \ /usr/share/qt4/mkspecs/common/linux.conf \
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/qconfig.pri \ /usr/share/qt4/mkspecs/qconfig.pri \
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/modules/qt_webkit_version.pri \ /usr/share/qt4/mkspecs/features/qt_functions.prf \
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/qt_functions.prf \ /usr/share/qt4/mkspecs/features/qt_config.prf \
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/qt_config.prf \ /usr/share/qt4/mkspecs/features/exclusive_builds.prf \
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/exclusive_builds.prf \ /usr/share/qt4/mkspecs/features/default_pre.prf \
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/default_pre.prf \ /usr/share/qt4/mkspecs/features/debug.prf \
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/debug.prf \ /usr/share/qt4/mkspecs/features/default_post.prf \
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/default_post.prf \ /usr/share/qt4/mkspecs/features/warn_on.prf \
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/warn_on.prf \ /usr/share/qt4/mkspecs/features/qt.prf \
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../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/resources.prf \ /usr/share/qt4/mkspecs/features/uic.prf \
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/uic.prf \ /usr/share/qt4/mkspecs/features/yacc.prf \
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../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/lex.prf \ /usr/share/qt4/mkspecs/features/include_source_dir.prf \
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/include_source_dir.prf /usr/lib/libQtGui.prl \
$(QMAKE) -spec ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/linux-g++ CONFIG+=debug -o Makefile Unuk-QT.pro /usr/lib/libQtCore.prl
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/common/g++.conf: $(QMAKE) -spec /usr/share/qt4/mkspecs/linux-g++ CONFIG+=debug -o Makefile Unuk-QT.pro
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/common/unix.conf: /usr/share/qt4/mkspecs/common/g++.conf:
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../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/qconfig.pri: /usr/share/qt4/mkspecs/common/linux.conf:
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/modules/qt_webkit_version.pri: /usr/share/qt4/mkspecs/qconfig.pri:
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/qt_functions.prf: /usr/share/qt4/mkspecs/features/qt_functions.prf:
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../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/default_pre.prf: /usr/share/qt4/mkspecs/features/default_pre.prf:
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/debug.prf: /usr/share/qt4/mkspecs/features/debug.prf:
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/default_post.prf: /usr/share/qt4/mkspecs/features/default_post.prf:
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/warn_on.prf: /usr/share/qt4/mkspecs/features/warn_on.prf:
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/qt.prf: /usr/share/qt4/mkspecs/features/qt.prf:
