[Add] Adding some new tiles. Need to get camera working again...

This commit is contained in:
Rtch90 2011-12-22 02:36:20 +00:00
parent 1fec16968b
commit 34dacbe5cb
18 changed files with 3764 additions and 826 deletions

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@ -1,6 +1,6 @@
############################################################################# #############################################################################
# Makefile for building: Unuk-QT # Makefile for building: Unuk-QT
# Generated by qmake (2.01a) (Qt 4.7.3) on: Mon Dec 19 22:05:17 2011 # Generated by qmake (2.01a) (Qt 4.7.3) on: Wed Dec 21 23:06:49 2011
# Project: Unuk-QT.pro # Project: Unuk-QT.pro
# Template: app # Template: app
# Command: /usr/bin/qmake-qt4 -spec /usr/share/qt4/mkspecs/linux-g++ CONFIG+=debug -o Makefile Unuk-QT.pro # Command: /usr/bin/qmake-qt4 -spec /usr/share/qt4/mkspecs/linux-g++ CONFIG+=debug -o Makefile Unuk-QT.pro

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@ -6,7 +6,8 @@ LIBS += -lGL \
-ltinyxml \ -ltinyxml \
-lGLU -lGLU
RESOURCES += RESOURCES +=
OTHER_FILES += ../src/libUnuk/Debug.o OTHER_FILES += ../src/libUnuk/Debug.o \
../Data/Media/Maps/map
HEADERS += ../src/libUnuk/Debug.h \ HEADERS += ../src/libUnuk/Debug.h \
../src/Libs/wglext.h \ ../src/Libs/wglext.h \
../src/Libs/glxext.h \ ../src/Libs/glxext.h \

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maptest.png Normal file

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@ -91,8 +91,8 @@ mainMenuNavVal_t MainMenu::Run(void) {
if(btnNewGameActive) { if(btnNewGameActive) {
if(btnNewGameYes.CheckMouseOver()) if(btnNewGameYes.CheckMouseOver())
return mainMenuNewGame; return mainMenuNewGame;
// else if(btnNewGameNo.CheckMouseOver()) //else if(btnNewGameNo.CheckMouseOver())
// return btnNewGameActive = false; //return btnNewGameActive = false;
} }
} }
} }

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@ -2,7 +2,7 @@ CC = g++
CFLAGS = -ansi -Wall -g CFLAGS = -ansi -Wall -g
LDADD = -lGL -lGLU -lSDL -lSDL_ttf -lSDL_gfx -lSDL_image -ltinyxml LDADD = -lGL -lGLU -lSDL -lSDL_ttf -lSDL_gfx -lSDL_image -ltinyxml
objects = ApplySurface.o Button.o ButtonToggle.o Character.o Collision.o \ objects = ApplySurface.o Button.o ButtonToggle.o Character.o Collision.o \
Debug.o DialogueBox.o Font.o FPS.o ImageLoader.o IngameMenu.o Input.o MainMenu.o \ Debug.o Font.o FPS.o ImageLoader.o IngameMenu.o Input.o MainMenu.o \
Map.o MapElement.o MapEntities.o NPC.o ParticleEmitter.o \ Map.o MapElement.o MapEntities.o NPC.o ParticleEmitter.o \
Rect.o Text.o Texture.o TextureManager.o Timer.o \ Rect.o Text.o Texture.o TextureManager.o Timer.o \