[Fix] Makefiles work for real this time..

This commit is contained in:
Rtch90 2011-12-17 20:31:51 +00:00
parent 8e746c2913
commit 5d4aa118a0
2 changed files with 5 additions and 5 deletions

View File

@ -1,6 +1,6 @@
CC = g++ CC = g++
CFLAGS = -ansi -Wall -g CFLAGS = -ansi -Wall -g
LDADD = -lGL -lGLU -lglut -lSDL LDADD = -lGL -lGLU -lglut -lSDL -lSDL_image -lSDL_gfx -lSDL_ttf -ltinyxml
LDADDSTATIC = -Wl,-Bstatic -lSDL -lSDL_image -lopenal -lalut -L/usr/X11 -Wl,-Bdynamic -lasound -lartsc -lesd -lpulse -lpulse-simple -ldirectfb -lvga -laa -lcaca -ljpeg -ltiff - LDADDSTATIC = -Wl,-Bstatic -lSDL -lSDL_image -lopenal -lalut -L/usr/X11 -Wl,-Bdynamic -lasound -lartsc -lesd -lpulse -lpulse-simple -ldirectfb -lvga -laa -lcaca -ljpeg -ltiff -
.PHONY: default static all clean .PHONY: default static all clean

View File

@ -1,9 +1,9 @@
CC = g++ CC = g++
CFLAGS = -ansi -Wall -g CFLAGS = -ansi -Wall -g
LDADD = -lGL -lGLU -lSDL LDADD = -lGL -lGLU -lSDL -lSDL_ttf -lSDL_gfx -lSDL_image -ltinyxml
objects = ApplySurface.o Button.o, ButtonToggle.o Character.o Collision.o \ objects = ApplySurface.o Button.o ButtonToggle.o Character.o Collision.o \
Debug.o FPS.o Font.o ImageLoader.o InGameMenu.o Input.o MainMenu.o \ Debug.o Font.o ImageLoader.o IngameMenu.o Input.o MainMenu.o \
Map.o MapElement.o MapEntities.o MapTile.o Menu.o NPC.o ParticleEmitter.o \ Map.o MapElement.o MapEntities.o NPC.o ParticleEmitter.o \
Rect.o Text.o Texture.o TextureManager.o Timer.o \ Rect.o Text.o Texture.o TextureManager.o Timer.o \
.PHONY: default all clean .PHONY: default all clean