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/unix/thread.prf: /usr/share/qt4/mkspecs/features/unix/thread.prf:
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/moc.prf: /usr/share/qt4/mkspecs/features/moc.prf:
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/resources.prf: /usr/share/qt4/mkspecs/features/resources.prf:
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/uic.prf: /usr/share/qt4/mkspecs/features/uic.prf:
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/yacc.prf: /usr/share/qt4/mkspecs/features/yacc.prf:
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/lex.prf: /usr/share/qt4/mkspecs/features/lex.prf:
../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/features/include_source_dir.prf: /usr/share/qt4/mkspecs/features/include_source_dir.prf:
/usr/lib/libQtGui.prl:
/usr/lib/libQtCore.prl:
qmake: FORCE qmake: FORCE
@$(QMAKE) -spec ../../../QtSDK/Desktop/Qt/474/gcc/mkspecs/linux-g++ CONFIG+=debug -o Makefile Unuk-QT.pro @$(QMAKE) -spec /usr/share/qt4/mkspecs/linux-g++ CONFIG+=debug -o Makefile Unuk-QT.pro
dist: dist:
@$(CHK_DIR_EXISTS) .tmp/Unuk-QT1.0.0 || $(MKDIR) .tmp/Unuk-QT1.0.0 @$(CHK_DIR_EXISTS) .tmp/Unuk-QT1.0.0 || $(MKDIR) .tmp/Unuk-QT1.0.0
$(COPY_FILE) --parents $(SOURCES) $(DIST) .tmp/Unuk-QT1.0.0/ && $(COPY_FILE) --parents ../src/Libs/wglext.h ../src/Libs/glxext.h ../src/libUnuk/Engine/WorldManager.h ../src/libUnuk/Engine/ParticleEmitter.h ../src/libUnuk/Engine/NPC.h ../src/libUnuk/Engine/MemManager.h ../src/libUnuk/Engine/MemClass.h ../src/libUnuk/Engine/Collision.h ../src/libUnuk/Engine/Character.h ../src/libUnuk/Engine/AStarBase.h ../src/libUnuk/Engine/AStar.h ../src/libUnuk/Sprite/TextureManager.h ../src/libUnuk/Sprite/Texture.h ../src/libUnuk/Sprite/ImageLoader.h ../src/libUnuk/Sprite/ApplySurface.h ../src/libUnuk/System/Rect.h ../src/libUnuk/System/Input.h ../src/libUnuk/System/FPS.h ../src/libUnuk/System/Debug.h ../src/libUnuk/System/Timer.h ../src/libUnuk/UI/MainMenu.h ../src/libUnuk/UI/IngameMenu.h ../src/libUnuk/UI/Font.h ../src/libUnuk/UI/ButtonToggle.h ../src/libUnuk/UI/ButtonGroup.h ../src/libUnuk/UI/Button.h ../src/libUnuk/UI/Text.h ../src/Unuk/Globals.h ../src/Unuk/Game.h ../src/Unuk/Constants.h ../src/Unuk/Player.h ../src/libUnuk/LevelGen/LevelGen.h ../src/libUnuk/LevelGen/MapEntities.h ../src/libUnuk/LevelGen/MapElement.h ../src/libUnuk/LevelGen/MapTile.h ../src/libUnuk/UI/EventHistory.h ../src/libUnuk/UI/Bar.h .tmp/Unuk-QT1.0.0/ && $(COPY_FILE) --parents ../src/libUnuk/Engine/WorldManager.cpp ../src/libUnuk/Engine/ParticleEmitter.cpp ../src/libUnuk/Engine/NPC.cpp ../src/libUnuk/Engine/MemManager.cpp ../src/libUnuk/Engine/Collision.cpp ../src/libUnuk/Engine/Character.cpp ../src/libUnuk/Engine/AStar.cpp ../src/libUnuk/Sprite/TextureManager.cpp ../src/libUnuk/Sprite/Texture.cpp ../src/libUnuk/Sprite/ImageLoader.cpp ../src/libUnuk/Sprite/ApplySurface.cpp ../src/libUnuk/System/Timer.cpp ../src/libUnuk/System/Rect.cpp ../src/libUnuk/System/Input.cpp ../src/libUnuk/System/FPS.cpp ../src/libUnuk/System/Debug.cpp ../src/libUnuk/UI/Text.cpp ../src/libUnuk/UI/MainMenu.cpp ../src/libUnuk/UI/IngameMenu.cpp ../src/libUnuk/UI/Font.cpp ../src/libUnuk/UI/ButtonToggle.cpp ../src/libUnuk/UI/ButtonGroup.cpp ../src/libUnuk/UI/Button.cpp ../src/Unuk/Player.cpp ../src/Unuk/main.cpp ../src/Unuk/Globals.cpp ../src/Unuk/Game.cpp ../src/libUnuk/LevelGen/LevelGen.cpp ../src/libUnuk/LevelGen/MapEntities.cpp ../src/libUnuk/LevelGen/MapElement.cpp ../src/libUnuk/UI/EventHistory.cpp ../src/libUnuk/UI/Bar.cpp .tmp/Unuk-QT1.0.0/ && (cd `dirname .tmp/Unuk-QT1.0.0` && $(TAR) Unuk-QT1.0.0.tar Unuk-QT1.0.0 && $(COMPRESS) Unuk-QT1.0.0.tar) && $(MOVE) `dirname .tmp/Unuk-QT1.0.0`/Unuk-QT1.0.0.tar.gz . && $(DEL_FILE) -r .tmp/Unuk-QT1.0.0 $(COPY_FILE) --parents $(SOURCES) $(DIST) .tmp/Unuk-QT1.0.0/ && $(COPY_FILE) --parents ../src/Libs/wglext.h ../src/Libs/glxext.h ../src/libUnuk/Engine/WorldManager.h ../src/libUnuk/Engine/ParticleEmitter.h ../src/libUnuk/Engine/NPC.h ../src/libUnuk/Engine/MemManager.h ../src/libUnuk/Engine/MemClass.h ../src/libUnuk/Engine/Collision.h ../src/libUnuk/Engine/Character.h ../src/libUnuk/Engine/AStarBase.h ../src/libUnuk/Engine/AStar.h ../src/libUnuk/Sprite/TextureManager.h ../src/libUnuk/Sprite/Texture.h ../src/libUnuk/Sprite/ImageLoader.h ../src/libUnuk/Sprite/ApplySurface.h ../src/libUnuk/System/Rect.h ../src/libUnuk/System/Input.h ../src/libUnuk/System/FPS.h ../src/libUnuk/System/Debug.h ../src/libUnuk/System/Timer.h ../src/libUnuk/UI/MainMenu.h ../src/libUnuk/UI/IngameMenu.h ../src/libUnuk/UI/Font.h ../src/libUnuk/UI/ButtonToggle.h ../src/libUnuk/UI/ButtonGroup.h ../src/libUnuk/UI/Button.h ../src/libUnuk/UI/Text.h ../src/Unuk/Globals.h ../src/Unuk/Game.h ../src/Unuk/Constants.h ../src/Unuk/Player.h ../src/libUnuk/LevelGen/LevelGen.h ../src/libUnuk/LevelGen/MapEntities.h ../src/libUnuk/LevelGen/MapElement.h ../src/libUnuk/LevelGen/MapTile.h ../src/libUnuk/UI/EventHistory.h ../src/libUnuk/UI/Bar.h ../src/libUnuk/System/Vec2.h .tmp/Unuk-QT1.0.0/ && $(COPY_FILE) --parents ../src/libUnuk/Engine/WorldManager.cpp ../src/libUnuk/Engine/ParticleEmitter.cpp ../src/libUnuk/Engine/NPC.cpp ../src/libUnuk/Engine/MemManager.cpp ../src/libUnuk/Engine/Collision.cpp ../src/libUnuk/Engine/Character.cpp ../src/libUnuk/Engine/AStar.cpp ../src/libUnuk/Sprite/TextureManager.cpp ../src/libUnuk/Sprite/Texture.cpp ../src/libUnuk/Sprite/ImageLoader.cpp ../src/libUnuk/Sprite/ApplySurface.cpp ../src/libUnuk/System/Timer.cpp ../src/libUnuk/System/Rect.cpp ../src/libUnuk/System/Input.cpp ../src/libUnuk/System/FPS.cpp ../src/libUnuk/System/Debug.cpp ../src/libUnuk/UI/Text.cpp ../src/libUnuk/UI/MainMenu.cpp ../src/libUnuk/UI/IngameMenu.cpp ../src/libUnuk/UI/Font.cpp ../src/libUnuk/UI/ButtonToggle.cpp ../src/libUnuk/UI/ButtonGroup.cpp ../src/libUnuk/UI/Button.cpp ../src/Unuk/Player.cpp ../src/Unuk/main.cpp ../src/Unuk/Globals.cpp ../src/Unuk/Game.cpp ../src/libUnuk/LevelGen/LevelGen.cpp ../src/libUnuk/LevelGen/MapEntities.cpp ../src/libUnuk/LevelGen/MapElement.cpp ../src/libUnuk/UI/EventHistory.cpp ../src/libUnuk/UI/Bar.cpp ../src/libUnuk/System/Vec2.cpp .tmp/Unuk-QT1.0.0/ && (cd `dirname .tmp/Unuk-QT1.0.0` && $(TAR) Unuk-QT1.0.0.tar Unuk-QT1.0.0 && $(COMPRESS) Unuk-QT1.0.0.tar) && $(MOVE) `dirname .tmp/Unuk-QT1.0.0`/Unuk-QT1.0.0.tar.gz . && $(DEL_FILE) -r .tmp/Unuk-QT1.0.0
