-- [Fix] Just cleaning a typo I introduced in the last revision.
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@ -12,7 +12,7 @@ SDL_Surface* LoadImage(const char* filename) {
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SDL_FreeSurface(loadedImage);
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return optimizedImage;
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} else {
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// Tell us what file is mising and do some stuid error texture thing.
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// Tell us what file is missing and do some stupid error texture thing.
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Debug::logger->message("ImageLoader: %s cannot be found!");
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return errorTexture;
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}
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@ -30,7 +30,7 @@ SDL_Surface* LoadImageAlpha(const char* filename) {
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SDL_FreeSurface(loadedImage);
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return optimizedImage;
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} else {
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// Tell us what file is mising and do some stuid error texture thing.
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// Tell us what file is missing and do some stupid error texture thing.
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Debug::logger->message("ImageLoader: %s cannot be found!");
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return errorTexture;
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}
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