[Fix] Replaced Map.o with LevelGen.o

This commit is contained in:
Rtch90 2012-01-15 14:55:47 +00:00
parent a7e2891d89
commit 25fb91c2ad
2 changed files with 2 additions and 2 deletions

View File

@ -38,7 +38,7 @@ gameNavVal_t Game::Run(const string savegameIDArg) {
_gameRenderTime.SetTextBlended("Render - XX", vsmall, COLOUR_BLACK); _gameRenderTime.SetTextBlended("Render - XX", vsmall, COLOUR_BLACK);
_gameUpdateTime.SetXY(10, 30); _gameUpdateTime.SetXY(10, 30);
_gameUpdateTime.SetTextBlended("Update - XX", vsmall, COLOUR_BLACK); _gameUpdateTime.SetTextBlended("Update - XX", vsmall, COLOUR_BLACK);
stringstream playerXYString; stringstream playerXYString;
_playerXY.SetXY(10, 50); _playerXY.SetXY(10, 50);

View File

@ -1,7 +1,7 @@
CC = g++ CC = g++
CFLAGS = -ansi -Wall -g CFLAGS = -ansi -Wall -g
LDADD = -lGL -lGLU -lSDL -lSDL_ttf -lSDL_gfx -lSDL_image -ltinyxml LDADD = -lGL -lGLU -lSDL -lSDL_ttf -lSDL_gfx -lSDL_image -ltinyxml
objects = Map.o MapElement.o MapEntities.o \ objects = LevelGen.o MapElement.o MapEntities.o \
.PHONY: default all clean .PHONY: default all clean