clean:compiler_clean clean:compiler_clean
@ -269,7 +272,8 @@ WorldManager.o: ../src/libUnuk/Engine/WorldManager.cpp ../src/libUnuk/Engine/Wor
../src/libUnuk/UI/Bar.h \ ../src/libUnuk/UI/Bar.h \
../src/libUnuk/System/Rect.h \ ../src/libUnuk/System/Rect.h \
../src/libUnuk/Engine/AStar.h \ ../src/libUnuk/Engine/AStar.h \
../src/libUnuk/Engine/AStarBase.h ../src/libUnuk/Engine/AStarBase.h \
../src/Unuk/Player.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o WorldManager.o ../src/libUnuk/Engine/WorldManager.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o WorldManager.o ../src/libUnuk/Engine/WorldManager.cpp
ParticleEmitter.o: ../src/libUnuk/Engine/ParticleEmitter.cpp ../src/libUnuk/Engine/ParticleEmitter.h \ ParticleEmitter.o: ../src/libUnuk/Engine/ParticleEmitter.cpp ../src/libUnuk/Engine/ParticleEmitter.h \
@ -619,6 +623,9 @@ Bar.o: ../src/libUnuk/UI/Bar.cpp ../src/libUnuk/UI/Bar.h \
../src/libUnuk/System/Debug.h ../src/libUnuk/System/Debug.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Bar.o ../src/libUnuk/UI/Bar.cpp $(CXX) -c $(CXXFLAGS) $(INCPATH) -o Bar.o ../src/libUnuk/UI/Bar.cpp
Vec2.o: ../src/libUnuk/System/Vec2.cpp ../src/libUnuk/System/Vec2.h
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o Vec2.o ../src/libUnuk/System/Vec2.cpp
####### Install ####### Install
install: FORCE install: FORCE

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@ -41,7 +41,8 @@ HEADERS += ../src/Libs/wglext.h \
../src/libUnuk/LevelGen/MapElement.h \ ../src/libUnuk/LevelGen/MapElement.h \
../src/libUnuk/LevelGen/MapTile.h \ ../src/libUnuk/LevelGen/MapTile.h \
../src/libUnuk/UI/EventHistory.h \ ../src/libUnuk/UI/EventHistory.h \
../src/libUnuk/UI/Bar.h ../src/libUnuk/UI/Bar.h \
../src/libUnuk/System/Vec2.h
SOURCES += ../src/libUnuk/Engine/WorldManager.cpp \ SOURCES += ../src/libUnuk/Engine/WorldManager.cpp \
../src/libUnuk/Engine/ParticleEmitter.cpp \ ../src/libUnuk/Engine/ParticleEmitter.cpp \
../src/libUnuk/Engine/NPC.cpp \ ../src/libUnuk/Engine/NPC.cpp \
@ -73,5 +74,6 @@ SOURCES += ../src/libUnuk/Engine/WorldManager.cpp \
../src/libUnuk/LevelGen/MapEntities.cpp \ ../src/libUnuk/LevelGen/MapEntities.cpp \
../src/libUnuk/LevelGen/MapElement.cpp \ ../src/libUnuk/LevelGen/MapElement.cpp \
../src/libUnuk/UI/EventHistory.cpp \ ../src/libUnuk/UI/EventHistory.cpp \
../src/libUnuk/UI/Bar.cpp ../src/libUnuk/UI/Bar.cpp \
../src/libUnuk/System/Vec2.cpp
OTHER_FILES += OTHER_FILES +=

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@ -0,0 +1,24 @@
#include <math.h>
#include "Vec2.h"
Vec2 Vec2::Zero(0.0f, 0.0f);
Vec2 Vec2::One(1.0f, 1.0f);
Vec2 Vec2::UnitX(1.0f, 0.0f);
Vec2 Vec2::UnitY(0.0f, 1.0f);
Vec2::Vec2(void) : x(0), y(0) {
}
Vec2::Vec2(float xArg, float yArg) : x(xArg), y(yArg) {
}
Vec2::Vec2(float value) : x(value), y(value) {
}
Vec2::Vec2(const Vec2i &copy) : x(copy.x), y(copy.y) {
}

102
src/libUnuk/System/Vec2.h Normal file
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@ -0,0 +1,102 @@
// I am drunk right now. Forgive me for any stupidity.
