[Add] New artwork by Moosader.
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Data/Media/Images/Entities/bush.png
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Data/Media/Images/Entities/bush.png
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@ -227,9 +227,10 @@ void LevelGen::Unload(void) {
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void LevelGen::DoMagic(void) {
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void LevelGen::DoMagic(void) {
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GenerateEntities("tree", 45);
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GenerateEntities("tree", 45);
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GenerateEntities("hedge", 35);
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GenerateEntities("bush", 30);
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GenerateEntities("barrel", 60);
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GenerateEntities("hedge", 45);
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GenerateEntities("barrel2", 120);
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GenerateEntities("barrel", 50);
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GenerateEntities("barrel2", 100);
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GenerateEntities("stone", 55);
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GenerateEntities("stone", 55);
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GenerateEntities("stone2", 55);
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GenerateEntities("stone2", 55);
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GenerateEntities("closedChest", 120);
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GenerateEntities("closedChest", 120);
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