From 50db7381947ba0027617ce4ca289c9a7f8e9a57f Mon Sep 17 00:00:00 2001 From: Rtch90 Date: Sun, 19 Feb 2012 15:18:24 +0000 Subject: [PATCH] [Change] Avoid using numerals when TILE_WIDTH and TILE_HEIGHT are defined in Unuk/Constants.h --- src/libUnuk/LevelGen/MapTile.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/src/libUnuk/LevelGen/MapTile.cpp b/src/libUnuk/LevelGen/MapTile.cpp index 1000597..3a461d4 100644 --- a/src/libUnuk/LevelGen/MapTile.cpp +++ b/src/libUnuk/LevelGen/MapTile.cpp @@ -39,8 +39,7 @@ bool MapTile::GetSuccessors(AStarSearch* search, MapTile* parent) { } // Add tile to the right if possible - // TODO: replace 64 with map width - if(tileX < 64) { + if(tileX < TILE_WIDTH) { MapTile& successor = _level->GetTile(tileX + 1, tileY); if(successor.GetTileSolidity() || successor.GetEntitySolitity()) { search->AddSuccessor(successor); @@ -56,8 +55,7 @@ bool MapTile::GetSuccessors(AStarSearch* search, MapTile* parent) { } // Add tile to the top if possible - // TODO: replace 64 with map height - if(tileY < 64) { + if(tileY < TILE_HEIGHT) { MapTile& successor = _level->GetTile(tileX, tileY + 1); if(successor.GetTileSolidity() || successor.GetEntitySolitity()) { search->AddSuccessor(successor);