#pragma once
#include <vector>
// A handy structure for passing around 2D integer coords.
struct Vec2i {
int x, y;
Vec2i(int xArg, int yArg) : x(xArg), y(yArg) {}
Vec2i(void) : x(0), y(0) {}
};
struct Vec2 {
// Initialize a zero-length vector (0, 0).
Vec2(void);
// Initialize a vector to a set dimension.
Vec2(float xArg, float yArg);
// Initialize a vector to a uniform dimension
Vec2(float value);
// Copy from the Vec2i to be converted into a Vec2
Vec2(const Vec2i& copy);
// A reference to a zero-length vector (0, 0)
static Vec2 Zero;
// A reference to a (1, 1) vector.
static Vec2 One;
// A reference to a (1, 0) vecor.
static Vec2 UnitX;
// A reference to a (0, 1) vector.
static Vec2 UnitY;
// Get the absolute magnitude of the vector. -- Uses a square root.
float Length(void);
// Get the squared magnitude of the vector -- Just in case we only care about comparison.
float LengthSquared(void);
// Get absolute distance between two points. -- Uses a square root.
static float Distance(const Vec2& value1, const Vec2& value2);
// In case we only care about comparison..
static float DistanceSquared(const Vec2& value1, const Vec2& value2);
// Get the dot product of two vectors.
static float Dot(const Vec2& value1, Vec2& value2);
/* Get the cross product of two vectors. Note that the \b mathmatical
* definition of a cross product results in another vector oeroendicular
* to the two inputs, but since both of our vectors are 2D, the returned
* vector will always have x and y components of 0. This this function
* returns what would be the z component vector.
*/
static float Cross(const Vec2& value1, Vec2& value2);
// Normalize a vector in place.
void Normalize(void);
// Get the normalized value for a Vec2 without affecting the original.
static Vec2 Normalize(const Vec2& value);
// Reflect the vector around another.
static Vec2 Reflect(const Vec2& vector, const Vec2& normal);
// Get a new vector from the minimum x and y.
static Vec2 Min(Vec2& value1, Vec2& value2);
// Get a new vector from the maximum x and y.
static Vec2 Max(Vec2& value1, Vec2& value2);
// Clamp a vector to a given min and max.
static Vec2 Clamp(const Vec2& value, const Vec2& min, const Vec2& max);
// Perform a linear interplolation between two vectors.
static Vec2 Lerp(const Vec2& value1, const Vec2& value2, float amount);
// Get a negated vector.
static Vec2 Negate(const Vec2& value);
static Vec2 Rotate(const Vec2& value, Vec2& radians);
bool operator==(const Vec2& v) const;
bool operator!=(const Vec2& v) const;
Vec2 operator-(void) const;
Vec2 operator-(const Vec2& v) const;
Vec2 operator+(const Vec2& v) const;
Vec2 operator/(float divider) const;
Vec2 operator*(float scaleFactor) const;
Vec2& operator+=(const Vec2& v);
Vec2& operator-=(const Vec2& v);
Vec2& operator*=(float f);
Vec2& operator/=(float f);
float x;
float y;
};
typedef std::vector<Vec2> Vector2List;